My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Minion Horde Giant
Giant Snowball
Bomber Minions Minion Horde
Zap
Bomber Minions Minion Horde
Barbarian Barrel
Bomber Knight Wizard
The Log
Bomber
Earthquake
Bomber
Arrows
Bomber Minions Minion Horde
Royal Delivery
Bomber Knight Minions Minion Horde Wizard
Fireball
Bomber Minions Minion Horde Wizard
Poison
Bomber Minions Minion Horde Wizard
Lightning
Knight Wizard
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Knight Minions Tornado Minion Horde Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Rage Knight Minions

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Knight Minions
Knight
Minions Bomber Minion Horde Wizard
Minions
Knight Giant Rage Bomber
Minion Horde
Rage Knight Giant
Giant
Bomber Minions Rage Minion Horde Wizard Tornado
Wizard
Tornado Knight Giant Rage
Rage
Minions Minion Horde Giant Wizard
Tornado
Wizard Giant

Defense Synergies 3 5

Bomber
Knight Tornado
Knight
Bomber Minions Minion Horde Wizard Tornado
Minions
Knight
Minion Horde
Knight Tornado
Giant
Wizard
Tornado Knight
Rage
Tornado
Wizard Bomber Knight Minion Horde

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Minions Minion Horde Wizard
Minion Horde Bomber Knight Minions
Minion Horde Tornado Bomber Knight Minions
Minion Horde Bomber Knight Minions
Bomber Tornado
Tornado Bomber Minions
Minions Minion Horde Tornado Wizard
Minion Horde Minions Tornado
Knight Tornado Bomber Minion Horde
Minions Minion Horde Bomber Knight Wizard Tornado
Minions Minion Horde Wizard Tornado
Minion Horde Bomber Knight Minions Wizard
Bomber Wizard Minions Minion Horde Tornado
Knight Minion Horde
Minion Horde Tornado
Minion Horde Wizard Bomber Knight Minions Tornado
Bomber Knight Minions Minion Horde Wizard Tornado
Wizard Tornado Bomber Knight Minions
Tornado
Bomber Wizard Knight Minions Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Bomber Knight Wizard
Knight Minions Minion Horde
Knight Minion Horde Tornado
Knight Minion Horde
Wizard Minions Minion Horde Tornado
Knight Minions Minion Horde
Knight Minion Horde
Minion Horde Knight Minions Tornado
Minion Horde
Knight Minions Minion Horde
Tornado
Knight Minion Horde Wizard
Wizard Bomber Minion Horde
Bomber Knight Minions Minion Horde Tornado
Minions Bomber Minion Horde Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde
Tornado
Minion Horde
Knight
Bomber Wizard Minion Horde
Wizard Minions Minion Horde Tornado
Bomber Minion Horde Wizard Tornado
Wizard Tornado
Wizard Tornado
Minions Minion Horde Tornado
Knight Minion Horde Wizard Tornado
Wizard Tornado
Knight
Minions Minion Horde
Bomber Minion Horde Wizard
Minion Horde Wizard
Tornado
Bomber Minions Minion Horde
Bomber Wizard
Bomber Wizard Tornado
Minions Minion Horde
Wizard Tornado
Tornado
Minion Horde
Tornado Bomber Wizard
Minion Horde
Wizard Tornado
Wizard Tornado
Tornado
Minion Horde Wizard Tornado
Minions Minion Horde Wizard
Minion Horde
Bomber Minion Horde Wizard
Minion Horde
Minion Horde
Wizard
Minion Horde Minions
Wizard Tornado
Knight Minion Horde Wizard
Bomber Wizard
Tornado
Minion Horde
Minions Minion Horde Tornado
Tornado
Tornado

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