My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Godly!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Flying Machine Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Tombstone Flying Machine Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Flying Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Minions Guards
Giant Snowball
Skeletons Spear Goblins Minions Tombstone Flying Machine Goblin Hut Guards
Zap
Skeletons Spear Goblins Minions Tombstone Flying Machine Goblin Hut Guards
Barbarian Barrel
Skeletons Spear Goblins Tombstone Goblin Hut Guards
The Log
Skeletons Spear Goblins Tombstone Goblin Hut Guards
Earthquake
Skeletons Spear Goblins Tombstone Goblin Hut Guards
Arrows
Skeletons Spear Goblins Minions Tombstone Flying Machine Goblin Hut Guards
Royal Delivery
Skeletons Spear Goblins Minions Flying Machine Goblin Hut Guards
Fireball
Minions Tombstone Flying Machine Goblin Hut
Poison
Spear Goblins Minions Tombstone Flying Machine Goblin Hut Guards
Lightning
Tombstone Goblin Hut
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Tombstone Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Zap Minions Tombstone Guards Flying Machine Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Spear Goblins Zap Minions

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Zap Flying Machine Goblin Hut
Zap
Spear Goblins Minions Flying Machine Goblin Hut Guards
Minions
Zap
Tombstone
Flying Machine
Spear Goblins Zap Goblin Hut
Goblin Hut
Spear Goblins Zap Flying Machine
Guards
Zap

Defense Synergies 0 23

Skeletons
Spear Goblins Zap Minions Tombstone Flying Machine Goblin Hut
Spear Goblins
Skeletons Zap Minions Tombstone Flying Machine Goblin Hut Guards
Zap
Skeletons Spear Goblins Minions Tombstone Flying Machine Goblin Hut Guards
Minions
Skeletons Spear Goblins Zap Tombstone Flying Machine
Tombstone
Skeletons Spear Goblins Zap Minions Flying Machine Guards
Flying Machine
Skeletons Spear Goblins Zap Minions Tombstone Goblin Hut Guards
Goblin Hut
Skeletons Spear Goblins Zap Flying Machine
Guards
Spear Goblins Zap Tombstone Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions Tombstone Flying Machine Goblin Hut
Skeletons Zap Minions Tombstone Flying Machine Goblin Hut
Goblin Hut Skeletons Minions Tombstone
Goblin Hut Skeletons Minions Tombstone Guards
Tombstone
Skeletons Spear Goblins Zap Minions Flying Machine Guards
Minions Spear Goblins Zap Tombstone Flying Machine Goblin Hut
Zap Flying Machine
Skeletons Minions Tombstone Goblin Hut
Guards Skeletons Spear Goblins
Minions Guards Skeletons Spear Goblins Zap Tombstone Flying Machine Goblin Hut
Minions Spear Goblins Zap Flying Machine Goblin Hut
Tombstone Goblin Hut Skeletons Zap Minions Flying Machine Guards
Zap Minions Tombstone Goblin Hut Guards
Tombstone Goblin Hut
Zap Goblin Hut
Skeletons Minions Tombstone Goblin Hut
Tombstone Spear Goblins Zap Minions Flying Machine Goblin Hut Guards
Zap Spear Goblins Minions Tombstone Flying Machine Goblin Hut Guards
Goblin Hut
Spear Goblins Minions Flying Machine Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeletons Spear Goblins Zap Tombstone Goblin Hut
Zap Flying Machine
Tombstone Guards Skeletons Spear Goblins Zap Minions Goblin Hut
Guards Zap
Skeletons Tombstone Goblin Hut Guards
Skeletons Zap Minions Flying Machine Goblin Hut
Guards Skeletons Spear Goblins Minions Tombstone Flying Machine Goblin Hut
Zap Skeletons Spear Goblins Minions Tombstone Flying Machine Goblin Hut
Skeletons Tombstone Goblin Hut Guards
Minions Tombstone Flying Machine Goblin Hut Guards
Zap Guards
Skeletons Tombstone Guards
Flying Machine
Tombstone Goblin Hut Guards Skeletons Spear Goblins Zap Minions Flying Machine
Minions Zap Flying Machine Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Guards
Zap Flying Machine
Flying Machine Goblin Hut
Flying Machine Guards
Zap
Spear Goblins Zap Minions Flying Machine
Flying Machine
Zap Flying Machine
Zap Flying Machine
Minions Guards
Zap Flying Machine
Zap Flying Machine
Flying Machine Goblin Hut
Minions Flying Machine
Zap Flying Machine Goblin Hut
Spear Goblins Zap Flying Machine Goblin Hut
Flying Machine Goblin Hut
Minions
Zap Flying Machine
Zap Flying Machine
Minions
Zap Flying Machine
Zap
Zap Flying Machine
Zap Flying Machine
Zap
Zap Flying Machine
Zap Minions Flying Machine Goblin Hut Guards
Zap
Zap
Zap Spear Goblins Minions Tombstone Flying Machine Goblin Hut Guards
Zap Flying Machine
Flying Machine
Zap Flying Machine
Zap
Flying Machine
Zap Minions Flying Machine Guards
Zap Flying Machine
Zap Flying Machine

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