My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Witch Magic Archer Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Magic Archer Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Witch Ram Rider
Zap
Witch Ram Rider
Barbarian Barrel
Tesla Witch Magic Archer
The Log
Witch Ram Rider
Earthquake
Tesla Witch
Arrows
Witch
Royal Delivery
Witch Magic Archer Ram Rider
Fireball
Tesla Witch Magic Archer Ram Rider
Poison
Witch Magic Archer
Lightning
Tesla Witch Magic Archer Ram Rider
Rocket
Witch Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Freeze Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Tesla Fireball Freeze Magic Archer Witch Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Tesla Fireball Freeze

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Fireball
Freeze Magic Archer Ram Rider Mega Knight
Rage
Witch
Freeze
Fireball
Witch
Rage Ram Rider Mega Knight
Magic Archer
Ram Rider Fireball Mega Knight
Ram Rider
Magic Archer Fireball Witch Mega Knight
Mega Knight
Fireball Witch Magic Archer Ram Rider

Defense Synergies 0 9

Tesla
Fireball Magic Archer
Fireball
Tesla Freeze Ram Rider Mega Knight
Rage
Freeze
Fireball Mega Knight
Witch
Mega Knight
Magic Archer
Tesla Ram Rider Mega Knight
Ram Rider
Fireball Magic Archer
Mega Knight
Fireball Freeze Witch Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Magic Archer Ram Rider
Tesla Witch Ram Rider Mega Knight
Tesla Witch Ram Rider Mega Knight Freeze
Tesla Witch Ram Rider Mega Knight
Fireball Mega Knight
Fireball Freeze Tesla Magic Archer Mega Knight
Tesla Ram Rider Fireball Freeze Witch Magic Archer
Tesla Fireball Magic Archer Ram Rider Mega Knight
Tesla Witch
Tesla Mega Knight
Witch Tesla Fireball Freeze Magic Archer Ram Rider Mega Knight
Tesla Fireball Witch Magic Archer Ram Rider
Tesla Mega Knight Fireball Freeze Witch Ram Rider
Fireball Mega Knight Tesla Freeze Witch Magic Archer
Tesla Ram Rider Mega Knight
Tesla Fireball Freeze Ram Rider Mega Knight
Tesla Mega Knight Fireball Witch
Tesla Fireball Mega Knight Witch Magic Archer Ram Rider
Freeze Witch Tesla Fireball Magic Archer Ram Rider Mega Knight
Tesla Ram Rider
Mega Knight Tesla Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Fireball Witch
Fireball Tesla Magic Archer Mega Knight
Mega Knight Witch Ram Rider
Mega Knight Tesla Fireball Ram Rider
Tesla Witch Ram Rider Mega Knight
Fireball Tesla Freeze Witch Magic Archer Ram Rider
Tesla Fireball Witch Ram Rider
Mega Knight Tesla
Freeze Mega Knight Fireball Witch Magic Archer
Witch Tesla
Mega Knight Tesla Witch
Mega Knight Fireball
Mega Knight Tesla Fireball Witch Ram Rider
Tesla Fireball Witch Magic Archer Mega Knight
Tesla Witch Fireball Freeze Magic Archer
Mega Knight Tesla Fireball Freeze Witch Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Freeze
Fireball Magic Archer Ram Rider
Fireball Magic Archer
Fireball Freeze
Fireball Magic Archer Mega Knight
Fireball Freeze Witch Magic Archer Ram Rider
Witch Magic Archer
Fireball Freeze Magic Archer Ram Rider
Fireball Ram Rider
Fireball
Fireball Magic Archer Ram Rider
Fireball Magic Archer
Fireball Magic Archer
Fireball Freeze Magic Archer
Fireball Magic Archer
Fireball Witch Magic Archer
Magic Archer Fireball Mega Knight
Fireball Freeze
Fireball Magic Archer Mega Knight
Fireball Witch Magic Archer Mega Knight
Fireball Magic Archer Mega Knight
Fireball
Fireball
Freeze Fireball Witch Magic Archer Mega Knight
Witch
Fireball Witch Magic Archer Ram Rider
Fireball Witch Magic Archer Ram Rider Mega Knight
Fireball Magic Archer
Fireball Witch Magic Archer
Fireball Freeze Witch
Fireball
Fireball Magic Archer Mega Knight
Fireball Freeze Magic Archer
Mega Knight
Fireball Magic Archer
Fireball Freeze Witch Magic Archer
Fireball Witch Magic Archer Ram Rider
Freeze
Fireball
Fireball Magic Archer Mega Knight
Fireball Magic Archer
Fireball
Mega Knight
Fireball Freeze Witch Magic Archer
Fireball Witch Magic Archer
Fireball Freeze Witch Magic Archer Mega Knight

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