My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

4 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Zappies Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Zappies Baby Dragon Bowler Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Wall Breakers Baby Dragon Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers
Giant Snowball
Flying Machine Zappies Wall Breakers Baby Dragon
Zap
Flying Machine Zappies Inferno Tower Wall Breakers
Barbarian Barrel
Zappies Inferno Tower Wall Breakers Royal Ghost
The Log
Zappies Wall Breakers
Earthquake
Zappies Inferno Tower
Arrows
Flying Machine Zappies Wall Breakers
Royal Delivery
Flying Machine Zappies Wall Breakers Baby Dragon Bowler Royal Ghost
Fireball
Flying Machine Zappies Inferno Tower Wall Breakers Baby Dragon Bowler
Poison
Flying Machine Zappies Inferno Tower
Lightning
Inferno Tower Baby Dragon Bowler
Rocket
Inferno Tower Bowler

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Freeze Bowler Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Baby Dragon Freeze Bowler Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Royal Ghost Flying Machine Zappies Baby Dragon Freeze Inferno Tower Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Wall Breakers Royal Ghost Flying Machine Zappies

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Flying Machine
Zappies Baby Dragon Bowler Royal Ghost
Zappies
Flying Machine Wall Breakers Baby Dragon Bowler Royal Ghost
Inferno Tower
Wall Breakers
Zappies Baby Dragon Royal Ghost
Baby Dragon
Flying Machine Zappies Wall Breakers Bowler
Freeze
Bowler
Flying Machine Zappies Baby Dragon
Royal Ghost
Flying Machine Zappies Wall Breakers

Defense Synergies 0 9

Flying Machine
Zappies Inferno Tower Baby Dragon Bowler Royal Ghost
Zappies
Flying Machine Bowler
Inferno Tower
Flying Machine Baby Dragon Royal Ghost
Wall Breakers
Baby Dragon
Flying Machine Inferno Tower Bowler
Freeze
Bowler
Flying Machine Zappies Baby Dragon
Royal Ghost
Flying Machine Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Flying Machine Zappies Inferno Tower Baby Dragon
Inferno Tower Flying Machine Zappies
Inferno Tower Bowler Zappies Freeze
Inferno Tower Zappies Bowler
Bowler
Freeze Bowler Flying Machine Zappies Baby Dragon Royal Ghost
Inferno Tower Flying Machine Zappies Baby Dragon Freeze
Bowler Flying Machine Inferno Tower Baby Dragon
Zappies Inferno Tower
Zappies Inferno Tower Bowler Royal Ghost
Flying Machine Zappies Baby Dragon Freeze Bowler Royal Ghost
Inferno Tower Flying Machine Zappies Baby Dragon
Inferno Tower Bowler Flying Machine Zappies Freeze
Bowler Zappies Baby Dragon Freeze Royal Ghost
Inferno Tower Zappies
Inferno Tower Zappies Freeze Bowler
Zappies Inferno Tower Bowler
Flying Machine Zappies Baby Dragon Bowler Royal Ghost
Baby Dragon Freeze Flying Machine Zappies Bowler Royal Ghost
Zappies Inferno Tower
Bowler Royal Ghost Flying Machine Zappies Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zappies Inferno Tower Bowler Royal Ghost
Flying Machine Baby Dragon Bowler Royal Ghost
Zappies Inferno Tower Bowler
Bowler Zappies Inferno Tower
Inferno Tower Zappies Bowler
Flying Machine Zappies Baby Dragon Freeze
Flying Machine Zappies Inferno Tower Bowler
Inferno Tower Zappies
Freeze Flying Machine Zappies Inferno Tower Baby Dragon
Inferno Tower Zappies
Flying Machine Zappies Inferno Tower Bowler
Bowler
Bowler Zappies Inferno Tower
Flying Machine Zappies Baby Dragon Bowler
Zappies Inferno Tower Flying Machine Baby Dragon Freeze Bowler
Bowler Flying Machine Zappies Inferno Tower Baby Dragon Freeze Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Baby Dragon Freeze Royal Ghost
Flying Machine Baby Dragon Bowler Royal Ghost
Flying Machine Baby Dragon
Flying Machine Freeze
Baby Dragon Bowler
Flying Machine Baby Dragon Freeze
Flying Machine Baby Dragon Bowler
Flying Machine Baby Dragon Freeze Bowler
Flying Machine
Bowler
Flying Machine Bowler
Flying Machine Baby Dragon
Flying Machine Baby Dragon Bowler
Flying Machine Baby Dragon Freeze
Flying Machine Baby Dragon
Flying Machine Baby Dragon Bowler
Flying Machine Baby Dragon Bowler
Freeze
Flying Machine Baby Dragon Bowler
Flying Machine Baby Dragon Bowler
Baby Dragon Bowler
Bowler
Flying Machine Baby Dragon
Freeze Baby Dragon Bowler
Flying Machine Baby Dragon Bowler Royal Ghost
Flying Machine Baby Dragon Bowler
Baby Dragon
Flying Machine Baby Dragon
Flying Machine Zappies Freeze
Bowler
Zappies Freeze
Bowler
Flying Machine Zappies Freeze
Flying Machine Zappies Baby Dragon
Freeze
Flying Machine Baby Dragon Bowler
Flying Machine Baby Dragon Bowler
Flying Machine
Flying Machine Zappies Baby Dragon Freeze Bowler
Flying Machine Zappies
Flying Machine Baby Dragon Freeze Bowler Royal Ghost

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