My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie P.E.K.K.A Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons
Zap
Skeletons
Barbarian Barrel
Skeletons Valkyrie Electro Wizard Magic Archer
The Log
Skeletons
Earthquake
Skeletons
Arrows
Skeletons
Royal Delivery
Skeletons Valkyrie P.E.K.K.A Electro Wizard Magic Archer
Fireball
Electro Wizard Magic Archer
Poison
Electro Wizard Magic Archer
Lightning
Valkyrie Electro Wizard Magic Archer
Rocket
Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Earthquake Valkyrie Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Earthquake Valkyrie Poison Electro Wizard Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Zap Earthquake Valkyrie

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Earthquake P.E.K.K.A Electro Wizard Valkyrie Poison Magic Archer
Earthquake
Zap P.E.K.K.A
Valkyrie
Zap P.E.K.K.A Electro Wizard Magic Archer
Poison
P.E.K.K.A Zap
P.E.K.K.A
Zap Poison Electro Wizard Magic Archer Earthquake Valkyrie
Electro Wizard
Zap P.E.K.K.A Valkyrie Magic Archer
Magic Archer
P.E.K.K.A Zap Valkyrie Electro Wizard

Defense Synergies 1 17

Skeletons
Zap Earthquake Poison P.E.K.K.A Electro Wizard Magic Archer
Zap
Electro Wizard Skeletons Earthquake Valkyrie Poison P.E.K.K.A Magic Archer
Earthquake
Skeletons Zap
Valkyrie
Zap P.E.K.K.A Electro Wizard Magic Archer
Poison
Skeletons Zap Electro Wizard
P.E.K.K.A
Skeletons Zap Valkyrie Electro Wizard
Electro Wizard
Zap Skeletons Valkyrie Poison P.E.K.K.A Magic Archer
Magic Archer
Skeletons Zap Valkyrie Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Valkyrie Electro Wizard Magic Archer
P.E.K.K.A Skeletons Zap Valkyrie Electro Wizard
P.E.K.K.A Skeletons Valkyrie Electro Wizard
P.E.K.K.A Skeletons Valkyrie Electro Wizard
Earthquake Valkyrie Poison P.E.K.K.A
Skeletons Zap Earthquake Valkyrie Electro Wizard Magic Archer
Electro Wizard Zap Poison Magic Archer
Earthquake Zap Valkyrie Poison P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A Skeletons
Skeletons Valkyrie Electro Wizard
Valkyrie Poison Electro Wizard Skeletons Zap Earthquake Magic Archer
Zap Poison Electro Wizard Magic Archer
P.E.K.K.A Skeletons Zap Earthquake Valkyrie Electro Wizard
Valkyrie Zap Earthquake Poison P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A Electro Wizard
Zap P.E.K.K.A Electro Wizard
Skeletons Valkyrie Poison P.E.K.K.A Electro Wizard
Zap Valkyrie Electro Wizard Magic Archer
Zap Earthquake Valkyrie Poison Electro Wizard Magic Archer
P.E.K.K.A Electro Wizard
Valkyrie Earthquake Poison P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Zap P.E.K.K.A Electro Wizard
Poison Electro Wizard Zap Valkyrie Magic Archer
P.E.K.K.A Skeletons Zap Valkyrie Electro Wizard
Valkyrie P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Skeletons Valkyrie
Poison Skeletons Zap Electro Wizard Magic Archer
P.E.K.K.A Skeletons Valkyrie Electro Wizard
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Electro Wizard Skeletons Valkyrie Poison Magic Archer
P.E.K.K.A Skeletons
P.E.K.K.A Valkyrie
P.E.K.K.A Zap Valkyrie Poison Electro Wizard
P.E.K.K.A Skeletons Valkyrie
Valkyrie Magic Archer
Electro Wizard Skeletons Zap Valkyrie Poison P.E.K.K.A Magic Archer
Valkyrie Poison Zap Earthquake P.E.K.K.A Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Poison Magic Archer Valkyrie
Poison Zap Electro Wizard Magic Archer
Earthquake Poison Magic Archer
Earthquake Valkyrie Poison
Poison Zap Earthquake Valkyrie Magic Archer
Poison Zap Magic Archer
Earthquake Poison Magic Archer
Earthquake Poison Zap Magic Archer
Poison Zap
Poison Electro Wizard
Poison Zap Earthquake Valkyrie Electro Wizard Magic Archer
Poison Zap Magic Archer
Earthquake Poison Magic Archer
Earthquake Poison Magic Archer
Earthquake Zap Poison Magic Archer
Earthquake Zap Poison Magic Archer
Earthquake Magic Archer Poison
Earthquake Poison
Zap Earthquake Poison Electro Wizard Magic Archer
Zap Earthquake Valkyrie Poison Magic Archer
Earthquake Poison Magic Archer
Poison
Earthquake Zap Poison
Zap Earthquake Poison Valkyrie Magic Archer
Poison Zap Earthquake Electro Wizard Magic Archer
Zap Poison Magic Archer
Poison Zap Magic Archer
Poison Zap Electro Wizard Magic Archer
Zap Electro Wizard Poison
Poison Zap Earthquake Magic Archer
Zap Poison Electro Wizard Magic Archer
P.E.K.K.A
Earthquake Poison Magic Archer
Zap Earthquake Electro Wizard Magic Archer
Poison Zap Electro Wizard Magic Archer
Poison Valkyrie Electro Wizard Magic Archer
Zap Earthquake Poison Magic Archer
Zap Poison
P.E.K.K.A
Zap Poison Electro Wizard Magic Archer
Zap Poison Electro Wizard Magic Archer
Poison Zap Electro Wizard Magic Archer

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