My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Dark Prince Balloon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Dark Prince Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Dark Prince Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Balloon Giant Skeleton
Giant Snowball
Balloon
Zap
Firecracker Dark Prince Balloon
Barbarian Barrel
Firecracker Tesla Dark Prince Giant Skeleton
The Log
Firecracker Mini P.E.K.K.A Dark Prince Giant Skeleton
Earthquake
Firecracker Tesla
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Dark Prince Balloon Giant Skeleton
Fireball
Firecracker Tesla Balloon
Poison
Firecracker Balloon
Lightning
Tesla Mini P.E.K.K.A Dark Prince Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Dark Prince Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Firecracker Tesla Mini P.E.K.K.A Dark Prince Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Firecracker Tesla

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Dark Prince Balloon Giant Skeleton
Tesla
Mini P.E.K.K.A
Firecracker Rage Dark Prince Giant Skeleton The Log
Rage
Balloon Mini P.E.K.K.A Dark Prince Giant Skeleton
Dark Prince
Firecracker Mini P.E.K.K.A Rage Balloon
Balloon
Rage Firecracker Dark Prince Giant Skeleton The Log
Giant Skeleton
Firecracker Mini P.E.K.K.A Rage Balloon The Log
The Log
Mini P.E.K.K.A Balloon Giant Skeleton

Defense Synergies 3 8

Firecracker
The Log Tesla Mini P.E.K.K.A Dark Prince Giant Skeleton
Tesla
The Log Firecracker Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A
The Log Firecracker Tesla
Rage
Dark Prince
Firecracker Tesla The Log
Balloon
Giant Skeleton
Firecracker The Log
The Log
Firecracker Tesla Mini P.E.K.K.A Dark Prince Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla The Log
Mini P.E.K.K.A Firecracker Tesla Dark Prince The Log
Tesla Mini P.E.K.K.A Dark Prince Giant Skeleton
Tesla Mini P.E.K.K.A Firecracker Dark Prince
Firecracker Mini P.E.K.K.A Dark Prince Giant Skeleton The Log
The Log Firecracker Tesla Dark Prince
Tesla Firecracker
Tesla Giant Skeleton The Log
Tesla Mini P.E.K.K.A
Firecracker Tesla Mini P.E.K.K.A Dark Prince Giant Skeleton
Firecracker Tesla Dark Prince Giant Skeleton The Log
Tesla Firecracker
Tesla Mini P.E.K.K.A Dark Prince Giant Skeleton The Log
Firecracker Tesla Mini P.E.K.K.A Dark Prince The Log
Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A The Log
Tesla Firecracker Mini P.E.K.K.A Dark Prince
Tesla Firecracker Dark Prince The Log
The Log Firecracker Tesla Dark Prince Giant Skeleton
Mini P.E.K.K.A Tesla
Dark Prince Firecracker Tesla Mini P.E.K.K.A Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tesla Dark Prince Giant Skeleton
Firecracker Tesla Mini P.E.K.K.A The Log
Giant Skeleton Mini P.E.K.K.A Dark Prince The Log
Mini P.E.K.K.A Dark Prince Giant Skeleton Tesla The Log
Giant Skeleton Tesla Mini P.E.K.K.A Dark Prince
Firecracker Tesla
Mini P.E.K.K.A Dark Prince Tesla Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Tesla Dark Prince
Giant Skeleton Firecracker Mini P.E.K.K.A Dark Prince The Log
Tesla
Tesla Mini P.E.K.K.A Dark Prince Giant Skeleton
Dark Prince Giant Skeleton The Log
Mini P.E.K.K.A Dark Prince Giant Skeleton Tesla
Firecracker Tesla
Tesla Firecracker Mini P.E.K.K.A Dark Prince Giant Skeleton The Log
Firecracker Tesla Mini P.E.K.K.A Dark Prince Giant Skeleton The Log
Tesla Mini P.E.K.K.A
Tesla Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Giant Skeleton The Log
Firecracker The Log
Giant Skeleton The Log
Firecracker Dark Prince Giant Skeleton The Log
Firecracker Dark Prince The Log
Firecracker
Firecracker The Log
The Log Firecracker
The Log Firecracker
Mini P.E.K.K.A
Firecracker Dark Prince The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Dark Prince The Log
Firecracker The Log
Giant Skeleton The Log
The Log
The Log
Firecracker The Log Dark Prince
Firecracker The Log
The Log
Firecracker The Log
Firecracker
Firecracker
Mini P.E.K.K.A
The Log
Firecracker
Giant Skeleton
Firecracker The Log
Dark Prince
Firecracker
The Log
Firecracker Mini P.E.K.K.A Dark Prince
The Log Firecracker
Giant Skeleton
Firecracker Dark Prince
Firecracker Giant Skeleton The Log
Firecracker
Firecracker Dark Prince Giant Skeleton The Log
Firecracker

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