My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Rascals Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Rascals Tombstone Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Rascals Elite Barbarians Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Elite Barbarians Ram Rider
Giant Snowball
Spear Goblins Bats Tombstone Witch Ram Rider
Zap
Spear Goblins Bats Tombstone Witch Ram Rider
Barbarian Barrel
Spear Goblins Rascals Elite Barbarians Tombstone Witch
The Log
Spear Goblins Rascals Elite Barbarians Tombstone Witch Ram Rider
Earthquake
Spear Goblins Tombstone Witch
Arrows
Spear Goblins Bats Rascals Tombstone Witch
Royal Delivery
Spear Goblins Bats Rascals Elite Barbarians Witch Ram Rider
Fireball
Rascals Elite Barbarians Tombstone Witch Ram Rider
Poison
Spear Goblins Bats Rascals Tombstone Witch
Lightning
Elite Barbarians Tombstone Witch Ram Rider
Rocket
Rascals Elite Barbarians Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Tombstone Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Tombstone Poison Rascals Witch Ram Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Bats Tombstone Poison

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Rascals Elite Barbarians Ram Rider
Bats
Rascals Elite Barbarians Ram Rider
Rascals
Spear Goblins Bats Ram Rider
Elite Barbarians
Spear Goblins Bats
Tombstone
Poison
Ram Rider
Witch
Ram Rider
Ram Rider
Spear Goblins Bats Rascals Poison Witch

Defense Synergies 0 7

Spear Goblins
Bats Rascals Tombstone Poison
Bats
Spear Goblins Rascals
Rascals
Spear Goblins Bats
Elite Barbarians
Tombstone
Spear Goblins Poison Ram Rider
Poison
Spear Goblins Tombstone
Witch
Ram Rider
Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Tombstone Ram Rider
Elite Barbarians Bats Rascals Tombstone Witch Ram Rider
Witch Ram Rider Bats Rascals Elite Barbarians Tombstone
Elite Barbarians Witch Bats Rascals Tombstone Ram Rider
Elite Barbarians Tombstone Poison
Spear Goblins Bats Rascals
Bats Ram Rider Spear Goblins Rascals Tombstone Poison Witch
Rascals Poison Ram Rider
Witch Rascals Elite Barbarians Tombstone
Elite Barbarians Spear Goblins Rascals
Bats Poison Witch Spear Goblins Rascals Tombstone Ram Rider
Spear Goblins Bats Rascals Poison Witch Ram Rider
Tombstone Bats Rascals Elite Barbarians Witch Ram Rider
Bats Rascals Tombstone Poison Witch
Elite Barbarians Rascals Tombstone Ram Rider
Rascals Elite Barbarians Ram Rider
Bats Rascals Elite Barbarians Tombstone Poison Witch
Tombstone Spear Goblins Bats Rascals Elite Barbarians Witch Ram Rider
Poison Witch Spear Goblins Bats Rascals Tombstone Ram Rider
Elite Barbarians Ram Rider
Rascals Spear Goblins Bats Elite Barbarians Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Spear Goblins Elite Barbarians Tombstone Witch
Poison Elite Barbarians
Tombstone Spear Goblins Bats Rascals Elite Barbarians Witch Ram Rider
Bats Rascals Elite Barbarians Ram Rider
Rascals Elite Barbarians Tombstone Witch Ram Rider
Poison Bats Rascals Witch Ram Rider
Rascals Spear Goblins Bats Elite Barbarians Tombstone Witch Ram Rider
Rascals Elite Barbarians
Spear Goblins Bats Elite Barbarians Tombstone Poison Witch
Witch Tombstone
Bats Rascals Elite Barbarians Tombstone Witch
Elite Barbarians Poison
Rascals Elite Barbarians Tombstone Witch Ram Rider
Rascals Witch
Rascals Elite Barbarians Tombstone Witch Spear Goblins Bats Poison
Bats Poison Rascals Elite Barbarians Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rascals
Poison Ram Rider
Poison
Rascals Poison
Poison
Poison Spear Goblins Bats Witch Ram Rider
Poison Witch
Poison Ram Rider
Poison Ram Rider
Bats Elite Barbarians Poison
Poison Ram Rider
Poison
Poison Elite Barbarians
Poison
Elite Barbarians Poison
Spear Goblins Poison Witch
Poison
Poison
Bats
Poison
Poison Witch
Poison
Poison
Poison
Poison Witch
Witch
Poison Witch Ram Rider
Poison Witch Ram Rider
Poison
Elite Barbarians Poison Bats Witch
Bats Poison Witch
Elite Barbarians
Poison
Poison
Poison
Spear Goblins Bats Tombstone Witch
Poison Witch Ram Rider
Poison Rascals
Poison
Poison
Elite Barbarians
Bats Rascals Elite Barbarians Poison Witch
Bats Poison Witch
Poison Witch

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