My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Hunter Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Skeleton Army Graveyard
Giant Snowball
Wall Breakers Skeleton Army Witch Graveyard
Zap
Inferno Tower Wall Breakers Skeleton Army Witch Graveyard
Barbarian Barrel
Valkyrie Inferno Tower Wall Breakers Skeleton Army Hunter Witch Graveyard
The Log
Wall Breakers Skeleton Army Hunter Witch Graveyard
Earthquake
Inferno Tower Skeleton Army Witch Graveyard
Arrows
Wall Breakers Skeleton Army Witch Graveyard
Royal Delivery
Valkyrie Wall Breakers Skeleton Army Hunter Witch Graveyard
Fireball
Inferno Tower Wall Breakers Skeleton Army Hunter Witch
Poison
Inferno Tower Skeleton Army Hunter Witch Graveyard
Lightning
Valkyrie Inferno Tower Hunter Witch
Rocket
Valkyrie Inferno Tower Hunter Witch

Against air swarms

Spells and units that can counter air swarms.

Tornado Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Tornado Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Skeleton Army Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Skeleton Army Tornado Valkyrie Hunter Inferno Tower Witch Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Skeleton Army Tornado Valkyrie

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Graveyard Wall Breakers Tornado Hunter Witch
Inferno Tower
Wall Breakers
Valkyrie
Skeleton Army
Tornado
Valkyrie Hunter Witch Graveyard
Hunter
Valkyrie Tornado
Witch
Valkyrie Tornado Graveyard
Graveyard
Valkyrie Tornado Witch

Defense Synergies 1 7

Valkyrie
Inferno Tower Tornado Hunter Witch
Inferno Tower
Skeleton Army Valkyrie Tornado
Wall Breakers
Skeleton Army
Inferno Tower
Tornado
Valkyrie Inferno Tower Hunter Witch
Hunter
Valkyrie Tornado
Witch
Valkyrie Tornado
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower
Inferno Tower Skeleton Army Hunter Valkyrie Witch
Inferno Tower Skeleton Army Tornado Hunter Witch Valkyrie
Inferno Tower Skeleton Army Hunter Witch Valkyrie
Valkyrie Skeleton Army Tornado
Skeleton Army Tornado Valkyrie Hunter
Inferno Tower Tornado Hunter Witch
Valkyrie Inferno Tower
Inferno Tower Hunter Witch Skeleton Army Tornado
Skeleton Army Tornado Valkyrie Inferno Tower Hunter
Valkyrie Skeleton Army Witch Tornado Hunter
Inferno Tower Hunter Tornado Witch
Inferno Tower Skeleton Army Hunter Valkyrie Witch
Valkyrie Skeleton Army Tornado Hunter Witch
Inferno Tower Skeleton Army Hunter
Inferno Tower Skeleton Army Tornado Hunter
Valkyrie Inferno Tower Skeleton Army Tornado Hunter Witch
Valkyrie Skeleton Army Tornado Hunter Witch
Valkyrie Tornado Hunter Witch
Inferno Tower Tornado Hunter
Valkyrie Skeleton Army Hunter Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Inferno Tower Witch
Valkyrie Hunter
Skeleton Army Valkyrie Inferno Tower Hunter Witch
Valkyrie Skeleton Army Hunter Inferno Tower Tornado
Inferno Tower Valkyrie Skeleton Army Hunter Witch
Tornado Hunter Witch
Skeleton Army Valkyrie Inferno Tower Hunter Witch
Inferno Tower Valkyrie Skeleton Army Hunter
Valkyrie Inferno Tower Skeleton Army Tornado Witch
Inferno Tower Witch Skeleton Army
Valkyrie Inferno Tower Hunter Witch
Skeleton Army Valkyrie Tornado
Skeleton Army Valkyrie Inferno Tower Hunter Witch
Valkyrie Skeleton Army Witch
Inferno Tower Skeleton Army Witch Valkyrie Tornado Hunter
Valkyrie Inferno Tower Hunter Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Tornado
Valkyrie
Valkyrie
Tornado Hunter Witch
Tornado Witch
Tornado Hunter
Tornado
Tornado
Valkyrie Tornado
Tornado
Hunter
Hunter Witch
Tornado
Hunter
Valkyrie Tornado Witch
Tornado
Tornado
Tornado Valkyrie Hunter Witch
Witch
Tornado Hunter Witch
Tornado Witch
Tornado
Tornado Hunter Witch
Witch
Hunter
Skeleton Army Witch
Tornado Hunter Witch
Valkyrie Hunter
Tornado
Tornado Witch
Tornado Witch
Tornado Witch

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