My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Skeleton Barrel

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Mortar Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Skeleton Barrel Mortar Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Skeleton Barrel Miner
Giant Snowball
Spear Goblins Bats Goblin Gang Skeleton Barrel Miner
Zap
Spear Goblins Bats Goblin Gang Skeleton Barrel Mortar
Barbarian Barrel
Spear Goblins Goblin Gang Skeleton Barrel Mortar
The Log
Spear Goblins Goblin Gang Skeleton Barrel Mini P.E.K.K.A
Earthquake
Spear Goblins Goblin Gang Mortar
Arrows
Spear Goblins Bats Goblin Gang Skeleton Barrel
Royal Delivery
Spear Goblins Bats Goblin Gang Skeleton Barrel Mini P.E.K.K.A Miner
Fireball
Goblin Gang Skeleton Barrel Mortar
Poison
Spear Goblins Bats Goblin Gang Skeleton Barrel Mortar
Lightning
Mortar Mini P.E.K.K.A
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Skeleton Barrel Mini P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Arrows Goblin Gang Skeleton Barrel Miner Mortar Mini P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bats Arrows Goblin Gang

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Skeleton Barrel Miner Goblin Gang Mortar Mini P.E.K.K.A
Bats
Skeleton Barrel Miner Mortar Mini P.E.K.K.A
Arrows
Skeleton Barrel Mortar Mini P.E.K.K.A Miner
Goblin Gang
Miner Spear Goblins Skeleton Barrel Mortar Mini P.E.K.K.A
Skeleton Barrel
Spear Goblins Bats Miner Arrows Goblin Gang Mortar Mini P.E.K.K.A
Mortar
Miner Spear Goblins Bats Arrows Goblin Gang Skeleton Barrel
Mini P.E.K.K.A
Spear Goblins Bats Arrows Goblin Gang Skeleton Barrel
Miner
Spear Goblins Bats Goblin Gang Skeleton Barrel Mortar Arrows

Defense Synergies 0 12

Spear Goblins
Bats Arrows Goblin Gang Mortar Mini P.E.K.K.A
Bats
Spear Goblins Mortar Mini P.E.K.K.A
Arrows
Spear Goblins Mortar Mini P.E.K.K.A
Goblin Gang
Spear Goblins Mortar Mini P.E.K.K.A Miner
Skeleton Barrel
Mortar
Spear Goblins Bats Arrows Goblin Gang
Mini P.E.K.K.A
Spear Goblins Bats Arrows Goblin Gang
Miner
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Skeleton Barrel Mortar
Mini P.E.K.K.A Bats Goblin Gang Mortar
Goblin Gang Mortar Mini P.E.K.K.A Bats
Mini P.E.K.K.A Bats Goblin Gang Mortar
Arrows Mini P.E.K.K.A
Arrows Goblin Gang Spear Goblins Bats
Bats Spear Goblins Arrows Goblin Gang Mortar
Arrows Skeleton Barrel
Mini P.E.K.K.A Goblin Gang Mortar
Goblin Gang Spear Goblins Mini P.E.K.K.A Miner
Bats Goblin Gang Spear Goblins Arrows
Arrows Spear Goblins Bats Goblin Gang
Mortar Mini P.E.K.K.A Bats Goblin Gang
Bats Arrows Goblin Gang Mortar Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang Mortar
Goblin Gang Mortar Mini P.E.K.K.A
Bats Arrows Goblin Gang Mortar Mini P.E.K.K.A
Arrows Mortar Spear Goblins Bats Goblin Gang
Arrows Mortar Spear Goblins Bats
Mini P.E.K.K.A Mortar
Goblin Gang Spear Goblins Bats Arrows Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Spear Goblins
Arrows Goblin Gang Skeleton Barrel Mortar Mini P.E.K.K.A Miner
Goblin Gang Spear Goblins Bats Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Bats
Goblin Gang Mini P.E.K.K.A
Arrows Bats Goblin Gang Skeleton Barrel
Goblin Gang Mini P.E.K.K.A Spear Goblins Bats
Mini P.E.K.K.A
Spear Goblins Bats Mortar Mini P.E.K.K.A
Goblin Gang
Bats Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A Goblin Gang
Goblin Gang Spear Goblins Bats Mortar Mini P.E.K.K.A
Bats Arrows Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Mortar
Arrows Mortar Skeleton Barrel Miner
Arrows Skeleton Barrel Miner
Arrows Skeleton Barrel
Arrows Mortar
Arrows Spear Goblins Bats Skeleton Barrel
Arrows Mortar
Arrows Skeleton Barrel
Arrows Miner Skeleton Barrel Mortar
Bats Goblin Gang Mini P.E.K.K.A
Miner Arrows Skeleton Barrel Mortar
Arrows
Skeleton Barrel Mortar Miner
Arrows Skeleton Barrel Mortar
Arrows Skeleton Barrel Mortar
Spear Goblins Arrows Skeleton Barrel Mortar
Arrows Skeleton Barrel Mortar
Arrows Mortar
Bats Mini P.E.K.K.A
Arrows Skeleton Barrel Mortar Mini P.E.K.K.A
Arrows Skeleton Barrel Mortar Miner
Arrows
Arrows Skeleton Barrel Mortar
Arrows Mortar
Arrows Mortar Miner Skeleton Barrel
Arrows Skeleton Barrel Mortar Miner
Miner Arrows Skeleton Barrel Mortar
Bats Arrows
Bats Skeleton Barrel
Mini P.E.K.K.A
Arrows Mortar Miner
Arrows
Arrows
Skeleton Barrel Spear Goblins Bats Goblin Gang
Arrows
Arrows
Miner Goblin Gang Mini P.E.K.K.A
Arrows Skeleton Barrel Mortar
Arrows
Bats Goblin Gang
Bats
Skeleton Barrel Mortar Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: