My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Dark Prince Electro Wizard Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Skeleton Army Dark Prince
Giant Snowball
Wall Breakers Skeleton Army Little Prince
Zap
Wall Breakers Skeleton Army Dark Prince Little Prince
Barbarian Barrel
Tesla Wall Breakers Skeleton Army Dark Prince Electro Wizard Little Prince
The Log
Wall Breakers Skeleton Army Dark Prince Little Prince
Earthquake
Tesla Skeleton Army
Arrows
Wall Breakers Skeleton Army Little Prince
Royal Delivery
Wall Breakers Skeleton Army Dark Prince Electro Wizard Little Prince
Fireball
Tesla Wall Breakers Skeleton Army Electro Wizard Little Prince
Poison
Skeleton Army Electro Wizard Little Prince
Lightning
Tesla Dark Prince Electro Wizard Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Skeleton Army Little Prince Tesla Dark Prince Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Skeleton Army Little Prince

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Wall Breakers
The Log Electro Wizard Mega Knight
Skeleton Army
Dark Prince
Electro Wizard Little Prince
The Log
Wall Breakers Mega Knight Little Prince
Electro Wizard
Wall Breakers Dark Prince Mega Knight
Mega Knight
Wall Breakers The Log Electro Wizard
Little Prince
Dark Prince The Log

Defense Synergies 1 14

Tesla
The Log Skeleton Army Dark Prince Electro Wizard Little Prince
Wall Breakers
Skeleton Army
Tesla The Log Electro Wizard
Dark Prince
Tesla The Log Electro Wizard Little Prince
The Log
Tesla Skeleton Army Dark Prince Electro Wizard Mega Knight Little Prince
Electro Wizard
Tesla Skeleton Army Dark Prince The Log Mega Knight Little Prince
Mega Knight
The Log Electro Wizard
Little Prince
Tesla Dark Prince The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla The Log Electro Wizard
Skeleton Army Tesla Dark Prince The Log Electro Wizard Mega Knight
Tesla Skeleton Army Mega Knight Dark Prince Electro Wizard
Tesla Skeleton Army Dark Prince Electro Wizard Mega Knight
Skeleton Army Dark Prince The Log Mega Knight
Skeleton Army The Log Tesla Dark Prince Electro Wizard Mega Knight
Tesla Electro Wizard Little Prince
Tesla The Log Electro Wizard Mega Knight
Tesla Skeleton Army
Skeleton Army Tesla Dark Prince Electro Wizard Mega Knight Little Prince
Skeleton Army Electro Wizard Tesla Dark Prince The Log Mega Knight
Tesla Electro Wizard
Tesla Skeleton Army Mega Knight Dark Prince The Log Electro Wizard
Skeleton Army Mega Knight Tesla Dark Prince The Log Electro Wizard
Skeleton Army Tesla Electro Wizard Mega Knight
Skeleton Army Tesla The Log Electro Wizard Mega Knight
Tesla Mega Knight Skeleton Army Dark Prince Electro Wizard
Tesla Mega Knight Skeleton Army Dark Prince The Log Electro Wizard Little Prince
The Log Tesla Dark Prince Electro Wizard Mega Knight Little Prince
Tesla Electro Wizard
Skeleton Army Dark Prince Mega Knight Tesla The Log Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Tesla Dark Prince Electro Wizard
Electro Wizard Tesla The Log Mega Knight
Skeleton Army Mega Knight Dark Prince The Log Electro Wizard
Skeleton Army Dark Prince Mega Knight Tesla The Log Electro Wizard
Tesla Skeleton Army Dark Prince Mega Knight
Tesla Electro Wizard
Skeleton Army Dark Prince Tesla Electro Wizard
Mega Knight Tesla Skeleton Army Dark Prince
Electro Wizard Mega Knight Skeleton Army Dark Prince The Log
Tesla Skeleton Army
Mega Knight Tesla Dark Prince
Skeleton Army Mega Knight Dark Prince The Log Electro Wizard
Skeleton Army Dark Prince Mega Knight Tesla
Tesla Skeleton Army Mega Knight
Tesla Skeleton Army Electro Wizard Dark Prince The Log Little Prince
Mega Knight Tesla Dark Prince The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Electro Wizard
The Log
Dark Prince The Log
Dark Prince The Log Mega Knight
The Log
The Log
The Log
Electro Wizard
Dark Prince The Log Electro Wizard
The Log
The Log
The Log
The Log Mega Knight
Dark Prince The Log Electro Wizard Mega Knight
The Log Mega Knight Little Prince
The Log Mega Knight
The Log
The Log
The Log Dark Prince Mega Knight Little Prince
The Log Electro Wizard
The Log Mega Knight
The Log
Electro Wizard Little Prince
Electro Wizard
The Log Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard Skeleton Army Dark Prince
Electro Wizard
The Log
Dark Prince Electro Wizard Mega Knight
The Log
Dark Prince Mega Knight
The Log Electro Wizard
Electro Wizard
Dark Prince The Log Electro Wizard Mega Knight Little Prince

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