My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Great!
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Royal Giant Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Royal Giant Hog Rider
Giant Snowball
Spear Goblins Bats Hog Rider Witch Princess
Zap
Spear Goblins Bats Royal Giant Witch Princess
Barbarian Barrel
Spear Goblins Bomb Tower Witch Princess
The Log
Spear Goblins Royal Giant Hog Rider Witch Princess
Earthquake
Spear Goblins Bomb Tower Hog Rider Witch
Arrows
Spear Goblins Bats Witch Princess
Royal Delivery
Spear Goblins Bats Hog Rider Witch Princess
Fireball
Bomb Tower Hog Rider Witch Princess
Poison
Spear Goblins Bats Bomb Tower Witch Princess
Lightning
Bomb Tower Witch
Rocket
Bomb Tower Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Rage Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Rage Princess Bomb Tower Hog Rider Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Rage Princess

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Royal Giant Princess
Bats
Royal Giant Hog Rider Rage
Royal Giant
Bats Spear Goblins Hog Rider Witch Princess
Bomb Tower
Hog Rider
Spear Goblins Bats Rage Royal Giant Witch Princess
Rage
Hog Rider Witch Bats
Witch
Rage Royal Giant Hog Rider
Princess
Spear Goblins Royal Giant Hog Rider

Defense Synergies 0 3

Spear Goblins
Bats Bomb Tower
Bats
Spear Goblins Bomb Tower
Royal Giant
Bomb Tower
Spear Goblins Bats
Hog Rider
Rage
Witch
Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins
Bomb Tower Bats Witch
Bomb Tower Witch Bats
Bomb Tower Witch Bats
Bomb Tower Princess
Spear Goblins Bats Bomb Tower
Bats Spear Goblins Bomb Tower Witch Princess
Bomb Tower
Witch Bomb Tower Princess
Spear Goblins
Bats Witch Spear Goblins Bomb Tower Princess
Spear Goblins Bats Witch Princess
Bomb Tower Bats Witch
Bomb Tower Bats Witch Princess
Bomb Tower
Bomb Tower
Bomb Tower Bats Witch
Bomb Tower Spear Goblins Bats Witch
Bomb Tower Witch Spear Goblins Bats Princess
Bomb Tower
Spear Goblins Bats Bomb Tower Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Witch
Bomb Tower
Spear Goblins Bats Bomb Tower Witch
Bats
Witch
Bats Bomb Tower Witch Princess
Spear Goblins Bats Bomb Tower Witch
Bomb Tower
Spear Goblins Bats Bomb Tower Witch
Witch
Bats Bomb Tower Witch
Bomb Tower Witch
Bomb Tower Witch Princess
Witch Spear Goblins Bats Bomb Tower
Bats Bomb Tower Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Princess
Spear Goblins Bats Witch Princess
Witch Princess
Princess
Bats
Princess
Princess
Princess
Princess
Princess
Spear Goblins Witch Princess
Princess
Bats
Princess
Witch Princess
Princess
Witch Princess
Witch
Witch Princess
Witch Princess
Bats Witch Princess
Bats Witch
Princess
Princess
Spear Goblins Bats Witch Princess
Witch Princess
Princess
Princess
Bats Witch Princess
Bats Witch Princess
Witch Princess

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