My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Guards
Giant Snowball
Bats Hog Rider Guards Witch
Zap
Bats Guards Witch
Barbarian Barrel
Valkyrie Wizard Guards Witch
The Log
Hog Rider Guards Witch
Earthquake
Hog Rider Guards Witch
Arrows
Bats Guards Witch
Royal Delivery
Bats Valkyrie Hog Rider Wizard Guards Witch
Fireball
Hog Rider Wizard Witch
Poison
Bats Wizard Guards Witch
Lightning
Valkyrie Wizard Witch
Rocket
Valkyrie Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Freeze Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Guards Freeze Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Guards Valkyrie Hog Rider Freeze Poison Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Guards Valkyrie Hog Rider

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider
Valkyrie
Bats Hog Rider Wizard Witch
Hog Rider
Bats Valkyrie Freeze Wizard Guards Poison Witch
Wizard
Valkyrie Hog Rider
Guards
Hog Rider
Freeze
Hog Rider Poison
Poison
Hog Rider Freeze
Witch
Valkyrie Hog Rider

Defense Synergies 0 9

Bats
Valkyrie Freeze
Valkyrie
Bats Wizard Freeze Witch
Hog Rider
Wizard
Valkyrie Guards Freeze
Guards
Wizard Poison Witch
Freeze
Bats Valkyrie Wizard
Poison
Guards
Witch
Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Bats Valkyrie Witch
Witch Bats Valkyrie Freeze
Witch Bats Valkyrie Guards
Valkyrie Poison
Freeze Bats Valkyrie Guards
Bats Wizard Freeze Poison Witch
Valkyrie Poison
Witch
Guards Valkyrie
Bats Valkyrie Guards Poison Witch Wizard Freeze
Bats Wizard Poison Witch
Bats Valkyrie Wizard Guards Freeze Witch
Valkyrie Wizard Bats Guards Freeze Poison Witch
Freeze
Wizard Bats Valkyrie Poison Witch
Bats Valkyrie Wizard Guards Witch
Valkyrie Wizard Freeze Poison Witch Bats Guards
Valkyrie Wizard Bats Guards Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Witch
Poison Valkyrie Wizard
Guards Bats Valkyrie Witch
Valkyrie Guards Bats
Valkyrie Guards Witch
Wizard Poison Bats Freeze Witch
Guards Bats Valkyrie Witch
Valkyrie
Freeze Bats Valkyrie Poison Witch
Witch Guards
Bats Valkyrie Guards Witch
Valkyrie Guards Poison
Valkyrie Wizard Guards Witch
Wizard Valkyrie Witch
Guards Witch Bats Valkyrie Freeze Poison
Bats Valkyrie Poison Wizard Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Guards Freeze
Poison
Poison
Valkyrie Guards Freeze Poison
Wizard Poison Valkyrie
Wizard Poison Bats Freeze Witch
Wizard Poison Witch
Poison Wizard Freeze
Poison Wizard
Bats Guards Poison
Poison Valkyrie Wizard
Poison Wizard
Poison
Freeze Poison
Poison
Wizard Poison Witch
Wizard Poison
Freeze Poison
Bats
Wizard Poison
Valkyrie Wizard Poison Witch
Poison
Wizard Poison
Poison
Freeze Poison Valkyrie Wizard Witch
Witch
Poison Wizard Witch
Wizard Poison Witch
Poison
Poison Bats Wizard Witch
Bats Wizard Guards Freeze Poison Witch
Poison Wizard
Freeze Poison
Wizard Poison
Bats Guards Freeze Witch
Poison Wizard Witch
Freeze
Poison Valkyrie Wizard
Wizard Poison
Poison
Bats Guards Freeze Poison Witch
Bats Poison Witch
Poison Freeze Witch

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