My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Bandit
Giant Snowball
Cannon Minion Horde Musketeer Hog Rider
Zap
Cannon Minion Horde Bandit
Barbarian Barrel
Cannon Musketeer Valkyrie Bandit
The Log
Cannon Musketeer Hog Rider Bandit
Earthquake
Cannon Hog Rider
Arrows
Minion Horde
Royal Delivery
Minion Horde Musketeer Valkyrie Hog Rider Bandit
Fireball
Cannon Minion Horde Musketeer Hog Rider Bandit
Poison
Cannon Minion Horde Musketeer
Lightning
Cannon Musketeer Valkyrie Bandit
Rocket
Minion Horde Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Bandit Fireball Musketeer Valkyrie Hog Rider Freeze Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Cannon Bandit Fireball Musketeer

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Minion Horde
Hog Rider Freeze
Fireball
Hog Rider Freeze
Musketeer
Valkyrie Hog Rider Bandit
Valkyrie
Musketeer Hog Rider Bandit
Hog Rider
Fireball Musketeer Valkyrie Freeze Minion Horde Bandit
Freeze
Hog Rider Minion Horde Fireball
Bandit
Musketeer Valkyrie Hog Rider

Defense Synergies 2 11

Cannon
Musketeer Fireball Valkyrie Bandit
Minion Horde
Freeze
Fireball
Cannon Musketeer Valkyrie Freeze Bandit
Musketeer
Cannon Valkyrie Fireball Bandit
Valkyrie
Musketeer Cannon Fireball Freeze Bandit
Hog Rider
Freeze
Minion Horde Fireball Valkyrie
Bandit
Cannon Fireball Musketeer Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Minion Horde Fireball Musketeer Valkyrie
Minion Horde Cannon Musketeer Valkyrie Bandit
Cannon Minion Horde Musketeer Valkyrie Freeze Bandit
Cannon Minion Horde Musketeer Valkyrie Bandit
Fireball Valkyrie
Fireball Freeze Cannon Musketeer Valkyrie Bandit
Minion Horde Musketeer Cannon Fireball Freeze
Cannon Fireball Musketeer Valkyrie Bandit
Cannon Minion Horde Musketeer
Cannon Minion Horde Musketeer Valkyrie Bandit
Minion Horde Valkyrie Cannon Fireball Musketeer Freeze Bandit
Minion Horde Musketeer Fireball
Cannon Minion Horde Fireball Musketeer Valkyrie Freeze Bandit
Fireball Valkyrie Cannon Minion Horde Freeze
Cannon Minion Horde Bandit
Minion Horde Cannon Fireball Freeze Bandit
Minion Horde Cannon Fireball Musketeer Valkyrie
Cannon Fireball Minion Horde Musketeer Valkyrie Bandit
Valkyrie Freeze Cannon Fireball Musketeer Bandit
Cannon Musketeer
Valkyrie Cannon Minion Horde Fireball Musketeer Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Bandit
Fireball Bandit Musketeer Valkyrie
Bandit Minion Horde Musketeer Valkyrie
Valkyrie Minion Horde Fireball Musketeer Bandit
Cannon Minion Horde Musketeer Valkyrie Bandit
Fireball Minion Horde Musketeer Freeze
Minion Horde Fireball Musketeer Valkyrie Bandit
Minion Horde Valkyrie
Minion Horde Freeze Fireball Valkyrie Bandit
Cannon Minion Horde Musketeer
Minion Horde Musketeer Valkyrie
Fireball Valkyrie
Cannon Minion Horde Fireball Valkyrie Bandit
Cannon Minion Horde Fireball Musketeer Valkyrie
Minion Horde Fireball Musketeer Valkyrie Freeze
Valkyrie Cannon Minion Horde Fireball Musketeer Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Musketeer Valkyrie Freeze Bandit
Fireball Musketeer Bandit
Minion Horde Fireball Bandit
Fireball Musketeer Valkyrie Freeze
Fireball Minion Horde Valkyrie
Fireball Minion Horde Musketeer Freeze
Minion Horde Musketeer
Fireball Freeze
Fireball Bandit
Minion Horde Fireball Musketeer
Minion Horde Fireball Musketeer Valkyrie Bandit
Fireball Musketeer
Fireball Musketeer Bandit
Minion Horde Fireball Musketeer Freeze Bandit
Fireball Musketeer
Minion Horde Fireball Musketeer Bandit
Minion Horde Fireball Musketeer Bandit
Fireball Freeze
Minion Horde
Fireball Musketeer Bandit
Fireball Valkyrie
Minion Horde Fireball Musketeer
Fireball
Musketeer
Minion Horde Fireball Musketeer
Freeze Fireball Valkyrie
Minion Horde
Fireball Musketeer Bandit
Fireball Musketeer Bandit
Fireball Musketeer Bandit
Minion Horde Fireball Musketeer
Minion Horde Fireball Musketeer Freeze
Minion Horde Fireball
Minion Horde Fireball Musketeer Bandit
Minion Horde Fireball Freeze
Minion Horde
Fireball
Minion Horde Fireball Musketeer Freeze Bandit
Fireball Musketeer
Freeze
Fireball
Fireball Minion Horde Musketeer Valkyrie
Fireball Musketeer
Fireball
Minion Horde Musketeer
Minion Horde Fireball Musketeer Freeze
Fireball Musketeer
Fireball Musketeer Freeze Bandit

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