My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tombstone Electro Dragon Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Tombstone Hog Rider Electro Dragon
Zap
Skeletons Tombstone
Barbarian Barrel
Skeletons Tombstone Executioner
The Log
Skeletons Tombstone Hog Rider
Earthquake
Skeletons Tombstone Hog Rider
Arrows
Skeletons Tombstone
Royal Delivery
Skeletons Hog Rider Electro Dragon Executioner P.E.K.K.A
Fireball
Tombstone Hog Rider Electro Dragon Executioner
Poison
Tombstone Electro Dragon Executioner
Lightning
Tombstone Electro Dragon Executioner
Rocket
Hog Rider Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Electro Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Tornado Executioner P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Tombstone Tornado Hog Rider Electro Dragon Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Tombstone Tornado

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Hog Rider Tornado P.E.K.K.A Electro Dragon Executioner
Tombstone
Hog Rider
Zap Tornado Executioner
Tornado
Zap Executioner P.E.K.K.A Hog Rider Electro Dragon
Electro Dragon
Zap Tornado Executioner P.E.K.K.A
Executioner
Tornado Zap Hog Rider Electro Dragon P.E.K.K.A
P.E.K.K.A
Zap Tornado Electro Dragon Executioner

Defense Synergies 2 13

Skeletons
Zap Tombstone Tornado Electro Dragon Executioner P.E.K.K.A
Zap
Skeletons Tombstone Tornado Electro Dragon Executioner P.E.K.K.A
Tombstone
Skeletons Zap Electro Dragon
Hog Rider
Tornado
Executioner P.E.K.K.A Skeletons Zap Electro Dragon
Electro Dragon
Skeletons Zap Tombstone Tornado
Executioner
Tornado Skeletons Zap
P.E.K.K.A
Tornado Skeletons Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Electro Dragon Executioner
P.E.K.K.A Skeletons Zap Tombstone Electro Dragon Executioner
Tornado P.E.K.K.A Skeletons Tombstone Electro Dragon Executioner
P.E.K.K.A Skeletons Tombstone Electro Dragon
Tombstone Tornado P.E.K.K.A
Tornado Skeletons Zap Electro Dragon Executioner
Tornado Zap Tombstone Electro Dragon Executioner
Zap Electro Dragon P.E.K.K.A
P.E.K.K.A Skeletons Tombstone Tornado
Tornado Skeletons
Executioner Skeletons Zap Tombstone Tornado Electro Dragon
Executioner Zap Tornado Electro Dragon
Tombstone P.E.K.K.A Skeletons Zap Electro Dragon
Executioner Zap Tombstone Tornado Electro Dragon P.E.K.K.A
P.E.K.K.A Tombstone
Tornado Zap P.E.K.K.A
Skeletons Tombstone Tornado Electro Dragon Executioner P.E.K.K.A
Tombstone Zap Tornado Electro Dragon Executioner
Zap Tornado Executioner Tombstone Electro Dragon
P.E.K.K.A Tornado
Electro Dragon Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Tombstone P.E.K.K.A
Zap Electro Dragon Executioner
Tombstone P.E.K.K.A Skeletons Zap Electro Dragon
P.E.K.K.A Zap Tornado
P.E.K.K.A Skeletons Tombstone Executioner
Executioner Skeletons Zap Tornado Electro Dragon
P.E.K.K.A Skeletons Tombstone
P.E.K.K.A
Zap Electro Dragon P.E.K.K.A Skeletons Tombstone Tornado
P.E.K.K.A Skeletons Tombstone
P.E.K.K.A Tombstone Electro Dragon
P.E.K.K.A Zap Tornado
P.E.K.K.A Skeletons Tombstone Executioner
Electro Dragon Executioner
Tombstone Electro Dragon Skeletons Zap Tornado Executioner P.E.K.K.A
Executioner Zap Electro Dragon P.E.K.K.A
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon
Zap Tornado Electro Dragon Executioner
Electro Dragon
Executioner Zap
Executioner Zap Tornado Electro Dragon
Tornado Executioner
Zap Tornado Electro Dragon Executioner
Zap Tornado Electro Dragon
Tornado Electro Dragon
Zap Tornado Electro Dragon
Zap Tornado Electro Dragon Executioner
Executioner
Electro Dragon
Zap
Zap Electro Dragon Executioner
Electro Dragon Executioner
Tornado
Zap Electro Dragon Executioner
Zap Tornado Electro Dragon
Tornado
Tornado
Zap Electro Dragon
Zap Tornado Electro Dragon Executioner
Zap Tornado Electro Dragon Executioner
Zap Tornado Electro Dragon
Zap Tornado
Zap Tornado Electro Dragon Executioner
Zap Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
P.E.K.K.A
Zap Tombstone Electro Dragon
Zap Tornado Electro Dragon Executioner
Electro Dragon Executioner
Zap Electro Dragon Executioner
Zap Tornado
Electro Dragon Executioner P.E.K.K.A
Zap Electro Dragon Tornado
Zap Tornado Electro Dragon Executioner
Electro Dragon Zap Tornado Executioner

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