My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Minion Horde Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Golem Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Clone Night Witch
Giant Snowball
Minion Horde Clone Lumberjack Night Witch
Zap
Minion Horde Clone Night Witch
Barbarian Barrel
Tesla Clone Lumberjack Night Witch
The Log
Clone Lumberjack
Earthquake
Tesla Clone
Arrows
Minion Horde Clone Night Witch
Royal Delivery
Minion Horde Clone Lumberjack Night Witch
Fireball
Tesla Minion Horde Clone Lumberjack Night Witch
Poison
Minion Horde Clone Night Witch
Lightning
Tesla Lumberjack Night Witch
Rocket
Minion Horde Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Tornado Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Clone Tornado Tesla Fireball Lumberjack Night Witch Minion Horde Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Clone Tornado Tesla Fireball

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Minion Horde
Clone Golem Lumberjack
Fireball
Tornado Golem
Clone
Golem Night Witch Minion Horde Lumberjack
Tornado
Fireball Golem Night Witch
Golem
Fireball Clone Night Witch Minion Horde Tornado Lumberjack
Lumberjack
Minion Horde Clone Golem Night Witch
Night Witch
Clone Golem Tornado Lumberjack

Defense Synergies 1 5

Tesla
Fireball Tornado Night Witch
Minion Horde
Tornado
Fireball
Tornado Tesla Lumberjack
Clone
Tornado
Fireball Tesla Minion Horde
Golem
Lumberjack
Fireball
Night Witch
Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Minion Horde Fireball
Minion Horde Lumberjack Tesla Night Witch
Tesla Minion Horde Tornado Lumberjack Night Witch
Tesla Minion Horde Lumberjack Night Witch
Fireball Tornado Lumberjack
Fireball Tornado Tesla Lumberjack Night Witch
Tesla Minion Horde Tornado Fireball Night Witch
Tesla Fireball
Tesla Minion Horde Tornado Lumberjack Night Witch
Tornado Tesla Minion Horde Lumberjack Night Witch
Minion Horde Tesla Fireball Tornado Lumberjack Night Witch
Tesla Minion Horde Fireball Tornado Night Witch
Tesla Minion Horde Lumberjack Night Witch Fireball
Fireball Tesla Minion Horde Tornado Lumberjack Night Witch
Tesla Minion Horde Lumberjack
Minion Horde Tornado Tesla Fireball Lumberjack
Tesla Minion Horde Fireball Tornado Lumberjack Night Witch
Tesla Fireball Minion Horde Tornado Lumberjack Night Witch
Tornado Tesla Fireball Lumberjack
Tesla Tornado Lumberjack
Tesla Minion Horde Fireball Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Tesla Fireball
Fireball Tesla Lumberjack
Lumberjack Minion Horde
Lumberjack Tesla Minion Horde Fireball Tornado Night Witch
Tesla Minion Horde Lumberjack Night Witch
Fireball Tesla Minion Horde Tornado
Tesla Minion Horde Fireball Lumberjack Night Witch
Tesla Minion Horde Lumberjack
Minion Horde Fireball Tornado
Tesla Minion Horde
Tesla Minion Horde Lumberjack
Fireball Tornado
Tesla Minion Horde Fireball Lumberjack Night Witch
Tesla Minion Horde Fireball
Tesla Minion Horde Fireball Tornado Lumberjack Night Witch
Tesla Minion Horde Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Tornado
Minion Horde Fireball
Fireball
Fireball Minion Horde
Fireball Minion Horde Tornado
Minion Horde Tornado
Fireball Tornado
Fireball Tornado
Minion Horde Fireball Tornado Lumberjack Night Witch
Minion Horde Fireball Tornado
Fireball Tornado
Fireball
Minion Horde Fireball
Fireball
Minion Horde Fireball
Minion Horde Fireball
Fireball Tornado
Minion Horde Night Witch
Fireball
Fireball Tornado
Minion Horde Fireball Night Witch
Fireball Tornado
Tornado
Minion Horde Fireball
Tornado Fireball
Minion Horde
Fireball Tornado
Fireball Tornado
Fireball Tornado
Minion Horde Fireball Tornado Night Witch
Minion Horde Fireball
Minion Horde Fireball Night Witch
Minion Horde Fireball Night Witch
Minion Horde Fireball
Minion Horde
Fireball
Minion Horde Fireball Night Witch
Fireball Tornado
Fireball
Fireball Minion Horde Lumberjack
Fireball
Fireball Tornado
Minion Horde
Minion Horde Fireball Tornado
Fireball Tornado
Fireball Tornado

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