My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Hunter Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Prince
Giant Snowball
Hog Rider Skeleton Army Witch
Zap
Skeleton Army Witch Prince
Barbarian Barrel
Wizard Skeleton Army Hunter Witch
The Log
Hog Rider Skeleton Army Hunter Witch Prince
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Hog Rider Wizard Skeleton Army Hunter Witch Prince
Fireball
Hog Rider Wizard Skeleton Army Hunter Witch
Poison
Wizard Skeleton Army Hunter Witch
Lightning
Wizard Hunter Witch Prince
Rocket
Hog Rider Wizard Hunter Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Wizard Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Wizard Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Arrows Skeleton Army Hog Rider Hunter Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Arrows Skeleton Army Hog Rider

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Hog Rider Hunter Witch Prince
Arrows
Hog Rider Prince
Hog Rider
Giant Snowball Arrows Wizard Hunter Witch Prince
Wizard
Hog Rider Prince
Skeleton Army
Hunter
Giant Snowball Hog Rider Prince
Witch
Giant Snowball Hog Rider Prince
Prince
Giant Snowball Arrows Hog Rider Wizard Hunter Witch

Defense Synergies 0 10

Giant Snowball
Wizard Hunter Witch Prince
Arrows
Prince
Hog Rider
Wizard
Giant Snowball Skeleton Army Prince
Skeleton Army
Wizard Prince
Hunter
Giant Snowball Prince
Witch
Giant Snowball Prince
Prince
Giant Snowball Arrows Wizard Skeleton Army Hunter Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard
Skeleton Army Hunter Witch Prince
Skeleton Army Hunter Witch Prince Giant Snowball
Skeleton Army Hunter Witch Prince
Arrows Skeleton Army Prince
Arrows Skeleton Army Giant Snowball Hunter
Giant Snowball Hunter Arrows Wizard Witch
Arrows
Hunter Witch Skeleton Army Prince
Skeleton Army Giant Snowball Hunter Prince
Skeleton Army Witch Giant Snowball Arrows Wizard Hunter
Arrows Hunter Giant Snowball Wizard Witch
Skeleton Army Hunter Prince Giant Snowball Wizard Witch
Wizard Skeleton Army Giant Snowball Arrows Hunter Witch Prince
Skeleton Army Hunter Prince
Skeleton Army Giant Snowball Hunter Prince
Wizard Arrows Skeleton Army Hunter Witch Prince
Arrows Giant Snowball Wizard Skeleton Army Hunter Witch Prince
Giant Snowball Arrows Wizard Hunter Witch
Hunter Prince
Wizard Skeleton Army Giant Snowball Arrows Hunter Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Giant Snowball Witch Prince
Giant Snowball Arrows Wizard Hunter Prince
Skeleton Army Hunter Witch Prince
Skeleton Army Hunter Prince
Skeleton Army Hunter Witch Prince
Arrows Wizard Giant Snowball Hunter Witch
Skeleton Army Prince Hunter Witch
Skeleton Army Hunter Prince
Giant Snowball Skeleton Army Witch Prince
Witch Skeleton Army
Hunter Witch Prince
Skeleton Army Giant Snowball Arrows Prince
Skeleton Army Prince Wizard Hunter Witch
Wizard Skeleton Army Witch
Skeleton Army Witch Hunter Prince
Arrows Giant Snowball Wizard Hunter Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Giant Snowball
Arrows
Arrows Prince
Wizard Giant Snowball Arrows
Arrows Wizard Giant Snowball Hunter Witch
Arrows Wizard Witch
Arrows Giant Snowball Wizard Hunter
Arrows Giant Snowball Wizard
Giant Snowball Prince
Arrows Wizard Prince
Giant Snowball Arrows Wizard
Giant Snowball Hunter
Arrows
Giant Snowball Arrows Prince
Giant Snowball Arrows Wizard Hunter Witch
Arrows Wizard
Giant Snowball Arrows
Giant Snowball Arrows Wizard Hunter Prince
Giant Snowball Arrows Wizard Witch
Prince
Giant Snowball Arrows Wizard
Prince
Giant Snowball Arrows
Giant Snowball Arrows Wizard Hunter Witch
Witch
Arrows Giant Snowball Wizard Hunter Witch
Giant Snowball Arrows Wizard Witch Prince
Arrows
Giant Snowball Arrows Wizard Hunter Witch
Giant Snowball Wizard Witch
Giant Snowball
Giant Snowball Arrows Wizard Hunter
Giant Snowball Arrows
Prince
Giant Snowball Arrows Wizard
Skeleton Army Witch Prince
Giant Snowball Arrows Wizard Hunter Witch
Arrows
Wizard Hunter Prince
Arrows Giant Snowball Wizard
Giant Snowball Arrows
Prince
Giant Snowball Witch
Giant Snowball Witch
Giant Snowball Witch Prince

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