My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

4 warnings Why?

Missing cards in your collection

Elixir Golem Goblin Cage Mirror Executioner Royal Ghost Fisherman Electro Wizard Night Witch Graveyard Sparky Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace Wizard Witch Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit
Giant Snowball
Hog Rider Furnace Witch
Zap
Furnace Witch Bandit
Barbarian Barrel
Knight Furnace Wizard Witch Bandit
The Log
Hog Rider Furnace Witch Bandit
Earthquake
Hog Rider Furnace Witch
Arrows
Furnace Witch
Royal Delivery
Knight Hog Rider Wizard Witch Bandit
Fireball
Hog Rider Furnace Wizard Witch Bandit
Poison
Furnace Wizard Witch
Lightning
Knight Furnace Wizard Witch Bandit
Rocket
Hog Rider Furnace Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Bandit Hog Rider Furnace Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Knight Bandit Hog Rider

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Furnace Wizard Witch
Hog Rider
Knight Rage Furnace Wizard Witch Bandit Mega Knight
Furnace
Knight Hog Rider Bandit
Wizard
Knight Hog Rider Rage Bandit Mega Knight
Rage
Hog Rider Witch Wizard
Witch
Rage Knight Hog Rider Bandit Mega Knight
Bandit
Hog Rider Furnace Wizard Witch Mega Knight
Mega Knight
Hog Rider Wizard Witch Bandit

Defense Synergies 0 9

Knight
Furnace Wizard Witch
Hog Rider
Furnace
Knight Bandit
Wizard
Knight Bandit Mega Knight
Rage
Witch
Knight Bandit Mega Knight
Bandit
Furnace Wizard Witch Mega Knight
Mega Knight
Wizard Witch Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard
Knight Furnace Witch Bandit Mega Knight
Furnace Witch Mega Knight Knight Bandit
Witch Knight Furnace Bandit Mega Knight
Mega Knight
Furnace Bandit Mega Knight
Furnace Wizard Witch
Bandit Mega Knight
Witch Furnace
Knight Bandit Mega Knight
Witch Knight Furnace Wizard Bandit Mega Knight
Furnace Wizard Witch
Furnace Mega Knight Knight Wizard Witch Bandit
Wizard Mega Knight Furnace Witch
Knight Furnace Bandit Mega Knight
Furnace Bandit Mega Knight
Wizard Mega Knight Knight Furnace Witch
Mega Knight Knight Furnace Wizard Witch Bandit
Furnace Wizard Witch Knight Bandit Mega Knight
Wizard Mega Knight Knight Furnace Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Furnace Witch Bandit
Bandit Knight Wizard Mega Knight
Bandit Mega Knight Knight Furnace Witch
Mega Knight Knight Bandit
Knight Witch Bandit Mega Knight
Furnace Wizard Witch
Knight Furnace Witch Bandit
Mega Knight Knight
Mega Knight Knight Witch Bandit
Witch
Mega Knight Knight Witch
Mega Knight
Mega Knight Knight Wizard Witch Bandit
Wizard Furnace Witch Mega Knight
Witch Knight Furnace
Mega Knight Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Bandit
Bandit
Bandit
Knight
Wizard Furnace Mega Knight
Wizard Furnace Witch
Furnace Wizard Witch
Wizard
Wizard Bandit
Knight Wizard Bandit
Wizard
Knight Bandit
Bandit
Furnace
Furnace Wizard Witch Bandit
Furnace Wizard Bandit Mega Knight
Wizard Bandit Mega Knight
Wizard Witch Mega Knight
Mega Knight
Wizard
Furnace Wizard Witch Mega Knight
Witch
Wizard Witch Bandit
Wizard Witch Bandit Mega Knight
Bandit
Furnace Wizard Witch
Wizard Witch
Wizard Bandit Mega Knight
Mega Knight
Wizard
Witch Bandit
Wizard Witch
Knight Wizard Mega Knight
Wizard
Mega Knight
Witch
Witch
Witch Bandit Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: