My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Executioner Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Goblin Barrel Sparky
Giant Snowball
Goblin Gang Goblin Barrel
Zap
Goblin Gang Goblin Barrel Sparky
Barbarian Barrel
Goblin Gang Goblin Barrel Executioner Sparky
The Log
Goblin Gang Goblin Barrel Sparky
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Goblin Barrel Executioner Sparky
Fireball
Goblin Gang Goblin Barrel Executioner Sparky
Poison
Goblin Gang Executioner Sparky
Lightning
Executioner Sparky
Rocket
Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Goblin Barrel Tornado Giant Executioner Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Goblin Barrel

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Tornado Sparky Executioner The Log
Goblin Gang
Goblin Barrel Giant Sparky
Giant
Zap Goblin Barrel Sparky Goblin Gang Tornado Executioner The Log
Goblin Barrel
Goblin Gang Giant Sparky
Tornado
Zap Executioner Sparky Giant The Log
Executioner
Tornado Zap Giant The Log
The Log
Zap Giant Tornado Executioner Sparky
Sparky
Zap Giant Tornado Goblin Gang Goblin Barrel The Log

Defense Synergies 2 11

Zap
Goblin Gang Tornado Executioner The Log Sparky
Goblin Gang
Zap The Log Sparky
Giant
Goblin Barrel
Tornado
Executioner Sparky Zap The Log Sparky
Executioner
Tornado Zap The Log
The Log
Zap Goblin Gang Tornado Executioner Sparky
Sparky
Tornado Zap Goblin Gang Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner The Log Sparky
Sparky Zap Goblin Gang Executioner The Log
Goblin Gang Tornado Sparky Executioner
Sparky Goblin Gang
Tornado The Log Sparky
Goblin Gang Tornado The Log Zap Executioner
Tornado Zap Goblin Gang Executioner
Zap The Log Sparky
Sparky Goblin Gang Tornado
Goblin Gang Tornado Sparky
Goblin Gang Executioner Zap Tornado The Log
Executioner Zap Goblin Gang Tornado
Sparky Zap Goblin Gang The Log
Executioner Sparky Zap Goblin Gang Tornado The Log
Sparky Goblin Gang
Tornado Zap Goblin Gang The Log Sparky
Sparky Goblin Gang Tornado Executioner
Zap Goblin Gang Tornado Executioner The Log
Zap Tornado Executioner The Log
Sparky Tornado
Goblin Gang Executioner The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Sparky
Zap Goblin Gang Executioner The Log
Goblin Gang Zap The Log Sparky
Goblin Gang Zap Tornado The Log Sparky
Goblin Gang Executioner Sparky
Executioner Zap Goblin Gang Tornado
Goblin Gang Sparky
Sparky
Zap Tornado The Log Sparky
Goblin Gang Sparky
Sparky
Zap Tornado The Log
Goblin Gang Executioner Sparky
Executioner Sparky
Goblin Gang Sparky Zap Tornado Executioner The Log
Executioner Zap The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Sparky
Zap Tornado Executioner The Log
The Log Sparky
The Log Sparky
Executioner Zap The Log Sparky
Executioner Zap Tornado
Tornado Executioner The Log Sparky
The Log Zap Tornado Executioner
The Log Zap Tornado
Goblin Gang Tornado Sparky
Zap Tornado The Log Sparky
Zap Tornado Executioner
Executioner The Log Sparky
Zap The Log Sparky
Zap Executioner The Log Sparky
Executioner The Log Sparky
Tornado Sparky
Sparky
Zap Executioner The Log Sparky
Zap Tornado The Log
The Log Sparky
Tornado
Tornado The Log Sparky
Zap The Log
Zap Tornado The Log Executioner Sparky
The Log Zap Tornado Executioner Sparky
Zap Tornado The Log Sparky
Zap Tornado The Log Sparky
Zap Tornado Executioner Sparky
Zap
Sparky
Zap The Log Sparky
Zap Sparky
Sparky
The Log Sparky
Zap Goblin Gang
Zap Tornado Executioner
The Log
Goblin Gang Executioner Sparky
The Log Zap Executioner
Zap Tornado Sparky
Executioner Sparky
Zap Goblin Gang Tornado The Log Sparky
Zap Tornado Executioner
Zap Tornado Executioner The Log Sparky

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