My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Baby Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Musketeer Baby Dragon Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elite Barbarians
Giant Snowball
Skeletons Musketeer Baby Dragon
Zap
Skeletons
Barbarian Barrel
Skeletons Tesla Elite Barbarians Musketeer
The Log
Skeletons Elite Barbarians Musketeer
Earthquake
Skeletons Tesla
Arrows
Skeletons
Royal Delivery
Skeletons Elite Barbarians Musketeer Baby Dragon Mother Witch
Fireball
Tesla Elite Barbarians Musketeer Baby Dragon Mother Witch
Poison
Musketeer Mother Witch
Lightning
Tesla Elite Barbarians Musketeer Baby Dragon Mother Witch
Rocket
Elite Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Baby Dragon Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage The Log Tesla Musketeer Baby Dragon Mother Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Rage The Log Tesla

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Tesla
Elite Barbarians
Rage The Log
Musketeer
Baby Dragon The Log
Rage
Elite Barbarians Mother Witch
Baby Dragon
Musketeer
The Log
Elite Barbarians Musketeer
Mother Witch
Rage

Defense Synergies 6 10

Skeletons
Tesla Musketeer Elite Barbarians Baby Dragon The Log
Tesla
Skeletons Musketeer The Log Baby Dragon Mother Witch
Elite Barbarians
Mother Witch Skeletons The Log
Musketeer
Skeletons Tesla The Log Baby Dragon
Rage
Baby Dragon
Skeletons Tesla Musketeer The Log Mother Witch
The Log
Tesla Musketeer Skeletons Elite Barbarians Baby Dragon Mother Witch
Mother Witch
Elite Barbarians Tesla Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Musketeer Baby Dragon The Log
Elite Barbarians Skeletons Tesla Musketeer The Log
Tesla Skeletons Elite Barbarians Musketeer
Tesla Elite Barbarians Skeletons Musketeer
Elite Barbarians The Log
The Log Skeletons Tesla Musketeer Baby Dragon Mother Witch
Tesla Musketeer Baby Dragon
Tesla Musketeer Baby Dragon The Log
Tesla Skeletons Elite Barbarians Musketeer
Elite Barbarians Skeletons Tesla Musketeer
Mother Witch Skeletons Tesla Musketeer Baby Dragon The Log
Tesla Musketeer Baby Dragon
Tesla Skeletons Elite Barbarians Musketeer The Log
Tesla Baby Dragon The Log
Elite Barbarians Tesla
Tesla Elite Barbarians The Log
Tesla Skeletons Elite Barbarians Musketeer
Tesla Elite Barbarians Musketeer Baby Dragon The Log
Baby Dragon The Log Tesla Musketeer Mother Witch
Tesla Elite Barbarians Musketeer
Tesla Elite Barbarians Musketeer Baby Dragon The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla Elite Barbarians
Tesla Elite Barbarians Musketeer Baby Dragon The Log
Skeletons Elite Barbarians Musketeer The Log
Tesla Elite Barbarians Musketeer The Log
Skeletons Tesla Elite Barbarians Musketeer
Mother Witch Skeletons Tesla Musketeer Baby Dragon
Skeletons Tesla Elite Barbarians Musketeer
Tesla Elite Barbarians
Skeletons Elite Barbarians Baby Dragon The Log
Skeletons Tesla Musketeer
Tesla Elite Barbarians Musketeer
Elite Barbarians The Log
Elite Barbarians Skeletons Tesla
Tesla Musketeer Baby Dragon
Tesla Elite Barbarians Skeletons Musketeer Baby Dragon The Log
Tesla Elite Barbarians Musketeer Baby Dragon The Log Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Baby Dragon The Log
Musketeer Baby Dragon The Log
Baby Dragon The Log
Musketeer The Log
Baby Dragon The Log
Mother Witch Musketeer Baby Dragon
Musketeer Baby Dragon The Log
The Log Baby Dragon
The Log
Elite Barbarians Musketeer
Musketeer The Log
Musketeer Baby Dragon
Elite Barbarians Musketeer Baby Dragon The Log
Musketeer Baby Dragon
Elite Barbarians Musketeer Baby Dragon The Log
Musketeer Baby Dragon The Log
Musketeer Baby Dragon The Log
Musketeer Baby Dragon The Log
Baby Dragon The Log Mother Witch
Musketeer Baby Dragon The Log
Musketeer The Log
Musketeer Baby Dragon The Log
The Log Mother Witch Baby Dragon
The Log Musketeer Baby Dragon
Musketeer Baby Dragon The Log
Musketeer Baby Dragon The Log
Elite Barbarians Musketeer Baby Dragon Mother Witch
Musketeer
Elite Barbarians
Musketeer The Log
The Log
Musketeer
Musketeer Baby Dragon
The Log
Musketeer Baby Dragon
The Log Musketeer Baby Dragon
Elite Barbarians Musketeer
Elite Barbarians Musketeer Baby Dragon The Log
Musketeer
Musketeer Baby Dragon The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: