My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Dark Prince Witch Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince Night Witch
Giant Snowball
Hog Rider Witch Night Witch
Zap
Dark Prince Witch Night Witch
Barbarian Barrel
Valkyrie Dark Prince Witch Night Witch
The Log
Hog Rider Dark Prince Witch
Earthquake
Hog Rider Witch
Arrows
Witch Night Witch
Royal Delivery
Valkyrie Hog Rider Dark Prince Witch Night Witch
Fireball
Hog Rider Witch Night Witch
Poison
Witch Night Witch
Lightning
Valkyrie Dark Prince Witch Night Witch
Rocket
Valkyrie Hog Rider Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Dark Prince Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Dark Prince Freeze Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Fireball Valkyrie Hog Rider Dark Prince Freeze Night Witch Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Fireball Valkyrie Hog Rider

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Dark Prince Freeze The Log
Valkyrie
Hog Rider Dark Prince Witch
Hog Rider
Fireball Valkyrie Freeze The Log Dark Prince Witch
Dark Prince
Fireball Valkyrie Hog Rider Witch
Freeze
Hog Rider Fireball
Witch
Valkyrie Hog Rider Dark Prince
The Log
Hog Rider Fireball
Night Witch

Defense Synergies 1 12

Fireball
The Log Valkyrie Dark Prince Freeze
Valkyrie
Fireball Freeze Witch The Log Night Witch
Hog Rider
Dark Prince
Fireball Witch The Log Night Witch
Freeze
Fireball Valkyrie
Witch
Valkyrie Dark Prince The Log
The Log
Fireball Valkyrie Dark Prince Witch Night Witch
Night Witch
Valkyrie Dark Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie The Log
Valkyrie Dark Prince Witch The Log Night Witch
Witch Valkyrie Dark Prince Freeze Night Witch
Witch Night Witch Valkyrie Dark Prince
Fireball Valkyrie Dark Prince The Log
Fireball Freeze The Log Valkyrie Dark Prince Night Witch
Fireball Freeze Witch Night Witch
Fireball Valkyrie The Log
Witch Night Witch
Valkyrie Dark Prince Night Witch
Valkyrie Witch Fireball Dark Prince Freeze The Log Night Witch
Fireball Witch Night Witch
Night Witch Fireball Valkyrie Dark Prince Freeze Witch The Log
Fireball Valkyrie Dark Prince Freeze Witch The Log Night Witch
Fireball Freeze The Log
Fireball Valkyrie Dark Prince Witch Night Witch
Fireball Valkyrie Dark Prince Witch The Log Night Witch
Valkyrie Freeze Witch The Log Fireball Dark Prince
Valkyrie Dark Prince Fireball Witch The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Dark Prince Witch
Fireball Valkyrie The Log
Valkyrie Dark Prince Witch The Log
Valkyrie Dark Prince Fireball The Log Night Witch
Valkyrie Dark Prince Witch Night Witch
Fireball Freeze Witch
Dark Prince Fireball Valkyrie Witch Night Witch
Valkyrie Dark Prince
Freeze Fireball Valkyrie Dark Prince Witch The Log
Witch
Valkyrie Dark Prince Witch
Fireball Valkyrie Dark Prince The Log
Dark Prince Fireball Valkyrie Witch Night Witch
Fireball Valkyrie Witch
Witch Fireball Valkyrie Dark Prince Freeze The Log Night Witch
Valkyrie Fireball Dark Prince Freeze Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Freeze The Log
Fireball The Log
Fireball The Log
Fireball Valkyrie Dark Prince Freeze The Log
Fireball Valkyrie Dark Prince The Log
Fireball Freeze Witch
Witch The Log
Fireball The Log Freeze
Fireball The Log
Fireball Night Witch
Fireball Valkyrie Dark Prince The Log
Fireball
Fireball The Log
Fireball Freeze
Fireball The Log
Fireball Witch The Log
Fireball The Log
Fireball Freeze
Night Witch
Fireball Dark Prince The Log
Fireball Valkyrie Witch The Log
Fireball The Log Night Witch
Fireball
The Log
Fireball The Log
Freeze The Log Fireball Valkyrie Dark Prince Witch
Witch
Fireball The Log Witch
Fireball Witch The Log
Fireball The Log
Fireball Witch Night Witch
Fireball Freeze Witch
Fireball Night Witch
Fireball The Log Night Witch
Fireball Freeze
Fireball The Log
Fireball Dark Prince Freeze Witch Night Witch
Fireball Witch
Freeze
The Log Fireball
Fireball Valkyrie Dark Prince
The Log Fireball
Fireball
Dark Prince
Fireball Freeze Witch The Log
Fireball Witch
Fireball Dark Prince Freeze Witch The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: