My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Wall Breakers
Giant Snowball
Hog Rider Wall Breakers Witch
Zap
Firecracker Wall Breakers Witch
Barbarian Barrel
Knight Firecracker Tesla Wall Breakers Witch
The Log
Firecracker Hog Rider Wall Breakers Witch
Earthquake
Firecracker Tesla Hog Rider Witch
Arrows
Firecracker Wall Breakers Witch
Royal Delivery
Knight Firecracker Hog Rider Wall Breakers Witch
Fireball
Firecracker Tesla Hog Rider Wall Breakers Witch
Poison
Firecracker Witch
Lightning
Knight Tesla Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Wall Breakers Knight Firecracker Tesla Hog Rider Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Wall Breakers Knight Firecracker

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Hog Rider Knight Firecracker Wall Breakers Witch Mega Knight
Knight
Firecracker Hog Rider Wall Breakers Giant Snowball Witch
Firecracker
Knight Hog Rider Giant Snowball Wall Breakers Mega Knight
Tesla
Hog Rider
Giant Snowball Knight Firecracker Witch Mega Knight
Wall Breakers
Knight Giant Snowball Firecracker Mega Knight
Witch
Giant Snowball Knight Hog Rider Mega Knight
Mega Knight
Giant Snowball Firecracker Hog Rider Wall Breakers Witch

Defense Synergies 3 8

Giant Snowball
Mega Knight Knight Firecracker Tesla Witch
Knight
Firecracker Tesla Giant Snowball Witch
Firecracker
Knight Giant Snowball Tesla Mega Knight
Tesla
Knight Giant Snowball Firecracker
Hog Rider
Wall Breakers
Witch
Giant Snowball Knight Mega Knight
Mega Knight
Giant Snowball Firecracker Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla
Knight Firecracker Tesla Witch Mega Knight
Tesla Witch Mega Knight Giant Snowball Knight
Tesla Witch Knight Firecracker Mega Knight
Firecracker Mega Knight
Giant Snowball Firecracker Tesla Mega Knight
Giant Snowball Tesla Firecracker Witch
Tesla Mega Knight
Tesla Witch
Knight Giant Snowball Firecracker Tesla Mega Knight
Witch Giant Snowball Knight Firecracker Tesla Mega Knight
Tesla Giant Snowball Firecracker Witch
Tesla Mega Knight Giant Snowball Knight Witch
Mega Knight Giant Snowball Firecracker Tesla Witch
Knight Tesla Mega Knight
Giant Snowball Tesla Mega Knight
Tesla Mega Knight Knight Firecracker Witch
Tesla Mega Knight Giant Snowball Knight Firecracker Witch
Giant Snowball Witch Knight Firecracker Tesla Mega Knight
Tesla
Mega Knight Giant Snowball Knight Firecracker Tesla Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Giant Snowball Tesla Witch
Giant Snowball Knight Firecracker Tesla Mega Knight
Mega Knight Knight Witch
Mega Knight Knight Tesla
Knight Tesla Witch Mega Knight
Firecracker Giant Snowball Tesla Witch
Knight Tesla Witch
Mega Knight Knight Tesla
Mega Knight Giant Snowball Knight Firecracker Witch
Witch Tesla
Mega Knight Knight Tesla Witch
Mega Knight Giant Snowball
Mega Knight Knight Tesla Witch
Firecracker Tesla Witch Mega Knight
Tesla Witch Knight Firecracker
Mega Knight Giant Snowball Firecracker Tesla Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker
Firecracker Giant Snowball
Knight Firecracker
Giant Snowball Firecracker Mega Knight
Firecracker Giant Snowball Witch
Firecracker Witch
Giant Snowball Firecracker
Giant Snowball Firecracker
Giant Snowball
Firecracker Knight
Giant Snowball Firecracker
Giant Snowball Knight Firecracker
Firecracker
Giant Snowball Firecracker
Giant Snowball Firecracker Witch
Firecracker Mega Knight
Giant Snowball
Giant Snowball Firecracker Mega Knight
Giant Snowball Firecracker Witch Mega Knight
Mega Knight
Giant Snowball
Giant Snowball
Giant Snowball Firecracker Witch Mega Knight
Witch
Firecracker Giant Snowball Witch
Giant Snowball Witch Mega Knight
Firecracker
Giant Snowball Firecracker Witch
Giant Snowball Firecracker Witch
Giant Snowball
Giant Snowball Mega Knight
Giant Snowball Firecracker
Mega Knight
Giant Snowball Firecracker
Witch
Giant Snowball Firecracker Witch
Knight Firecracker Mega Knight
Giant Snowball Firecracker
Giant Snowball
Firecracker Mega Knight
Giant Snowball Firecracker Witch
Firecracker Giant Snowball Witch
Giant Snowball Firecracker Witch Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: