My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer Witch Giant Skeleton Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Elite Barbarians Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Giant Skeleton
Giant Snowball
Goblins Archers Musketeer Witch Princess
Zap
Goblins Archers Witch Princess
Barbarian Barrel
Goblins Archers Elite Barbarians Musketeer Witch Giant Skeleton Princess
The Log
Goblins Archers Elite Barbarians Musketeer Witch Giant Skeleton Princess
Earthquake
Archers Witch
Arrows
Goblins Archers Witch Princess
Royal Delivery
Goblins Archers Elite Barbarians Musketeer Witch Giant Skeleton Princess
Fireball
Archers Elite Barbarians Musketeer Witch Princess
Poison
Archers Musketeer Witch Princess
Lightning
Elite Barbarians Musketeer Witch
Rocket
Elite Barbarians Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Archers Princess Fireball Musketeer Witch Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Archers Princess Fireball

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers
Archers
Goblins Elite Barbarians Giant Skeleton
Elite Barbarians
Archers Fireball
Fireball
Elite Barbarians Princess
Musketeer
Giant Skeleton
Witch
Giant Skeleton
Giant Skeleton
Archers Musketeer Witch Princess
Princess
Fireball Giant Skeleton

Defense Synergies 0 11

Goblins
Archers Musketeer Giant Skeleton Princess
Archers
Goblins Witch Giant Skeleton
Elite Barbarians
Fireball
Musketeer Princess
Musketeer
Goblins Fireball Giant Skeleton
Witch
Archers Giant Skeleton
Giant Skeleton
Goblins Archers Musketeer Witch Princess
Princess
Goblins Fireball Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer
Elite Barbarians Goblins Musketeer Witch
Witch Goblins Archers Elite Barbarians Musketeer Giant Skeleton
Elite Barbarians Witch Goblins Musketeer
Elite Barbarians Fireball Giant Skeleton Princess
Fireball Goblins Archers Musketeer
Musketeer Archers Fireball Witch Princess
Fireball Musketeer Giant Skeleton
Witch Goblins Elite Barbarians Musketeer Princess
Elite Barbarians Goblins Archers Musketeer Giant Skeleton
Goblins Archers Witch Fireball Musketeer Giant Skeleton Princess
Musketeer Archers Fireball Witch Princess
Elite Barbarians Fireball Musketeer Witch Giant Skeleton
Fireball Goblins Witch Princess
Elite Barbarians
Elite Barbarians Fireball
Goblins Elite Barbarians Fireball Musketeer Witch
Fireball Goblins Archers Elite Barbarians Musketeer Witch
Witch Archers Fireball Musketeer Giant Skeleton Princess
Elite Barbarians Musketeer
Goblins Archers Elite Barbarians Fireball Musketeer Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Archers Elite Barbarians Fireball Witch Giant Skeleton
Fireball Archers Elite Barbarians Musketeer
Giant Skeleton Goblins Elite Barbarians Musketeer Witch
Giant Skeleton Elite Barbarians Fireball Musketeer
Giant Skeleton Elite Barbarians Musketeer Witch
Fireball Archers Musketeer Witch Princess
Goblins Archers Elite Barbarians Fireball Musketeer Witch Giant Skeleton
Giant Skeleton Elite Barbarians
Giant Skeleton Goblins Elite Barbarians Fireball Witch
Witch Musketeer
Elite Barbarians Musketeer Witch Giant Skeleton
Elite Barbarians Fireball Giant Skeleton
Elite Barbarians Giant Skeleton Fireball Witch
Archers Fireball Musketeer Witch Princess
Elite Barbarians Witch Goblins Archers Fireball Musketeer Giant Skeleton
Archers Elite Barbarians Fireball Musketeer Witch Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Musketeer Giant Skeleton
Fireball Musketeer Princess
Fireball Giant Skeleton
Fireball Musketeer Giant Skeleton
Fireball
Fireball Musketeer Witch Princess
Archers Musketeer Witch Princess
Fireball Princess
Fireball
Goblins Elite Barbarians Fireball Musketeer
Fireball Musketeer Princess
Fireball Archers Musketeer Princess
Elite Barbarians Fireball Musketeer Princess
Fireball Musketeer Princess
Princess Elite Barbarians Fireball Musketeer
Fireball Musketeer Witch Princess
Fireball Musketeer Princess
Fireball
Archers Fireball Musketeer Princess
Fireball Witch Princess
Fireball Musketeer Giant Skeleton
Fireball Princess
Musketeer
Fireball Musketeer
Fireball Witch Princess
Witch
Fireball Musketeer Witch Princess
Fireball Musketeer Witch Princess
Fireball Musketeer
Elite Barbarians Archers Fireball Musketeer Witch Princess
Fireball Musketeer Witch
Elite Barbarians Fireball
Fireball Musketeer
Fireball Princess
Giant Skeleton
Fireball Princess
Archers Fireball Musketeer Witch Princess
Fireball Archers Musketeer Witch Princess
Fireball
Fireball Musketeer Princess
Fireball Musketeer Princess
Fireball Giant Skeleton
Elite Barbarians Musketeer
Elite Barbarians Fireball Musketeer Witch Giant Skeleton Princess
Fireball Musketeer Witch Princess
Fireball Musketeer Witch Giant Skeleton Princess

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