My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Giant Electro Dragon Cannon Cart Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Cannon Cart Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Giant Cannon Cart Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Cannon Cart Graveyard Skeleton King
Giant Snowball
Electro Dragon Graveyard Skeleton King
Zap
Cannon Cart Graveyard Skeleton King
Barbarian Barrel
Rascals Cannon Cart Graveyard Skeleton King
The Log
Rascals Cannon Cart Graveyard Skeleton King
Earthquake
Graveyard Skeleton King
Arrows
Rascals Graveyard Skeleton King
Royal Delivery
Rascals Electro Dragon Cannon Cart Graveyard Skeleton King
Fireball
Rascals Electro Dragon Cannon Cart Skeleton King
Poison
Rascals Electro Dragon Graveyard Skeleton King
Lightning
Electro Dragon Cannon Cart Skeleton King
Rocket
Rascals Electro Dragon Cannon Cart Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Freeze Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Freeze Electro Dragon Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Freeze Skeleton King Rascals Giant Electro Dragon Cannon Cart Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Giant Snowball Freeze Skeleton King Rascals

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Graveyard Giant Electro Dragon Cannon Cart
Rascals
Electro Dragon Cannon Cart Graveyard
Giant
Electro Dragon Graveyard Giant Snowball Cannon Cart
Freeze
Graveyard
Electro Dragon
Giant Giant Snowball Rascals Cannon Cart Graveyard
Cannon Cart
Giant Snowball Rascals Giant Electro Dragon Graveyard
Graveyard
Giant Snowball Giant Freeze Skeleton King Rascals Electro Dragon Cannon Cart
Skeleton King
Graveyard

Defense Synergies 0 5

Giant Snowball
Rascals Electro Dragon Cannon Cart
Rascals
Giant Snowball Cannon Cart
Giant
Freeze
Electro Dragon
Giant Snowball Cannon Cart
Cannon Cart
Giant Snowball Rascals Electro Dragon
Graveyard
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Electro Dragon
Rascals Electro Dragon Cannon Cart
Giant Snowball Rascals Freeze Electro Dragon Cannon Cart
Rascals Electro Dragon Cannon Cart Skeleton King
Freeze Giant Snowball Rascals Electro Dragon Cannon Cart
Giant Snowball Rascals Freeze Electro Dragon
Rascals Electro Dragon Cannon Cart
Rascals Skeleton King
Giant Snowball Rascals Cannon Cart
Giant Snowball Rascals Freeze Electro Dragon Cannon Cart Skeleton King
Giant Snowball Rascals Electro Dragon
Giant Snowball Rascals Freeze Electro Dragon Cannon Cart
Giant Snowball Rascals Freeze Electro Dragon Cannon Cart Skeleton King
Rascals Cannon Cart Skeleton King
Giant Snowball Rascals Freeze
Rascals Electro Dragon Cannon Cart
Giant Snowball Rascals Electro Dragon Cannon Cart
Giant Snowball Freeze Rascals Electro Dragon Cannon Cart
Cannon Cart
Rascals Giant Snowball Electro Dragon Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Giant Snowball Cannon Cart
Giant Snowball Electro Dragon Cannon Cart
Rascals Electro Dragon Cannon Cart
Rascals Cannon Cart
Rascals Cannon Cart
Giant Snowball Rascals Freeze Electro Dragon
Rascals Cannon Cart
Rascals Cannon Cart
Freeze Electro Dragon Giant Snowball Cannon Cart
Rascals Electro Dragon Cannon Cart
Giant Snowball
Rascals Cannon Cart Skeleton King
Rascals Electro Dragon Cannon Cart
Rascals Electro Dragon Freeze Cannon Cart Skeleton King
Giant Snowball Rascals Freeze Electro Dragon Cannon Cart Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Freeze Electro Dragon
Giant Snowball Electro Dragon
Electro Dragon Cannon Cart
Cannon Cart Rascals Freeze
Giant Snowball
Giant Snowball Freeze Electro Dragon
Giant Snowball Freeze Electro Dragon
Giant Snowball Electro Dragon
Giant Snowball Electro Dragon
Electro Dragon Cannon Cart
Giant Snowball Electro Dragon
Giant Snowball Cannon Cart
Freeze Electro Dragon Cannon Cart
Giant Snowball Cannon Cart
Giant Snowball Electro Dragon Cannon Cart
Electro Dragon Cannon Cart
Giant Snowball Freeze
Giant Snowball Electro Dragon
Giant Snowball Electro Dragon
Giant Snowball
Giant Snowball Electro Dragon Cannon Cart
Giant Snowball Freeze Electro Dragon
Giant Snowball Electro Dragon
Giant Snowball Electro Dragon
Giant Snowball Electro Dragon
Electro Dragon Giant Snowball Freeze
Giant Snowball
Giant Snowball Electro Dragon
Giant Snowball Freeze Electro Dragon
Giant Snowball
Freeze Electro Dragon Cannon Cart
Giant Snowball Electro Dragon
Freeze
Rascals Electro Dragon Cannon Cart
Giant Snowball Electro Dragon Skeleton King
Giant Snowball
Electro Dragon Cannon Cart
Electro Dragon Giant Snowball Rascals Freeze Skeleton King
Giant Snowball Electro Dragon
Electro Dragon Giant Snowball Freeze Cannon Cart

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