My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Baby Dragon Dark Prince Prince Electro Giant Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Baby Dragon Dark Prince Prince Electro Giant Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Prince Bandit
Giant Snowball
Dart Goblin Baby Dragon
Zap
Dart Goblin Dark Prince Prince Bandit
Barbarian Barrel
Tesla Dart Goblin Dark Prince Bandit Magic Archer
The Log
Dart Goblin Dark Prince Prince Bandit
Earthquake
Tesla
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Baby Dragon Dark Prince Prince Bandit Magic Archer
Fireball
Tesla Dart Goblin Baby Dragon Bandit Magic Archer
Poison
Dart Goblin Magic Archer
Lightning
Tesla Baby Dragon Dark Prince Prince Bandit Magic Archer
Rocket
Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Electro Giant Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Dark Prince Electro Giant Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Dark Prince Prince Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Bandit Tesla Baby Dragon Dark Prince Magic Archer Prince Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Dart Goblin Bandit Tesla Baby Dragon

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Dart Goblin
Baby Dragon Dark Prince Prince Bandit
Baby Dragon
Dart Goblin Dark Prince Prince Electro Giant Bandit
Dark Prince
Prince Electro Giant Dart Goblin Baby Dragon Bandit Magic Archer
Prince
Dark Prince Dart Goblin Baby Dragon Electro Giant Magic Archer
Electro Giant
Dark Prince Baby Dragon Prince
Bandit
Dart Goblin Baby Dragon Dark Prince Magic Archer
Magic Archer
Dark Prince Prince Bandit

Defense Synergies 0 19

Tesla
Dart Goblin Baby Dragon Dark Prince Prince Magic Archer
Dart Goblin
Tesla Baby Dragon Dark Prince Prince Bandit Magic Archer
Baby Dragon
Tesla Dart Goblin Dark Prince Prince Bandit
Dark Prince
Tesla Dart Goblin Baby Dragon Prince Bandit Magic Archer
Prince
Tesla Dart Goblin Baby Dragon Dark Prince Electro Giant Magic Archer
Electro Giant
Prince
Bandit
Dart Goblin Baby Dragon Dark Prince Magic Archer
Magic Archer
Tesla Dart Goblin Dark Prince Prince Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin Baby Dragon Magic Archer
Tesla Dart Goblin Dark Prince Prince Bandit
Tesla Prince Dart Goblin Dark Prince Bandit
Tesla Prince Dart Goblin Dark Prince Bandit
Dark Prince Prince
Tesla Dart Goblin Baby Dragon Dark Prince Bandit Magic Archer
Tesla Dart Goblin Baby Dragon Magic Archer
Tesla Dart Goblin Baby Dragon Electro Giant Bandit Magic Archer
Tesla Prince
Tesla Dart Goblin Dark Prince Prince Bandit
Dart Goblin Tesla Baby Dragon Dark Prince Electro Giant Bandit Magic Archer
Tesla Dart Goblin Baby Dragon Magic Archer
Tesla Prince Dark Prince Bandit
Tesla Dart Goblin Baby Dragon Dark Prince Prince Magic Archer
Tesla Prince Bandit
Tesla Prince Electro Giant Bandit
Tesla Dark Prince Prince
Tesla Dart Goblin Baby Dragon Dark Prince Prince Bandit Magic Archer
Baby Dragon Tesla Dart Goblin Dark Prince Bandit Magic Archer
Tesla Dart Goblin Prince
Dark Prince Tesla Dart Goblin Baby Dragon Prince Electro Giant Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Dark Prince Prince Electro Giant Bandit
Bandit Tesla Baby Dragon Prince Magic Archer
Bandit Dark Prince Prince
Dark Prince Prince Tesla Bandit
Tesla Dark Prince Prince Bandit
Electro Giant Tesla Dart Goblin Baby Dragon Magic Archer
Dark Prince Prince Tesla Dart Goblin Bandit
Tesla Dark Prince Prince
Baby Dragon Dark Prince Prince Bandit Magic Archer
Tesla Dart Goblin
Tesla Dart Goblin Dark Prince Prince
Dark Prince Prince Electro Giant
Dark Prince Prince Tesla Bandit
Tesla Dart Goblin Baby Dragon Electro Giant Magic Archer
Tesla Electro Giant Dart Goblin Baby Dragon Dark Prince Prince Magic Archer
Tesla Dart Goblin Baby Dragon Dark Prince Electro Giant Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Dart Goblin Baby Dragon Bandit
Dart Goblin Baby Dragon Bandit Magic Archer
Dart Goblin Baby Dragon Bandit Magic Archer
Dart Goblin Dark Prince Prince
Baby Dragon Dark Prince Magic Archer
Electro Giant Dart Goblin Baby Dragon Magic Archer
Dart Goblin Baby Dragon Magic Archer
Dart Goblin Baby Dragon Magic Archer
Dart Goblin Bandit
Prince
Dart Goblin Dark Prince Prince Bandit Magic Archer
Dart Goblin Baby Dragon Magic Archer
Dart Goblin Baby Dragon Bandit Magic Archer
Dart Goblin Baby Dragon Bandit Magic Archer
Dart Goblin Baby Dragon Prince Magic Archer
Dart Goblin Baby Dragon Bandit Magic Archer
Magic Archer Dart Goblin Baby Dragon Bandit
Dart Goblin Baby Dragon Dark Prince Prince Bandit Magic Archer
Dart Goblin Baby Dragon Electro Giant Magic Archer
Baby Dragon Prince Magic Archer
Prince
Baby Dragon
Electro Giant Baby Dragon Dark Prince Magic Archer
Dart Goblin Baby Dragon Bandit Magic Archer
Baby Dragon Prince Bandit Magic Archer
Dart Goblin Baby Dragon Bandit Magic Archer
Dart Goblin Baby Dragon Electro Giant Magic Archer
Dart Goblin Electro Giant
Dart Goblin Bandit Magic Archer
Magic Archer
Prince
Magic Archer
Dart Goblin Dark Prince Prince Bandit Magic Archer
Dart Goblin Baby Dragon Magic Archer
Dart Goblin Baby Dragon Dark Prince Prince Magic Archer
Dart Goblin Baby Dragon Magic Archer
Electro Giant
Dart Goblin Dark Prince Prince
Electro Giant Dart Goblin Baby Dragon Magic Archer
Dart Goblin Magic Archer
Dart Goblin Baby Dragon Dark Prince Prince Electro Giant Bandit Magic Archer

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