My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Witch Goblin Giant Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Goblin Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Elite Barbarians Goblin Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians
Giant Snowball
Barbarians Witch
Zap
Royal Giant Witch Goblin Giant
Barbarian Barrel
Tesla Barbarians Elite Barbarians Witch Royal Ghost
The Log
Barbarians Royal Giant Elite Barbarians Witch
Earthquake
Tesla Barbarians Witch
Arrows
Witch
Royal Delivery
Barbarians Elite Barbarians Witch Royal Ghost
Fireball
Tesla Barbarians Elite Barbarians Witch
Poison
Barbarians Witch
Lightning
Tesla Elite Barbarians Witch
Rocket
Barbarians Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Royal Ghost Tesla Barbarians Witch Royal Giant Elite Barbarians Lightning Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Royal Ghost Tesla Barbarians Witch

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Barbarians
Royal Giant
Lightning Elite Barbarians Witch Royal Ghost
Elite Barbarians
Royal Giant Goblin Giant Royal Ghost
Witch
Royal Giant Goblin Giant Royal Ghost
Lightning
Royal Giant Goblin Giant
Goblin Giant
Elite Barbarians Witch Lightning
Royal Ghost
Royal Giant Elite Barbarians Witch

Defense Synergies 0 1

Tesla
Barbarians
Royal Giant
Elite Barbarians
Witch
Royal Ghost
Lightning
Goblin Giant
Royal Ghost
Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tesla Goblin Giant
Barbarians Elite Barbarians Tesla Witch
Tesla Barbarians Witch Elite Barbarians Lightning
Tesla Barbarians Elite Barbarians Witch
Lightning Barbarians Elite Barbarians
Tesla Royal Ghost
Tesla Lightning Witch
Lightning Tesla Barbarians Goblin Giant
Tesla Barbarians Witch Elite Barbarians
Elite Barbarians Tesla Barbarians Royal Ghost
Barbarians Witch Tesla Goblin Giant Royal Ghost
Tesla Witch
Tesla Barbarians Elite Barbarians Witch Lightning
Tesla Barbarians Witch Royal Ghost
Barbarians Elite Barbarians Tesla
Barbarians Tesla Elite Barbarians Lightning
Tesla Barbarians Elite Barbarians Witch
Tesla Barbarians Elite Barbarians Witch Royal Ghost
Witch Tesla Barbarians Royal Ghost
Barbarians Tesla Elite Barbarians
Royal Ghost Tesla Barbarians Elite Barbarians Witch Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Tesla Elite Barbarians Witch Royal Ghost
Tesla Elite Barbarians Lightning Royal Ghost
Barbarians Elite Barbarians Witch Lightning Goblin Giant
Lightning Tesla Barbarians Elite Barbarians Goblin Giant
Barbarians Tesla Elite Barbarians Witch Goblin Giant
Tesla Witch Goblin Giant
Tesla Barbarians Elite Barbarians Witch Lightning Goblin Giant
Tesla Barbarians Elite Barbarians Goblin Giant
Lightning Barbarians Elite Barbarians Witch
Witch Tesla Barbarians Goblin Giant
Tesla Barbarians Elite Barbarians Witch
Lightning Barbarians Elite Barbarians Goblin Giant
Barbarians Elite Barbarians Lightning Tesla Witch Goblin Giant
Tesla Barbarians Witch
Tesla Barbarians Elite Barbarians Witch Lightning Goblin Giant
Tesla Barbarians Elite Barbarians Witch Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Ghost
Royal Ghost
Lightning Goblin Giant
Lightning Barbarians
Witch Goblin Giant
Witch
Lightning
Lightning
Lightning Elite Barbarians
Lightning
Lightning
Lightning Elite Barbarians
Lightning
Lightning Elite Barbarians
Lightning Witch
Lightning
Lightning
Lightning
Lightning
Lightning Witch
Lightning
Lightning
Lightning
Lightning Barbarians
Witch
Witch
Witch Lightning Royal Ghost
Lightning Witch
Lightning
Elite Barbarians Lightning Witch
Lightning Witch
Lightning Elite Barbarians
Lightning
Lightning
Lightning
Lightning Barbarians Witch
Lightning Witch
Lightning
Lightning
Lightning
Elite Barbarians
Elite Barbarians Witch Lightning
Witch Lightning
Lightning Witch Goblin Giant Royal Ghost

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