My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Flying Machine Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Flying Machine Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Giant
Giant Snowball
Spear Goblins Cannon Flying Machine
Zap
Spear Goblins Cannon Flying Machine
Barbarian Barrel
Spear Goblins Knight Cannon
The Log
Spear Goblins Cannon
Earthquake
Spear Goblins Cannon
Arrows
Spear Goblins Flying Machine
Royal Delivery
Spear Goblins Knight Flying Machine
Fireball
Cannon Flying Machine
Poison
Spear Goblins Cannon Flying Machine
Lightning
Knight Cannon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Giant Snowball Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Giant Snowball Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Giant Snowball Knight Cannon Fireball Flying Machine Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Zap Giant Snowball Knight

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Zap Giant Snowball Flying Machine Giant
Zap
Fireball Giant Spear Goblins Giant Snowball Knight Flying Machine
Giant Snowball
Spear Goblins Zap Knight Fireball Flying Machine Giant
Knight
Spear Goblins Zap Giant Snowball Fireball Flying Machine
Cannon
Fireball
Zap Giant Snowball Knight Giant
Flying Machine
Spear Goblins Zap Giant Snowball Knight Giant
Giant
Zap Spear Goblins Giant Snowball Fireball Flying Machine

Defense Synergies 4 14

Spear Goblins
Knight Zap Giant Snowball Cannon Flying Machine
Zap
Cannon Fireball Spear Goblins Giant Snowball Knight Flying Machine
Giant Snowball
Spear Goblins Zap Knight Cannon Flying Machine
Knight
Spear Goblins Cannon Zap Giant Snowball Fireball Flying Machine
Cannon
Zap Knight Spear Goblins Giant Snowball Fireball Flying Machine
Fireball
Zap Knight Cannon
Flying Machine
Spear Goblins Zap Giant Snowball Knight Cannon
Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Cannon Fireball Flying Machine
Zap Knight Cannon Flying Machine
Cannon Giant Snowball Knight
Cannon Knight
Fireball
Fireball Spear Goblins Zap Giant Snowball Cannon Flying Machine
Giant Snowball Spear Goblins Zap Cannon Fireball Flying Machine
Zap Cannon Fireball Flying Machine
Cannon
Knight Spear Goblins Giant Snowball Cannon
Spear Goblins Zap Giant Snowball Knight Cannon Fireball Flying Machine
Spear Goblins Zap Giant Snowball Fireball Flying Machine
Cannon Zap Giant Snowball Knight Fireball Flying Machine
Fireball Zap Giant Snowball Cannon
Knight Cannon
Zap Giant Snowball Cannon Fireball
Knight Cannon Fireball
Cannon Fireball Spear Goblins Zap Giant Snowball Knight Flying Machine
Zap Giant Snowball Spear Goblins Knight Cannon Fireball Flying Machine
Cannon
Spear Goblins Giant Snowball Knight Cannon Fireball Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Zap Giant Snowball Fireball
Fireball Zap Giant Snowball Knight Flying Machine
Spear Goblins Zap Knight
Zap Knight Fireball
Knight Cannon
Fireball Zap Giant Snowball Flying Machine
Spear Goblins Knight Fireball Flying Machine
Knight
Zap Spear Goblins Giant Snowball Knight Fireball Flying Machine
Cannon
Knight Flying Machine
Zap Giant Snowball Fireball
Knight Cannon Fireball
Cannon Fireball Flying Machine
Spear Goblins Zap Knight Fireball Flying Machine
Zap Giant Snowball Cannon Fireball Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Flying Machine
Fireball Zap Giant Snowball Flying Machine
Fireball Flying Machine
Knight Fireball Flying Machine
Fireball Zap Giant Snowball
Fireball Spear Goblins Zap Giant Snowball Flying Machine
Flying Machine
Fireball Zap Giant Snowball Flying Machine
Fireball Zap Giant Snowball Flying Machine
Giant Snowball Fireball
Zap Knight Fireball Flying Machine
Fireball Zap Giant Snowball Flying Machine
Flying Machine Giant Snowball Knight Fireball
Fireball Flying Machine
Zap Giant Snowball Fireball Flying Machine
Spear Goblins Zap Giant Snowball Fireball Flying Machine
Fireball Flying Machine
Giant Snowball Fireball
Zap Giant Snowball Fireball Flying Machine
Zap Giant Snowball Fireball Flying Machine
Fireball
Giant Snowball Fireball
Zap Giant Snowball Fireball Flying Machine
Zap Giant Snowball Fireball
Fireball Zap Giant Snowball Flying Machine
Fireball Zap Giant Snowball Flying Machine
Fireball Zap
Zap Giant Snowball Fireball Flying Machine
Zap Giant Snowball Fireball Flying Machine
Giant Snowball Fireball
Zap Giant Snowball Fireball
Zap Giant Snowball Fireball
Giant Snowball Fireball
Zap Spear Goblins Fireball Flying Machine
Fireball Zap Giant Snowball Flying Machine
Fireball
Fireball Knight Flying Machine
Zap Giant Snowball Fireball Flying Machine
Zap Giant Snowball Fireball
Flying Machine
Zap Giant Snowball Fireball Flying Machine
Zap Giant Snowball Fireball Flying Machine
Zap Giant Snowball Fireball Flying Machine

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