My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Royal Recruits

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Recruits Mini P.E.K.K.A Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Royal Recruits Wall Breakers Miner
Giant Snowball
Spear Goblins Bats Royal Recruits Wall Breakers Miner
Zap
Spear Goblins Bats Wall Breakers
Barbarian Barrel
Spear Goblins Royal Recruits Wall Breakers
The Log
Spear Goblins Royal Recruits Mini P.E.K.K.A Wall Breakers
Earthquake
Spear Goblins
Arrows
Spear Goblins Bats Royal Recruits Wall Breakers
Royal Delivery
Spear Goblins Bats Royal Recruits Mini P.E.K.K.A Wall Breakers Miner
Fireball
Wall Breakers
Poison
Spear Goblins Bats Royal Recruits
Lightning
Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Royal Recruits Mini P.E.K.K.A Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Wall Breakers The Log Arrows Miner Mini P.E.K.K.A Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Spear Goblins Bats Wall Breakers The Log

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Royal Recruits Mini P.E.K.K.A Wall Breakers
Bats
Miner Royal Recruits Mini P.E.K.K.A Wall Breakers
Arrows
Mini P.E.K.K.A Wall Breakers Miner
Royal Recruits
Spear Goblins Bats Wall Breakers
Mini P.E.K.K.A
Spear Goblins Bats Arrows The Log
Wall Breakers
Miner Spear Goblins Bats Arrows Royal Recruits The Log
The Log
Mini P.E.K.K.A Wall Breakers Miner
Miner
Spear Goblins Bats Wall Breakers Arrows The Log

Defense Synergies 1 10

Spear Goblins
Bats Arrows Mini P.E.K.K.A The Log
Bats
Spear Goblins Royal Recruits Mini P.E.K.K.A The Log
Arrows
Spear Goblins Mini P.E.K.K.A
Royal Recruits
Bats The Log
Mini P.E.K.K.A
The Log Spear Goblins Bats Arrows
Wall Breakers
The Log
Mini P.E.K.K.A Spear Goblins Bats Royal Recruits Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Royal Recruits The Log
Mini P.E.K.K.A Bats Royal Recruits The Log
Mini P.E.K.K.A Bats Royal Recruits
Royal Recruits Mini P.E.K.K.A Bats
Arrows Royal Recruits Mini P.E.K.K.A The Log
Arrows The Log Spear Goblins Bats
Bats Spear Goblins Arrows
Arrows Royal Recruits The Log
Mini P.E.K.K.A Royal Recruits
Spear Goblins Royal Recruits Mini P.E.K.K.A Miner
Bats Spear Goblins Arrows Royal Recruits The Log
Arrows Spear Goblins Bats
Royal Recruits Mini P.E.K.K.A Bats The Log
Bats Arrows Royal Recruits Mini P.E.K.K.A The Log
Royal Recruits Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A The Log
Bats Arrows Royal Recruits Mini P.E.K.K.A
Arrows Spear Goblins Bats Royal Recruits The Log
Arrows The Log Spear Goblins Bats Royal Recruits
Mini P.E.K.K.A Royal Recruits
Royal Recruits Spear Goblins Bats Arrows Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Spear Goblins
Arrows Mini P.E.K.K.A The Log Miner
Royal Recruits Spear Goblins Bats Mini P.E.K.K.A The Log
Royal Recruits Mini P.E.K.K.A Bats The Log
Royal Recruits Mini P.E.K.K.A
Arrows Bats
Royal Recruits Mini P.E.K.K.A Spear Goblins Bats
Mini P.E.K.K.A Royal Recruits
Royal Recruits Spear Goblins Bats Mini P.E.K.K.A The Log
Royal Recruits
Bats Royal Recruits Mini P.E.K.K.A
Royal Recruits Arrows The Log
Royal Recruits Mini P.E.K.K.A
Royal Recruits
Royal Recruits Spear Goblins Bats Mini P.E.K.K.A The Log
Bats Arrows Royal Recruits Mini P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits The Log
Arrows The Log Miner
Arrows The Log Miner
Arrows Royal Recruits The Log
Arrows The Log
Arrows Spear Goblins Bats
Arrows The Log
Arrows The Log
Arrows The Log Miner
Bats Mini P.E.K.K.A
Miner Arrows Royal Recruits The Log
Arrows
The Log Miner
Arrows
Arrows The Log
Spear Goblins Arrows The Log
Arrows Royal Recruits The Log
Arrows
Bats Mini P.E.K.K.A
Arrows Mini P.E.K.K.A The Log
Arrows The Log Miner
The Log
Arrows
The Log
Arrows Royal Recruits The Log
Arrows The Log
Arrows The Log Miner
Arrows The Log Miner
Miner Arrows The Log
Bats Arrows
Bats
Mini P.E.K.K.A
Arrows The Log Miner
Arrows
Arrows The Log
Spear Goblins Bats Royal Recruits
Arrows
Arrows The Log
Miner Mini P.E.K.K.A
Arrows The Log
Arrows
Royal Recruits
Bats Royal Recruits The Log
Bats
Royal Recruits The Log Miner

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