My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Tesla Mega Minion Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Hog Rider
Giant Snowball
Skeleton Barrel Mega Minion Hog Rider
Zap
Skeleton Barrel
Barbarian Barrel
Knight Skeleton Barrel Tesla Ice Wizard
The Log
Skeleton Barrel Mini P.E.K.K.A Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Skeleton Barrel
Royal Delivery
Knight Skeleton Barrel Mega Minion Mini P.E.K.K.A Hog Rider Ice Wizard
Fireball
Skeleton Barrel Tesla Mega Minion Hog Rider Ice Wizard
Poison
Skeleton Barrel Mega Minion Ice Wizard
Lightning
Knight Tesla Mega Minion Mini P.E.K.K.A Ice Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Mega Minion Mini P.E.K.K.A Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Skeleton Barrel Mega Minion Ice Wizard Tesla Mini P.E.K.K.A Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Skeleton Barrel Mega Minion Ice Wizard

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Skeleton Barrel Mega Minion Hog Rider Ice Wizard
Skeleton Barrel
Knight Mini P.E.K.K.A Hog Rider Mega Knight
Tesla
Mega Minion
Knight Mega Knight
Mini P.E.K.K.A
Skeleton Barrel Hog Rider Ice Wizard Mega Knight
Hog Rider
Knight Skeleton Barrel Mini P.E.K.K.A Mega Knight
Ice Wizard
Knight Mini P.E.K.K.A
Mega Knight
Skeleton Barrel Mega Minion Mini P.E.K.K.A Hog Rider

Defense Synergies 3 9

Knight
Tesla Mega Minion Ice Wizard Mini P.E.K.K.A
Skeleton Barrel
Mega Minion Mega Knight
Tesla
Knight Mega Minion Mini P.E.K.K.A
Mega Minion
Knight Skeleton Barrel Tesla Ice Wizard Mega Knight
Mini P.E.K.K.A
Knight Tesla Ice Wizard
Hog Rider
Ice Wizard
Knight Mega Minion Mini P.E.K.K.A Mega Knight
Mega Knight
Skeleton Barrel Mega Minion Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Tesla Mega Minion
Mini P.E.K.K.A Knight Tesla Mega Minion Ice Wizard Mega Knight
Tesla Mini P.E.K.K.A Mega Knight Knight Mega Minion Ice Wizard
Tesla Mini P.E.K.K.A Knight Mega Minion Ice Wizard Mega Knight
Mini P.E.K.K.A Mega Knight
Tesla Mega Minion Ice Wizard Mega Knight
Tesla Mega Minion Ice Wizard
Skeleton Barrel Tesla Mega Knight
Tesla Mini P.E.K.K.A Ice Wizard
Knight Tesla Mini P.E.K.K.A Ice Wizard Mega Knight
Ice Wizard Knight Tesla Mega Minion Mega Knight
Tesla Mega Minion Ice Wizard
Tesla Mini P.E.K.K.A Mega Knight Knight Ice Wizard
Mega Knight Tesla Mega Minion Mini P.E.K.K.A
Mini P.E.K.K.A Knight Tesla Mega Knight
Tesla Mini P.E.K.K.A Mega Knight
Tesla Mega Knight Knight Mini P.E.K.K.A
Tesla Mega Knight Knight Mega Minion Ice Wizard
Knight Tesla Mega Minion Ice Wizard Mega Knight
Mini P.E.K.K.A Tesla
Mega Knight Knight Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Mega Knight Tesla
Knight Skeleton Barrel Tesla Mega Minion Mini P.E.K.K.A Mega Knight
Mega Knight Knight Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Knight Tesla
Knight Tesla Mini P.E.K.K.A Mega Knight
Skeleton Barrel Tesla Ice Wizard
Mini P.E.K.K.A Knight Tesla Mega Minion Ice Wizard
Mini P.E.K.K.A Mega Knight Knight Tesla
Mega Knight Knight Mega Minion Mini P.E.K.K.A
Tesla Mega Minion
Mega Knight Knight Tesla Mega Minion Mini P.E.K.K.A
Mega Knight
Mini P.E.K.K.A Mega Knight Knight Tesla
Tesla Mega Knight
Tesla Knight Mega Minion Mini P.E.K.K.A
Mega Knight Tesla Mega Minion Mini P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight
Skeleton Barrel Ice Wizard
Skeleton Barrel
Knight Skeleton Barrel
Mega Knight
Skeleton Barrel Mega Minion Ice Wizard
Skeleton Barrel Ice Wizard
Skeleton Barrel
Mini P.E.K.K.A
Knight Skeleton Barrel
Knight Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel Mega Knight
Mini P.E.K.K.A
Skeleton Barrel Mega Minion Mini P.E.K.K.A Mega Knight
Skeleton Barrel Mega Knight
Mega Knight
Skeleton Barrel
Ice Wizard Mega Knight
Mega Minion
Skeleton Barrel Ice Wizard
Skeleton Barrel Mega Knight
Skeleton Barrel
Ice Wizard
Skeleton Barrel Mega Minion
Mega Minion Mini P.E.K.K.A
Mega Knight
Mega Knight
Skeleton Barrel
Mega Minion Ice Wizard
Knight Mega Minion Mini P.E.K.K.A Mega Knight
Skeleton Barrel
Mega Minion Mega Knight
Skeleton Barrel Mega Knight

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