My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Electro Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Balloon Electro Dragon Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Balloon Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Dragon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Balloon
Giant Snowball
Spear Goblins Cannon Balloon Electro Dragon
Zap
Spear Goblins Cannon Balloon
Barbarian Barrel
Spear Goblins Cannon Magic Archer
The Log
Spear Goblins Cannon
Earthquake
Spear Goblins Cannon
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Balloon Electro Dragon Magic Archer
Fireball
Cannon Balloon Electro Dragon Magic Archer
Poison
Spear Goblins Cannon Balloon Electro Dragon Magic Archer
Lightning
Cannon Balloon Electro Dragon Magic Archer
Rocket
Balloon Electro Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Rocket Electro Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Electro Dragon Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Rocket Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Cannon Magic Archer Balloon Electro Dragon Rocket Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Spear Goblins Cannon Magic Archer Balloon

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Balloon Mega Knight
Cannon
Rocket
Balloon
Spear Goblins Electro Dragon Magic Archer Mega Knight
Electro Dragon
Balloon Magic Archer Mega Knight
Lightning
Magic Archer
Balloon Electro Dragon Mega Knight
Mega Knight
Spear Goblins Balloon Electro Dragon Magic Archer

Defense Synergies 0 7

Spear Goblins
Cannon Electro Dragon Mega Knight
Cannon
Spear Goblins Rocket Electro Dragon Magic Archer
Rocket
Cannon
Balloon
Electro Dragon
Spear Goblins Cannon
Lightning
Magic Archer
Cannon Mega Knight
Mega Knight
Spear Goblins Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Spear Goblins Cannon Electro Dragon Magic Archer
Cannon Electro Dragon Mega Knight
Cannon Rocket Mega Knight Electro Dragon Lightning
Cannon Electro Dragon Mega Knight
Lightning Rocket Mega Knight
Spear Goblins Cannon Electro Dragon Magic Archer Mega Knight
Rocket Lightning Spear Goblins Cannon Electro Dragon Magic Archer
Rocket Lightning Cannon Electro Dragon Magic Archer Mega Knight
Cannon
Spear Goblins Cannon Mega Knight
Spear Goblins Cannon Electro Dragon Magic Archer Mega Knight
Spear Goblins Electro Dragon Magic Archer
Cannon Mega Knight Rocket Electro Dragon Lightning
Rocket Mega Knight Cannon Electro Dragon Magic Archer
Cannon Mega Knight
Rocket Cannon Lightning Mega Knight
Mega Knight Cannon Electro Dragon
Cannon Mega Knight Spear Goblins Electro Dragon Magic Archer
Spear Goblins Cannon Electro Dragon Magic Archer Mega Knight
Cannon
Mega Knight Spear Goblins Cannon Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins
Rocket Electro Dragon Lightning Magic Archer Mega Knight
Mega Knight Spear Goblins Rocket Electro Dragon Lightning
Rocket Lightning Mega Knight
Cannon Mega Knight
Rocket Electro Dragon Magic Archer
Rocket Spear Goblins Lightning
Mega Knight
Rocket Electro Dragon Lightning Mega Knight Spear Goblins Magic Archer
Cannon
Mega Knight Electro Dragon
Rocket Lightning Mega Knight
Rocket Lightning Mega Knight Cannon
Cannon Electro Dragon Magic Archer Mega Knight
Electro Dragon Spear Goblins Rocket Lightning Magic Archer
Mega Knight Cannon Electro Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Rocket Electro Dragon
Electro Dragon Magic Archer
Rocket Lightning Electro Dragon Magic Archer
Lightning Rocket
Rocket Magic Archer Mega Knight
Spear Goblins Rocket Electro Dragon Magic Archer
Magic Archer
Electro Dragon Lightning Magic Archer
Electro Dragon Lightning
Rocket Lightning Electro Dragon
Rocket Lightning Electro Dragon Magic Archer
Lightning Rocket Electro Dragon Magic Archer
Rocket Lightning Magic Archer
Lightning Rocket Electro Dragon Magic Archer
Lightning Magic Archer
Rocket Lightning Spear Goblins Electro Dragon Magic Archer
Lightning Magic Archer Rocket Electro Dragon Mega Knight
Lightning Rocket
Rocket Lightning
Rocket Lightning Electro Dragon Magic Archer Mega Knight
Rocket Lightning Electro Dragon Magic Archer Mega Knight
Rocket Lightning Magic Archer Mega Knight
Rocket Lightning
Rocket Lightning
Rocket Lightning Electro Dragon
Electro Dragon Magic Archer Mega Knight
Electro Dragon Lightning Magic Archer
Lightning Electro Dragon Magic Archer Mega Knight
Rocket Lightning Magic Archer
Lightning Electro Dragon Magic Archer
Rocket Electro Dragon Lightning
Lightning
Lightning Rocket Electro Dragon Magic Archer Mega Knight
Rocket Lightning Electro Dragon Magic Archer
Mega Knight
Rocket Lightning Magic Archer
Lightning Spear Goblins Rocket Electro Dragon Magic Archer
Rocket Lightning Electro Dragon Magic Archer
Lightning Rocket Electro Dragon Magic Archer Mega Knight
Electro Dragon Lightning Magic Archer
Rocket Lightning
Electro Dragon Mega Knight
Electro Dragon Rocket Lightning Magic Archer
Rocket Electro Dragon Lightning Magic Archer
Electro Dragon Lightning Rocket Magic Archer Mega Knight

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