My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Goblin Cage Flying Machine Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Flying Machine Wall Breakers

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Wall Breakers Guards
Giant Snowball
Royal Recruits Flying Machine Wall Breakers Guards
Zap
Flying Machine Wall Breakers Guards
Barbarian Barrel
Royal Recruits Goblin Cage Wizard Wall Breakers Guards
The Log
Royal Recruits Goblin Cage Wall Breakers Guards
Earthquake
Goblin Cage Guards
Arrows
Royal Recruits Flying Machine Wall Breakers Guards
Royal Delivery
Royal Recruits Goblin Cage Flying Machine Wizard Wall Breakers Guards
Fireball
Goblin Cage Flying Machine Wizard Wall Breakers
Poison
Royal Recruits Goblin Cage Flying Machine Wizard Guards
Lightning
Goblin Cage Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Wall Breakers The Log Guards Goblin Cage Flying Machine Wizard Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Giant Snowball Wall Breakers The Log Guards

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Goblin Cage Flying Machine Wall Breakers The Log
Royal Recruits
Flying Machine Wall Breakers
Goblin Cage
Giant Snowball Flying Machine Wall Breakers The Log
Flying Machine
Giant Snowball Royal Recruits Goblin Cage
Wizard
Wall Breakers
Giant Snowball Royal Recruits Goblin Cage The Log
Guards
The Log
The Log
Giant Snowball Goblin Cage Wall Breakers Guards

Defense Synergies 0 16

Giant Snowball
Royal Recruits Goblin Cage Flying Machine Wizard Guards The Log
Royal Recruits
Giant Snowball The Log
Goblin Cage
Giant Snowball Flying Machine Wizard Guards The Log
Flying Machine
Giant Snowball Goblin Cage Guards The Log
Wizard
Giant Snowball Goblin Cage Guards The Log
Wall Breakers
Guards
Giant Snowball Goblin Cage Flying Machine Wizard The Log
The Log
Giant Snowball Royal Recruits Goblin Cage Flying Machine Wizard Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Goblin Cage Flying Machine Wizard The Log
Royal Recruits Goblin Cage Flying Machine The Log
Goblin Cage Giant Snowball Royal Recruits
Royal Recruits Goblin Cage Guards
Royal Recruits Goblin Cage The Log
The Log Giant Snowball Flying Machine Guards
Giant Snowball Goblin Cage Flying Machine Wizard
Royal Recruits Goblin Cage Flying Machine The Log
Royal Recruits Goblin Cage
Guards Giant Snowball Royal Recruits
Guards Giant Snowball Royal Recruits Flying Machine Wizard The Log
Giant Snowball Flying Machine Wizard
Royal Recruits Goblin Cage Giant Snowball Flying Machine Wizard Guards The Log
Wizard Giant Snowball Royal Recruits Goblin Cage Guards The Log
Royal Recruits Goblin Cage
Giant Snowball Royal Recruits Goblin Cage The Log
Wizard Royal Recruits Goblin Cage
Goblin Cage Giant Snowball Royal Recruits Flying Machine Wizard Guards The Log
Giant Snowball Goblin Cage Wizard The Log Royal Recruits Flying Machine Guards
Royal Recruits Goblin Cage
Royal Recruits Wizard Giant Snowball Flying Machine Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Guards Giant Snowball Goblin Cage
Giant Snowball Flying Machine Wizard The Log
Royal Recruits Guards Goblin Cage The Log
Royal Recruits Guards Goblin Cage The Log
Royal Recruits Goblin Cage Guards
Wizard Giant Snowball Flying Machine
Royal Recruits Guards Goblin Cage Flying Machine
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage Giant Snowball Flying Machine The Log
Royal Recruits Goblin Cage Guards
Royal Recruits Goblin Cage Flying Machine Guards
Royal Recruits Giant Snowball Goblin Cage Guards The Log
Royal Recruits Goblin Cage Wizard Guards
Royal Recruits Wizard Goblin Cage Flying Machine
Royal Recruits Guards Goblin Cage Flying Machine The Log
Giant Snowball Royal Recruits Goblin Cage Flying Machine Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Flying Machine Guards The Log
Giant Snowball Flying Machine The Log
Flying Machine The Log
Royal Recruits Flying Machine Guards The Log
Wizard Giant Snowball The Log
Wizard Giant Snowball Flying Machine
Flying Machine Wizard The Log
The Log Giant Snowball Flying Machine Wizard
The Log Giant Snowball Flying Machine Wizard
Giant Snowball Guards
Royal Recruits Flying Machine Wizard The Log
Giant Snowball Flying Machine Wizard
Flying Machine Giant Snowball The Log
Flying Machine
Giant Snowball Flying Machine The Log
Giant Snowball Flying Machine Wizard The Log
Royal Recruits Flying Machine Wizard The Log
Giant Snowball
Giant Snowball Flying Machine Wizard The Log
Giant Snowball Flying Machine Wizard The Log
The Log
Giant Snowball Wizard
The Log
Giant Snowball Royal Recruits Flying Machine The Log
Giant Snowball The Log Wizard
The Log Giant Snowball Flying Machine Wizard
Giant Snowball Flying Machine Wizard The Log
The Log
Giant Snowball Flying Machine Wizard
Giant Snowball Flying Machine Wizard Guards
Giant Snowball
Giant Snowball Wizard The Log
Giant Snowball
Giant Snowball Wizard The Log
Royal Recruits Flying Machine Guards
Giant Snowball Flying Machine Wizard
The Log
Flying Machine Wizard
The Log Giant Snowball Flying Machine Wizard
Giant Snowball
Royal Recruits Flying Machine
Giant Snowball Royal Recruits Flying Machine Guards The Log
Giant Snowball Flying Machine
Giant Snowball Royal Recruits Flying Machine The Log

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