My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Prince P.E.K.K.A Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Prince
Giant Snowball
Wall Breakers Witch
Zap
Wall Breakers Witch Prince
Barbarian Barrel
Wall Breakers Witch Ice Wizard Electro Wizard
The Log
Wall Breakers Witch Prince
Earthquake
Witch
Arrows
Wall Breakers Witch
Royal Delivery
Wall Breakers Witch Prince P.E.K.K.A Ice Wizard Electro Wizard
Fireball
Wall Breakers Witch Ice Wizard Electro Wizard
Poison
Witch Ice Wizard Electro Wizard
Lightning
Witch Prince Ice Wizard Electro Wizard
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Poison Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Prince P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Ice Wizard Poison Electro Wizard Witch Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers The Log Ice Wizard Poison

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wall Breakers
The Log Electro Wizard
Poison
P.E.K.K.A Prince The Log
Witch
Prince P.E.K.K.A
Prince
Poison Witch The Log Ice Wizard Electro Wizard
P.E.K.K.A
Poison Electro Wizard Witch The Log Ice Wizard
The Log
Wall Breakers Poison Prince P.E.K.K.A
Ice Wizard
Prince P.E.K.K.A
Electro Wizard
P.E.K.K.A Wall Breakers Prince

Defense Synergies 2 13

Wall Breakers
Poison
The Log Ice Wizard Electro Wizard
Witch
Prince The Log Ice Wizard Electro Wizard
Prince
The Log Witch Ice Wizard Electro Wizard
P.E.K.K.A
The Log Ice Wizard Electro Wizard
The Log
Prince P.E.K.K.A Poison Witch Ice Wizard Electro Wizard
Ice Wizard
Poison Witch Prince P.E.K.K.A The Log
Electro Wizard
Poison Witch Prince P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Electro Wizard
P.E.K.K.A Witch Prince The Log Ice Wizard Electro Wizard
Witch Prince P.E.K.K.A Ice Wizard Electro Wizard
Witch Prince P.E.K.K.A Ice Wizard Electro Wizard
Poison Prince P.E.K.K.A The Log
The Log Ice Wizard Electro Wizard
Electro Wizard Poison Witch Ice Wizard
Poison P.E.K.K.A The Log Electro Wizard
Witch P.E.K.K.A Prince Ice Wizard
Prince Ice Wizard Electro Wizard
Poison Witch Ice Wizard Electro Wizard The Log
Poison Witch Ice Wizard Electro Wizard
Prince P.E.K.K.A Witch The Log Ice Wizard Electro Wizard
Poison Witch Prince P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Prince Electro Wizard
Prince P.E.K.K.A The Log Electro Wizard
Poison Witch Prince P.E.K.K.A Electro Wizard
Witch Prince The Log Ice Wizard Electro Wizard
Poison Witch The Log Ice Wizard Electro Wizard
P.E.K.K.A Prince Electro Wizard
Poison Witch Prince P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Prince P.E.K.K.A Electro Wizard
Poison Electro Wizard Prince The Log
P.E.K.K.A Witch Prince The Log Electro Wizard
Prince P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Witch Prince
Poison Witch Ice Wizard Electro Wizard
Prince P.E.K.K.A Witch Ice Wizard Electro Wizard
P.E.K.K.A Prince
P.E.K.K.A Electro Wizard Poison Witch Prince The Log
Witch P.E.K.K.A
P.E.K.K.A Witch Prince
P.E.K.K.A Poison Prince The Log Electro Wizard
Prince P.E.K.K.A Witch
Witch
Witch Electro Wizard Poison Prince P.E.K.K.A The Log
Poison Witch P.E.K.K.A The Log Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison The Log Ice Wizard Electro Wizard
Poison The Log
Poison Prince The Log
Poison The Log
Poison Witch Ice Wizard
Poison Witch The Log
Poison The Log Ice Wizard
Poison The Log
Poison Prince Electro Wizard
Poison Prince The Log Electro Wizard
Poison
Poison The Log
Poison
Poison Prince The Log
Poison Witch The Log
Poison The Log
Poison
Poison Prince The Log Electro Wizard
Poison Witch The Log
Poison Prince The Log
Poison
Prince The Log
Poison The Log
Poison The Log Witch Ice Wizard
Witch
Poison The Log Witch Ice Wizard Electro Wizard
Poison Witch Prince The Log
Poison The Log
Poison Witch Ice Wizard Electro Wizard
Electro Wizard Poison Witch
Poison The Log
Poison Electro Wizard
P.E.K.K.A Prince
Poison The Log
Electro Wizard Witch Prince
Poison Witch Ice Wizard Electro Wizard
The Log
Poison Prince Electro Wizard
The Log Poison
Poison
Prince P.E.K.K.A
Poison Witch The Log Electro Wizard
Poison Witch Electro Wizard
Poison Witch Prince The Log Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: