My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Battle Ram Witch Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Hog Rider Battle Healer Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Hog Rider
Giant Snowball
Battle Ram Hog Rider Witch
Zap
Battle Ram Witch
Barbarian Barrel
Tesla Battle Ram Witch Royal Ghost Electro Wizard
The Log
Battle Ram Hog Rider Witch
Earthquake
Tesla Hog Rider Witch
Arrows
Witch
Royal Delivery
Battle Ram Hog Rider Battle Healer Witch Royal Ghost Electro Wizard
Fireball
Tesla Battle Ram Hog Rider Battle Healer Witch Electro Wizard
Poison
Battle Healer Witch Electro Wizard
Lightning
Tesla Battle Ram Battle Healer Witch Electro Wizard
Rocket
Hog Rider Battle Healer Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Battle Healer Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Earthquake Royal Ghost Tesla Battle Ram Hog Rider Battle Healer Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Earthquake Royal Ghost Tesla Battle Ram

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Earthquake
Hog Rider Battle Ram
Battle Ram
Earthquake Battle Healer Witch Royal Ghost Electro Wizard
Hog Rider
Earthquake Battle Healer Witch Electro Wizard
Battle Healer
Battle Ram Hog Rider Witch Royal Ghost Electro Wizard
Witch
Battle Ram Hog Rider Battle Healer Royal Ghost
Royal Ghost
Battle Ram Battle Healer Witch Electro Wizard
Electro Wizard
Battle Ram Hog Rider Battle Healer Royal Ghost

Defense Synergies 0 9

Tesla
Earthquake Battle Healer Electro Wizard
Earthquake
Tesla
Battle Ram
Hog Rider
Battle Healer
Tesla Witch Royal Ghost Electro Wizard
Witch
Battle Healer Royal Ghost Electro Wizard
Royal Ghost
Battle Healer Witch Electro Wizard
Electro Wizard
Tesla Battle Healer Witch Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Tesla Electro Wizard
Tesla Battle Healer Witch Electro Wizard
Tesla Witch Electro Wizard
Tesla Witch Electro Wizard
Earthquake Battle Healer
Tesla Earthquake Royal Ghost Electro Wizard
Tesla Electro Wizard Witch
Earthquake Tesla Battle Healer Electro Wizard
Tesla Witch
Tesla Battle Healer Royal Ghost Electro Wizard
Witch Electro Wizard Tesla Earthquake Royal Ghost
Tesla Witch Electro Wizard
Tesla Earthquake Battle Healer Witch Electro Wizard
Tesla Earthquake Witch Royal Ghost Electro Wizard
Tesla Electro Wizard
Tesla Electro Wizard
Tesla Witch Electro Wizard
Tesla Battle Healer Witch Royal Ghost Electro Wizard
Earthquake Witch Tesla Battle Healer Royal Ghost Electro Wizard
Tesla Electro Wizard
Royal Ghost Tesla Earthquake Battle Healer Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Battle Healer Witch Royal Ghost Electro Wizard
Electro Wizard Tesla Battle Healer Royal Ghost
Battle Healer Witch Electro Wizard
Tesla Battle Healer Electro Wizard
Tesla Battle Healer Witch
Tesla Witch Electro Wizard
Tesla Battle Healer Witch Electro Wizard
Tesla Battle Healer
Electro Wizard Witch
Witch Tesla
Tesla Witch
Electro Wizard
Tesla Witch
Tesla Witch
Tesla Witch Electro Wizard Battle Healer
Tesla Earthquake Battle Healer Witch Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Royal Ghost
Royal Ghost Electro Wizard
Earthquake
Earthquake
Earthquake
Witch
Earthquake Witch
Earthquake
Electro Wizard
Earthquake Electro Wizard
Earthquake
Earthquake
Earthquake
Earthquake Witch
Earthquake
Earthquake
Earthquake Electro Wizard
Earthquake Witch
Earthquake
Earthquake
Earthquake Witch
Witch
Earthquake Witch Royal Ghost Electro Wizard
Witch
Witch Electro Wizard
Electro Wizard Witch
Earthquake
Electro Wizard
Earthquake
Earthquake Electro Wizard Witch
Witch Electro Wizard
Electro Wizard
Earthquake
Witch Electro Wizard
Witch Electro Wizard
Witch Royal Ghost Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: