My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang Rascals Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Rascals Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Mortar Rascals

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang
Giant Snowball
Spear Goblins Bats Goblin Gang
Zap
Spear Goblins Bats Goblin Gang Mortar
Barbarian Barrel
Spear Goblins Goblin Gang Mortar Rascals Ice Wizard
The Log
Spear Goblins Goblin Gang Rascals
Earthquake
Spear Goblins Goblin Gang Mortar
Arrows
Spear Goblins Bats Goblin Gang Rascals
Royal Delivery
Spear Goblins Bats Goblin Gang Rascals Ice Wizard
Fireball
Goblin Gang Mortar Rascals Ice Wizard
Poison
Spear Goblins Bats Goblin Gang Mortar Rascals Ice Wizard
Lightning
Mortar Ice Wizard
Rocket
Mortar Rascals

Against air swarms

Spells and units that can counter air swarms.

Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Rocket The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Rocket Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats The Log Goblin Gang Ice Wizard Mortar Rascals Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats The Log Goblin Gang

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Gang Mortar Rascals
Bats
Mortar Rascals
Goblin Gang
Spear Goblins Mortar
Mortar
Spear Goblins Bats Goblin Gang Rocket The Log
Rascals
Spear Goblins Bats
Rocket
Mortar
The Log
Mortar
Ice Wizard

Defense Synergies 0 19

Spear Goblins
Bats Goblin Gang Mortar Rascals The Log Ice Wizard
Bats
Spear Goblins Mortar Rascals The Log Ice Wizard
Goblin Gang
Spear Goblins Mortar Rascals The Log Ice Wizard
Mortar
Spear Goblins Bats Goblin Gang The Log Ice Wizard
Rascals
Spear Goblins Bats Goblin Gang The Log
Rocket
The Log
The Log
Spear Goblins Bats Goblin Gang Mortar Rascals Rocket Ice Wizard
Ice Wizard
Spear Goblins Bats Goblin Gang Mortar The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Mortar The Log
Bats Goblin Gang Mortar Rascals The Log Ice Wizard
Goblin Gang Mortar Rocket Bats Rascals Ice Wizard
Bats Goblin Gang Mortar Rascals Ice Wizard
Rocket The Log
Goblin Gang The Log Spear Goblins Bats Rascals Ice Wizard
Bats Rocket Spear Goblins Goblin Gang Mortar Rascals Ice Wizard
Rocket Rascals The Log
Goblin Gang Mortar Rascals Ice Wizard
Goblin Gang Spear Goblins Rascals Ice Wizard
Bats Goblin Gang Ice Wizard Spear Goblins Rascals The Log
Spear Goblins Bats Goblin Gang Rascals Ice Wizard
Mortar Bats Goblin Gang Rascals Rocket The Log Ice Wizard
Rocket Bats Goblin Gang Mortar Rascals The Log
Goblin Gang Mortar Rascals
Rocket Goblin Gang Mortar Rascals The Log
Bats Goblin Gang Mortar Rascals
Mortar Spear Goblins Bats Goblin Gang Rascals The Log Ice Wizard
Mortar The Log Spear Goblins Bats Rascals Ice Wizard
Mortar
Goblin Gang Rascals Spear Goblins Bats The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Spear Goblins
Goblin Gang Mortar Rocket The Log
Goblin Gang Spear Goblins Bats Rascals Rocket The Log
Goblin Gang Rocket Bats Rascals The Log
Goblin Gang Rascals
Rocket Bats Goblin Gang Rascals Ice Wizard
Goblin Gang Rascals Rocket Spear Goblins Bats Ice Wizard
Rascals
Rocket Spear Goblins Bats Mortar The Log
Goblin Gang
Bats Rascals
Rocket The Log
Rascals Rocket Goblin Gang
Rascals
Goblin Gang Rascals Spear Goblins Bats Mortar Rocket The Log
Bats Rascals The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Rascals Rocket The Log
Mortar The Log Ice Wizard
Rocket The Log
Rascals Rocket The Log
Rocket Mortar The Log
Spear Goblins Bats Rocket Ice Wizard
Mortar The Log
The Log Ice Wizard
The Log Mortar
Rocket Bats Goblin Gang
Rocket Mortar The Log
Rocket
Rocket Mortar The Log
Mortar Rocket
Mortar The Log
Rocket Spear Goblins Mortar The Log
Mortar Rocket The Log
Mortar Rocket
Bats Rocket
Rocket Mortar The Log
Rocket Mortar The Log
Rocket The Log
Rocket
Rocket The Log
Rocket Mortar The Log
The Log Mortar Ice Wizard
Mortar The Log Ice Wizard
Mortar The Log
Rocket Mortar The Log
Bats Ice Wizard
Rocket Bats
Mortar Rocket The Log
Rocket
Rocket The Log
Spear Goblins Bats Goblin Gang Rocket
Rocket Ice Wizard
The Log
Goblin Gang Rascals Rocket
The Log Mortar
Rocket
Bats Goblin Gang Rascals Rocket The Log
Bats Rocket
Mortar Rocket The Log

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