My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Good

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Musketeer Goblin Cage Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Mini P.E.K.K.A Hog Rider Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Hog Rider Balloon
Giant Snowball
Spear Goblins Goblin Gang Musketeer Hog Rider Balloon Lumberjack
Zap
Spear Goblins Goblin Gang Balloon
Barbarian Barrel
Spear Goblins Goblin Gang Musketeer Goblin Cage Lumberjack
The Log
Spear Goblins Goblin Gang Mini P.E.K.K.A Musketeer Goblin Cage Hog Rider Lumberjack
Earthquake
Spear Goblins Goblin Gang Goblin Cage Hog Rider
Arrows
Spear Goblins Goblin Gang
Royal Delivery
Spear Goblins Goblin Gang Mini P.E.K.K.A Musketeer Goblin Cage Hog Rider Balloon Lumberjack
Fireball
Goblin Gang Musketeer Goblin Cage Hog Rider Balloon Lumberjack
Poison
Spear Goblins Goblin Gang Musketeer Goblin Cage Balloon
Lightning
Mini P.E.K.K.A Musketeer Goblin Cage Balloon Lumberjack
Rocket
Musketeer Hog Rider Balloon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Gang Mini P.E.K.K.A Musketeer Goblin Cage Hog Rider Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Goblin Gang Mini P.E.K.K.A Musketeer

Attack Synergies 4 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Goblin Gang Mini P.E.K.K.A Goblin Cage Balloon Lumberjack
Goblin Gang
Hog Rider Spear Goblins Mini P.E.K.K.A Goblin Cage Balloon
Mini P.E.K.K.A
Spear Goblins Goblin Gang Musketeer Hog Rider Lumberjack
Musketeer
Hog Rider Mini P.E.K.K.A Goblin Cage Balloon Lumberjack
Goblin Cage
Spear Goblins Goblin Gang Musketeer Hog Rider Balloon Lumberjack
Hog Rider
Spear Goblins Goblin Gang Musketeer Mini P.E.K.K.A Goblin Cage Balloon Lumberjack
Balloon
Lumberjack Spear Goblins Goblin Gang Musketeer Goblin Cage Hog Rider
Lumberjack
Balloon Spear Goblins Mini P.E.K.K.A Musketeer Goblin Cage Hog Rider

Defense Synergies 2 11

Spear Goblins
Goblin Gang Mini P.E.K.K.A Musketeer Goblin Cage Lumberjack
Goblin Gang
Musketeer Spear Goblins Mini P.E.K.K.A Goblin Cage Lumberjack
Mini P.E.K.K.A
Spear Goblins Goblin Gang Musketeer
Musketeer
Goblin Gang Lumberjack Spear Goblins Mini P.E.K.K.A Goblin Cage
Goblin Cage
Spear Goblins Goblin Gang Musketeer Lumberjack
Hog Rider
Balloon
Lumberjack
Musketeer Spear Goblins Goblin Gang Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Musketeer Goblin Cage
Mini P.E.K.K.A Lumberjack Goblin Gang Musketeer Goblin Cage
Goblin Gang Mini P.E.K.K.A Goblin Cage Lumberjack Musketeer
Mini P.E.K.K.A Goblin Cage Lumberjack Goblin Gang Musketeer
Mini P.E.K.K.A Goblin Cage Lumberjack
Goblin Gang Spear Goblins Musketeer Lumberjack
Musketeer Spear Goblins Goblin Gang Goblin Cage
Musketeer Goblin Cage
Mini P.E.K.K.A Goblin Gang Musketeer Goblin Cage Lumberjack
Goblin Gang Spear Goblins Mini P.E.K.K.A Musketeer Lumberjack
Goblin Gang Spear Goblins Musketeer Lumberjack
Musketeer Spear Goblins Goblin Gang
Mini P.E.K.K.A Goblin Cage Lumberjack Goblin Gang Musketeer
Goblin Gang Mini P.E.K.K.A Goblin Cage Lumberjack
Mini P.E.K.K.A Goblin Gang Goblin Cage Lumberjack
Goblin Gang Mini P.E.K.K.A Goblin Cage Lumberjack
Goblin Gang Mini P.E.K.K.A Musketeer Goblin Cage Lumberjack
Goblin Cage Spear Goblins Goblin Gang Musketeer Lumberjack
Goblin Cage Spear Goblins Musketeer Lumberjack
Mini P.E.K.K.A Musketeer Goblin Cage Lumberjack
Goblin Gang Spear Goblins Mini P.E.K.K.A Musketeer Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Lumberjack Spear Goblins Goblin Cage
Goblin Gang Mini P.E.K.K.A Musketeer Lumberjack
Goblin Gang Lumberjack Spear Goblins Mini P.E.K.K.A Musketeer Goblin Cage
Goblin Gang Mini P.E.K.K.A Lumberjack Musketeer Goblin Cage
Goblin Gang Mini P.E.K.K.A Musketeer Goblin Cage Lumberjack
Goblin Gang Musketeer
Goblin Gang Mini P.E.K.K.A Spear Goblins Musketeer Goblin Cage Lumberjack
Mini P.E.K.K.A Goblin Cage Lumberjack
Goblin Cage Spear Goblins Mini P.E.K.K.A
Goblin Gang Musketeer Goblin Cage
Mini P.E.K.K.A Musketeer Goblin Cage Lumberjack
Goblin Cage
Mini P.E.K.K.A Goblin Gang Goblin Cage Lumberjack
Musketeer Goblin Cage
Goblin Gang Spear Goblins Mini P.E.K.K.A Musketeer Goblin Cage Lumberjack
Mini P.E.K.K.A Musketeer Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Musketeer
Musketeer
Spear Goblins Musketeer
Musketeer
Goblin Gang Mini P.E.K.K.A Musketeer Lumberjack
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Spear Goblins Musketeer
Musketeer
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Mini P.E.K.K.A
Musketeer
Spear Goblins Goblin Gang Musketeer
Musketeer
Goblin Gang Mini P.E.K.K.A Musketeer Lumberjack
Musketeer
Musketeer
Goblin Gang Musketeer
Musketeer
Musketeer

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