My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Furnace Balloon P.E.K.K.A Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Balloon P.E.K.K.A Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Balloon Lava Hound
Giant Snowball
Goblins Spear Goblins Minions Furnace Balloon Lava Hound
Zap
Goblins Spear Goblins Minions Furnace Balloon Lava Hound
Barbarian Barrel
Goblins Spear Goblins Furnace
The Log
Goblins Spear Goblins Furnace
Earthquake
Spear Goblins Furnace
Arrows
Goblins Spear Goblins Minions Furnace Lava Hound
Royal Delivery
Goblins Spear Goblins Minions Balloon P.E.K.K.A Lava Hound
Fireball
Minions Furnace Balloon Lava Hound
Poison
Spear Goblins Minions Furnace Balloon Lava Hound
Lightning
Furnace Balloon
Rocket
Furnace Balloon

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Rocket P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Furnace Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Minions Furnace Balloon Rocket P.E.K.K.A Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Spear Goblins Minions Furnace

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Spear Goblins
Furnace Balloon
Minions
Lava Hound Balloon P.E.K.K.A
Furnace
Spear Goblins Balloon P.E.K.K.A Lava Hound
Rocket
Lava Hound
Balloon
Lava Hound Spear Goblins Minions Furnace
P.E.K.K.A
Minions Furnace
Lava Hound
Minions Balloon Furnace Rocket

Defense Synergies 0 3

Goblins
Spear Goblins
Minions P.E.K.K.A
Minions
Spear Goblins P.E.K.K.A
Furnace
Rocket
Balloon
P.E.K.K.A
Spear Goblins Minions
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Minions
P.E.K.K.A Goblins Minions Furnace
Furnace Rocket P.E.K.K.A Goblins Minions
P.E.K.K.A Goblins Minions Furnace
Rocket P.E.K.K.A
Goblins Spear Goblins Minions Furnace
Minions Furnace Rocket Spear Goblins
Rocket P.E.K.K.A
P.E.K.K.A Goblins Minions Furnace
Goblins Spear Goblins
Goblins Minions Spear Goblins Furnace
Minions Spear Goblins Furnace
Furnace P.E.K.K.A Minions Rocket
Rocket Goblins Minions Furnace P.E.K.K.A
P.E.K.K.A Furnace
Rocket Furnace P.E.K.K.A
Goblins Minions Furnace P.E.K.K.A
Goblins Spear Goblins Minions Furnace
Furnace Spear Goblins Minions
P.E.K.K.A
Goblins Spear Goblins Minions Furnace P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins Furnace P.E.K.K.A
Rocket
P.E.K.K.A Goblins Spear Goblins Minions Furnace Rocket
Rocket P.E.K.K.A
P.E.K.K.A
Furnace Rocket Minions
Rocket P.E.K.K.A Goblins Spear Goblins Minions Furnace
P.E.K.K.A
Rocket P.E.K.K.A Goblins Spear Goblins Minions
P.E.K.K.A
P.E.K.K.A Minions
Rocket P.E.K.K.A
Rocket P.E.K.K.A
Furnace
Goblins Spear Goblins Minions Furnace Rocket P.E.K.K.A
Minions P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Rocket
Rocket
Rocket Furnace
Spear Goblins Minions Furnace Rocket
Furnace
Rocket Goblins Minions
Rocket
Rocket
Rocket
Minions Rocket
Furnace
Rocket Spear Goblins Furnace
Furnace Rocket
Rocket
Minions Rocket
Rocket
Rocket
Rocket Minions
Rocket
Rocket
Rocket
Furnace
Rocket
Furnace
Rocket Minions
Rocket
Rocket
P.E.K.K.A
Rocket
Spear Goblins Minions Rocket
Rocket
Rocket
Rocket
P.E.K.K.A
Minions Rocket
Rocket
Rocket

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