My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Valkyrie Fisherman Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Fisherman
Giant Snowball
Skeletons Hog Rider Fisherman
Zap
Skeletons Fisherman
Barbarian Barrel
Skeletons Tesla Valkyrie Magic Archer
The Log
Skeletons Hog Rider Fisherman
Earthquake
Skeletons Tesla Hog Rider
Arrows
Skeletons
Royal Delivery
Skeletons Valkyrie Hog Rider Fisherman Magic Archer
Fireball
Tesla Hog Rider Fisherman Magic Archer
Poison
Fisherman Magic Archer
Lightning
Tesla Valkyrie Fisherman Magic Archer
Rocket
Valkyrie Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Tornado Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Tornado Fisherman Tesla Valkyrie Hog Rider Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Tornado Fisherman Tesla

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Tesla
Valkyrie
Hog Rider Tornado Fisherman Magic Archer
Hog Rider
Valkyrie Tornado Magic Archer Mega Knight
Tornado
Magic Archer Valkyrie Hog Rider Mega Knight
Fisherman
Valkyrie Mega Knight
Magic Archer
Tornado Valkyrie Hog Rider Mega Knight
Mega Knight
Hog Rider Tornado Fisherman Magic Archer

Defense Synergies 3 12

Skeletons
Tesla Fisherman Tornado Magic Archer
Tesla
Skeletons Valkyrie Tornado Magic Archer
Valkyrie
Tesla Tornado Fisherman Magic Archer
Hog Rider
Tornado
Magic Archer Skeletons Tesla Valkyrie Mega Knight
Fisherman
Skeletons Valkyrie Magic Archer Mega Knight
Magic Archer
Tornado Skeletons Tesla Valkyrie Fisherman Mega Knight
Mega Knight
Tornado Fisherman Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Magic Archer
Skeletons Tesla Valkyrie Fisherman Mega Knight
Tesla Tornado Fisherman Mega Knight Skeletons Valkyrie
Tesla Skeletons Valkyrie Fisherman Mega Knight
Valkyrie Tornado Mega Knight
Tornado Skeletons Tesla Valkyrie Magic Archer Mega Knight
Tesla Tornado Magic Archer
Tesla Valkyrie Magic Archer Mega Knight
Tesla Skeletons Tornado Fisherman
Tornado Skeletons Tesla Valkyrie Fisherman Mega Knight
Valkyrie Skeletons Tesla Tornado Fisherman Magic Archer Mega Knight
Tesla Tornado Magic Archer
Tesla Mega Knight Skeletons Valkyrie
Valkyrie Mega Knight Tesla Tornado Magic Archer
Tesla Mega Knight
Tornado Tesla Fisherman Mega Knight
Tesla Mega Knight Skeletons Valkyrie Tornado Fisherman
Tesla Mega Knight Valkyrie Tornado Fisherman Magic Archer
Valkyrie Tornado Tesla Fisherman Magic Archer Mega Knight
Tesla Tornado Fisherman
Valkyrie Mega Knight Tesla Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Skeletons Tesla Fisherman
Tesla Valkyrie Fisherman Magic Archer Mega Knight
Mega Knight Skeletons Valkyrie Fisherman
Valkyrie Mega Knight Tesla Tornado Fisherman
Skeletons Tesla Valkyrie Fisherman Mega Knight
Skeletons Tesla Tornado Magic Archer
Skeletons Tesla Valkyrie
Mega Knight Tesla Valkyrie Fisherman
Mega Knight Skeletons Valkyrie Tornado Magic Archer
Skeletons Tesla
Mega Knight Tesla Valkyrie
Mega Knight Valkyrie Tornado
Mega Knight Skeletons Tesla Valkyrie
Tesla Valkyrie Magic Archer Mega Knight
Tesla Skeletons Valkyrie Tornado Fisherman Magic Archer
Valkyrie Mega Knight Tesla Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie
Tornado Fisherman Magic Archer
Magic Archer
Valkyrie
Valkyrie Magic Archer Mega Knight
Tornado Magic Archer
Tornado Magic Archer
Tornado Magic Archer
Tornado Fisherman
Tornado Fisherman
Valkyrie Tornado Fisherman Magic Archer
Tornado Magic Archer
Fisherman Magic Archer
Fisherman Magic Archer
Fisherman Magic Archer
Magic Archer
Magic Archer Mega Knight
Tornado
Fisherman
Fisherman Magic Archer Mega Knight
Valkyrie Tornado Magic Archer Mega Knight
Magic Archer Mega Knight
Tornado
Tornado Fisherman
Tornado Valkyrie Magic Archer Mega Knight
Fisherman
Tornado Fisherman Magic Archer
Tornado Fisherman Magic Archer Mega Knight
Tornado Fisherman Magic Archer
Tornado Magic Archer
Magic Archer Mega Knight
Magic Archer
Mega Knight
Magic Archer
Magic Archer
Tornado Magic Archer
Valkyrie Magic Archer Mega Knight
Magic Archer
Tornado
Mega Knight
Tornado Magic Archer
Tornado Magic Archer
Tornado Magic Archer Mega Knight

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