My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Wall Breakers Miner
Giant Snowball
Spear Goblins Bats Wall Breakers Miner
Zap
Spear Goblins Bats Wall Breakers
Barbarian Barrel
Spear Goblins Knight Bomb Tower Wall Breakers
The Log
Spear Goblins Wall Breakers
Earthquake
Spear Goblins Bomb Tower
Arrows
Spear Goblins Bats Wall Breakers
Royal Delivery
Spear Goblins Bats Knight Wall Breakers Miner
Fireball
Bomb Tower Wall Breakers
Poison
Spear Goblins Bats Bomb Tower
Lightning
Knight Bomb Tower
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Bomb Tower Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Knight Poison Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap Wall Breakers Knight Miner Bomb Tower Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Spear Goblins Bats Zap Wall Breakers

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Miner Zap Wall Breakers
Bats
Knight Miner Zap Wall Breakers
Zap
Miner Spear Goblins Bats Knight Wall Breakers Poison
Knight
Spear Goblins Bats Wall Breakers Zap Poison Miner
Bomb Tower
Wall Breakers
Knight Miner Spear Goblins Bats Zap
Poison
Miner Zap Knight
Miner
Spear Goblins Bats Zap Wall Breakers Poison Knight

Defense Synergies 4 10

Spear Goblins
Knight Bats Zap Bomb Tower Poison
Bats
Knight Spear Goblins Zap Bomb Tower
Zap
Bomb Tower Spear Goblins Bats Knight Poison Miner
Knight
Spear Goblins Bats Bomb Tower Zap Poison
Bomb Tower
Zap Knight Spear Goblins Bats
Wall Breakers
Poison
Spear Goblins Zap Knight
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight
Bomb Tower Bats Zap Knight
Bomb Tower Bats Knight
Bomb Tower Bats Knight
Bomb Tower Poison
Spear Goblins Bats Zap Bomb Tower
Bats Spear Goblins Zap Bomb Tower Poison
Zap Bomb Tower Poison
Bomb Tower
Knight Spear Goblins Miner
Bats Poison Spear Goblins Zap Knight Bomb Tower
Spear Goblins Bats Zap Poison
Bomb Tower Bats Zap Knight
Bomb Tower Bats Zap Poison
Knight Bomb Tower
Bomb Tower Zap
Bomb Tower Bats Knight Poison
Bomb Tower Spear Goblins Bats Zap Knight
Zap Bomb Tower Poison Spear Goblins Bats Knight
Bomb Tower
Spear Goblins Bats Knight Bomb Tower Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Zap
Poison Zap Knight Bomb Tower Miner
Spear Goblins Bats Zap Knight Bomb Tower
Bats Zap Knight
Knight
Poison Bats Zap Bomb Tower
Spear Goblins Bats Knight Bomb Tower
Knight Bomb Tower
Zap Spear Goblins Bats Knight Bomb Tower Poison
Bats Knight Bomb Tower
Zap Poison
Knight Bomb Tower
Bomb Tower
Spear Goblins Bats Zap Knight Bomb Tower Poison
Bats Poison Zap Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight
Poison Zap Miner
Poison Miner
Knight Poison
Poison Zap
Poison Spear Goblins Bats Zap
Poison
Poison Zap
Poison Miner Zap
Bats Poison
Poison Miner Zap Knight
Poison Zap
Poison Knight Miner
Poison
Zap Poison
Spear Goblins Zap Poison
Poison
Poison
Bats
Zap Poison
Zap Poison Miner
Poison
Poison
Zap Poison
Zap Poison
Poison Miner Zap
Zap Poison Miner
Poison Miner Zap
Poison Bats Zap
Zap Bats Poison
Poison Zap Miner
Zap Poison
Poison
Zap Spear Goblins Bats
Poison Zap
Poison Miner Knight
Zap Poison
Zap Poison
Zap Bats Poison
Bats Zap Poison
Poison Zap Miner

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