My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider Skeleton Army Miner
Giant Snowball
Musketeer Hog Rider Skeleton Army Witch Miner
Zap
Royal Giant Skeleton Army Witch
Barbarian Barrel
Musketeer Valkyrie Skeleton Army Witch
The Log
Royal Giant Musketeer Hog Rider Skeleton Army Witch
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Musketeer Valkyrie Hog Rider Skeleton Army Witch Miner
Fireball
Musketeer Hog Rider Skeleton Army Witch
Poison
Musketeer Skeleton Army Witch
Lightning
Musketeer Valkyrie Witch
Rocket
Musketeer Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Freeze Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Miner Musketeer Valkyrie Hog Rider Freeze Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Army Miner Musketeer Valkyrie

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Miner Musketeer Hog Rider Witch
Musketeer
Valkyrie Hog Rider Royal Giant Miner
Valkyrie
Musketeer Hog Rider Witch
Hog Rider
Musketeer Valkyrie Freeze Royal Giant Witch
Skeleton Army
Freeze
Hog Rider
Witch
Royal Giant Valkyrie Hog Rider Miner
Miner
Royal Giant Musketeer Witch

Defense Synergies 1 5

Royal Giant
Musketeer
Valkyrie Skeleton Army Miner
Valkyrie
Musketeer Freeze Witch
Hog Rider
Skeleton Army
Musketeer Freeze
Freeze
Valkyrie Skeleton Army
Witch
Valkyrie
Miner
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie
Skeleton Army Musketeer Valkyrie Witch
Skeleton Army Witch Musketeer Valkyrie Freeze
Skeleton Army Witch Musketeer Valkyrie
Valkyrie Skeleton Army
Skeleton Army Freeze Musketeer Valkyrie
Musketeer Freeze Witch
Musketeer Valkyrie
Witch Musketeer Skeleton Army
Skeleton Army Musketeer Valkyrie Miner
Valkyrie Skeleton Army Witch Musketeer Freeze
Musketeer Witch
Skeleton Army Musketeer Valkyrie Freeze Witch
Valkyrie Skeleton Army Freeze Witch
Skeleton Army
Skeleton Army Freeze
Musketeer Valkyrie Skeleton Army Witch
Musketeer Valkyrie Skeleton Army Witch
Valkyrie Freeze Witch Musketeer
Musketeer
Valkyrie Skeleton Army Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch
Musketeer Valkyrie Miner
Skeleton Army Musketeer Valkyrie Witch
Valkyrie Skeleton Army Musketeer
Musketeer Valkyrie Skeleton Army Witch
Musketeer Freeze Witch
Skeleton Army Musketeer Valkyrie Witch
Valkyrie Skeleton Army
Freeze Valkyrie Skeleton Army Witch
Witch Musketeer Skeleton Army
Musketeer Valkyrie Witch
Skeleton Army Valkyrie
Skeleton Army Valkyrie Witch
Musketeer Valkyrie Skeleton Army Witch
Skeleton Army Witch Musketeer Valkyrie Freeze
Valkyrie Musketeer Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Freeze
Musketeer Miner
Miner
Musketeer Valkyrie Freeze
Valkyrie
Musketeer Freeze Witch
Musketeer Witch
Freeze
Miner
Musketeer
Miner Musketeer Valkyrie
Musketeer
Musketeer Miner
Musketeer Freeze
Musketeer
Musketeer Witch
Musketeer
Freeze
Musketeer
Valkyrie Witch Miner
Musketeer
Musketeer
Musketeer
Freeze Valkyrie Witch
Witch
Miner Musketeer Witch
Musketeer Witch Miner
Miner Musketeer
Musketeer Witch
Musketeer Freeze Witch
Musketeer Miner
Freeze
Musketeer Skeleton Army Freeze Witch
Musketeer Witch
Freeze
Miner Musketeer Valkyrie
Musketeer
Musketeer
Musketeer Freeze Witch
Musketeer Witch
Musketeer Freeze Witch Miner

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