My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Hog Rider
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Firecracker Heal Spirit Electro Wizard
The Log
Skeletons Firecracker Heal Spirit Mini P.E.K.K.A Hog Rider
Earthquake
Skeletons Firecracker Hog Rider
Arrows
Skeletons Firecracker Heal Spirit
Royal Delivery
Skeletons Firecracker Heal Spirit Mini P.E.K.K.A Hog Rider Electro Wizard
Fireball
Firecracker Hog Rider Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Mini P.E.K.K.A Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Heal Spirit Zap Firecracker Mini P.E.K.K.A Hog Rider Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Heal Spirit Zap Firecracker

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Firecracker Hog Rider Electro Wizard Heal Spirit Mini P.E.K.K.A Mega Knight
Firecracker
Zap Hog Rider Mini P.E.K.K.A Mega Knight
Heal Spirit
Zap Mini P.E.K.K.A Hog Rider Mega Knight
Mini P.E.K.K.A
Zap Firecracker Heal Spirit Hog Rider Electro Wizard Mega Knight
Hog Rider
Zap Firecracker Heal Spirit Mini P.E.K.K.A Electro Wizard Mega Knight
Electro Wizard
Zap Mini P.E.K.K.A Hog Rider Mega Knight
Mega Knight
Zap Firecracker Heal Spirit Mini P.E.K.K.A Hog Rider Electro Wizard

Defense Synergies 4 9

Skeletons
Zap Firecracker Mini P.E.K.K.A Electro Wizard
Zap
Mini P.E.K.K.A Electro Wizard Mega Knight Skeletons Firecracker
Firecracker
Skeletons Zap Mini P.E.K.K.A Electro Wizard Mega Knight
Heal Spirit
Mini P.E.K.K.A
Zap Electro Wizard Skeletons Firecracker
Hog Rider
Electro Wizard
Zap Mini P.E.K.K.A Skeletons Firecracker Mega Knight
Mega Knight
Zap Firecracker Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Electro Wizard
Mini P.E.K.K.A Skeletons Zap Firecracker Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight Skeletons Electro Wizard
Mini P.E.K.K.A Skeletons Firecracker Electro Wizard Mega Knight
Firecracker Mini P.E.K.K.A Mega Knight
Skeletons Zap Firecracker Electro Wizard Mega Knight
Electro Wizard Zap Firecracker
Zap Electro Wizard Mega Knight
Mini P.E.K.K.A Skeletons
Skeletons Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Electro Wizard Skeletons Zap Firecracker Mega Knight
Zap Firecracker Electro Wizard
Mini P.E.K.K.A Mega Knight Skeletons Zap Electro Wizard
Mega Knight Zap Firecracker Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Electro Wizard Mega Knight
Zap Mini P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Skeletons Firecracker Mini P.E.K.K.A Electro Wizard
Mega Knight Zap Firecracker Electro Wizard
Zap Firecracker Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Mega Knight Firecracker Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Skeletons Zap Electro Wizard
Electro Wizard Zap Firecracker Mini P.E.K.K.A Mega Knight
Mega Knight Skeletons Zap Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Mega Knight Zap Electro Wizard
Skeletons Mini P.E.K.K.A Mega Knight
Firecracker Skeletons Zap Electro Wizard
Mini P.E.K.K.A Skeletons Electro Wizard
Mini P.E.K.K.A Mega Knight
Zap Electro Wizard Mega Knight Skeletons Firecracker Mini P.E.K.K.A
Skeletons
Mega Knight Mini P.E.K.K.A
Mega Knight Zap Electro Wizard
Mini P.E.K.K.A Mega Knight Skeletons
Firecracker Mega Knight
Electro Wizard Skeletons Zap Firecracker Mini P.E.K.K.A
Mega Knight Zap Firecracker Mini P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap Electro Wizard
Firecracker
Zap Firecracker Mega Knight
Firecracker Zap
Firecracker
Zap Firecracker
Zap Firecracker
Mini P.E.K.K.A Electro Wizard
Firecracker Zap Electro Wizard
Zap Firecracker
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker Mega Knight
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Zap Firecracker Mega Knight
Mega Knight
Zap
Zap Firecracker Mega Knight
Firecracker Zap Electro Wizard
Zap Mega Knight
Zap Firecracker
Zap Firecracker Electro Wizard
Zap Electro Wizard Firecracker
Mini P.E.K.K.A
Zap Mega Knight
Zap Firecracker Electro Wizard
Mega Knight
Firecracker
Zap Electro Wizard
Zap Firecracker Electro Wizard
Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Zap Firecracker
Zap
Firecracker Mega Knight
Zap Firecracker Electro Wizard
Firecracker Zap Electro Wizard
Zap Firecracker Electro Wizard Mega Knight

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