My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Witch Prince Electro Giant Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Prince Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Prince
Giant Snowball
Hog Rider Witch
Zap
Witch Prince
Barbarian Barrel
Tesla Elite Barbarians Witch Ice Wizard
The Log
Elite Barbarians Hog Rider Witch Prince
Earthquake
Tesla Hog Rider Witch
Arrows
Witch
Royal Delivery
Elite Barbarians Hog Rider Witch Prince Ice Wizard
Fireball
Tesla Elite Barbarians Hog Rider Witch Ice Wizard
Poison
Witch Ice Wizard
Lightning
Tesla Elite Barbarians Witch Prince Ice Wizard
Rocket
Elite Barbarians Hog Rider Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Electro Giant Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Electro Giant Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Electro Giant Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Wizard Tesla Fireball Hog Rider Witch Prince Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Ice Wizard Tesla Fireball Hog Rider

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Elite Barbarians
Fireball Hog Rider
Fireball
Hog Rider Elite Barbarians
Hog Rider
Fireball Elite Barbarians Witch Prince
Witch
Hog Rider Prince
Prince
Hog Rider Witch Electro Giant Ice Wizard
Electro Giant
Prince
Ice Wizard
Prince

Defense Synergies 0 8

Tesla
Fireball Prince
Elite Barbarians
Fireball
Tesla Ice Wizard
Hog Rider
Witch
Prince Ice Wizard
Prince
Tesla Witch Electro Giant Ice Wizard
Electro Giant
Prince Ice Wizard
Ice Wizard
Fireball Witch Prince Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball
Elite Barbarians Tesla Witch Prince Ice Wizard
Tesla Witch Prince Elite Barbarians Ice Wizard
Tesla Elite Barbarians Witch Prince Ice Wizard
Elite Barbarians Fireball Prince
Fireball Tesla Ice Wizard
Tesla Fireball Witch Ice Wizard
Tesla Fireball Electro Giant
Tesla Witch Elite Barbarians Prince Ice Wizard
Elite Barbarians Tesla Prince Ice Wizard
Witch Ice Wizard Tesla Fireball Electro Giant
Tesla Fireball Witch Ice Wizard
Tesla Prince Elite Barbarians Fireball Witch Ice Wizard
Fireball Tesla Witch Prince
Elite Barbarians Tesla Prince
Tesla Elite Barbarians Fireball Prince Electro Giant
Tesla Elite Barbarians Fireball Witch Prince
Tesla Fireball Elite Barbarians Witch Prince Ice Wizard
Witch Tesla Fireball Ice Wizard
Tesla Elite Barbarians Prince
Tesla Elite Barbarians Fireball Witch Prince Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Elite Barbarians Fireball Witch Prince Electro Giant
Fireball Tesla Elite Barbarians Prince
Elite Barbarians Witch Prince
Prince Tesla Elite Barbarians Fireball
Tesla Elite Barbarians Witch Prince
Fireball Electro Giant Tesla Witch Ice Wizard
Prince Tesla Elite Barbarians Fireball Witch Ice Wizard
Tesla Elite Barbarians Prince
Elite Barbarians Fireball Witch Prince
Witch Tesla
Tesla Elite Barbarians Witch Prince
Elite Barbarians Fireball Prince Electro Giant
Elite Barbarians Prince Tesla Fireball Witch
Tesla Fireball Witch Electro Giant
Tesla Elite Barbarians Witch Electro Giant Fireball Prince
Tesla Elite Barbarians Fireball Witch Electro Giant Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Ice Wizard
Fireball
Fireball Prince
Fireball
Fireball Electro Giant Witch Ice Wizard
Witch
Fireball Ice Wizard
Fireball
Elite Barbarians Fireball Prince
Fireball Prince
Fireball
Elite Barbarians Fireball
Fireball
Elite Barbarians Fireball Prince
Fireball Witch
Fireball
Fireball
Fireball Prince
Fireball Witch Electro Giant
Fireball Prince
Fireball
Prince
Fireball
Electro Giant Fireball Witch Ice Wizard
Witch
Fireball Witch Ice Wizard
Fireball Witch Prince
Fireball
Elite Barbarians Fireball Witch Electro Giant Ice Wizard
Fireball Witch Electro Giant
Elite Barbarians Fireball
Fireball
Fireball
Prince
Fireball
Fireball Witch Prince
Fireball Witch Ice Wizard
Fireball
Fireball Prince
Fireball
Fireball Electro Giant
Elite Barbarians Prince
Electro Giant Elite Barbarians Fireball Witch
Fireball Witch
Fireball Witch Prince Electro Giant

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