My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Royal Giant Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarians Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Royal Giant
Giant Snowball
Goblins Bomber Bats Barbarians Witch
Zap
Goblins Bomber Bats Royal Giant Witch
Barbarian Barrel
Goblins Bomber Barbarians Valkyrie Witch
The Log
Goblins Bomber Barbarians Royal Giant Witch
Earthquake
Bomber Barbarians Witch
Arrows
Goblins Bomber Bats Witch
Royal Delivery
Goblins Bomber Bats Barbarians Valkyrie Witch
Fireball
Bomber Barbarians Witch
Poison
Bomber Bats Barbarians Witch
Lightning
Valkyrie Witch
Rocket
Barbarians Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Bats Valkyrie Barbarians Witch Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bomber Bats Valkyrie

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Royal Giant Valkyrie
Bomber
Royal Giant Bats Valkyrie
Bats
Royal Giant Valkyrie Bomber
Barbarians
Royal Giant
Bomber Bats Goblins Rocket Witch
Valkyrie
Bats Goblins Bomber Witch
Rocket
Royal Giant
Witch
Royal Giant Valkyrie

Defense Synergies 0 5

Goblins
Bomber
Bomber
Goblins Bats Valkyrie
Bats
Bomber Valkyrie
Barbarians
Royal Giant
Valkyrie
Bomber Bats Witch
Rocket
Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Valkyrie
Barbarians Goblins Bomber Bats Valkyrie Witch
Barbarians Rocket Witch Goblins Bomber Bats Valkyrie
Barbarians Witch Goblins Bomber Bats Valkyrie
Bomber Barbarians Valkyrie Rocket
Goblins Bomber Bats Valkyrie
Bats Rocket Witch
Rocket Barbarians Valkyrie
Barbarians Witch Goblins
Goblins Bomber Barbarians Valkyrie
Goblins Bats Barbarians Valkyrie Witch Bomber
Bats Witch
Barbarians Bomber Bats Valkyrie Rocket Witch
Bomber Valkyrie Rocket Goblins Bats Barbarians Witch
Barbarians
Barbarians Rocket
Barbarians Goblins Bomber Bats Valkyrie Witch
Goblins Bomber Bats Barbarians Valkyrie Witch
Valkyrie Witch Bomber Bats Barbarians
Barbarians
Bomber Valkyrie Goblins Bats Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Goblins Witch
Bomber Valkyrie Rocket
Barbarians Goblins Bats Valkyrie Rocket Witch
Valkyrie Rocket Bats Barbarians
Barbarians Valkyrie Witch
Rocket Bats Witch
Rocket Goblins Bats Barbarians Valkyrie Witch
Barbarians Valkyrie
Rocket Goblins Bats Barbarians Valkyrie Witch
Witch Barbarians
Bats Barbarians Valkyrie Witch
Rocket Barbarians Valkyrie
Barbarians Rocket Valkyrie Witch
Bomber Barbarians Valkyrie Witch
Barbarians Witch Goblins Bomber Bats Valkyrie Rocket
Bats Valkyrie Bomber Barbarians Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket
Rocket
Barbarians Valkyrie Rocket
Bomber Rocket Valkyrie
Bats Rocket Witch
Bomber Witch
Rocket Goblins Bats
Rocket Valkyrie
Rocket
Rocket
Rocket
Rocket Bomber Witch
Rocket
Rocket
Bomber Bats Rocket
Rocket Bomber
Rocket Bomber Valkyrie Witch
Rocket
Rocket
Rocket
Rocket Barbarians
Bomber Valkyrie Witch
Witch
Witch
Witch
Rocket
Bats Witch
Rocket Bats Witch
Bomber Rocket
Rocket
Rocket
Bats Barbarians Rocket Witch
Rocket Witch
Valkyrie Rocket
Bomber
Rocket
Bats Rocket Witch
Bats Rocket Witch
Rocket Witch

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