My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Giant Giant Witch Fisherman Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Giant Fisherman Inferno Dragon
Giant Snowball
Skeletons Witch Fisherman Inferno Dragon
Zap
Skeletons Royal Giant Witch Fisherman Inferno Dragon
Barbarian Barrel
Skeletons Witch
The Log
Skeletons Royal Giant Witch Fisherman
Earthquake
Skeletons Witch
Arrows
Skeletons Witch
Royal Delivery
Skeletons Witch Fisherman Inferno Dragon
Fireball
Witch Fisherman Inferno Dragon
Poison
Witch Fisherman
Lightning
Witch Fisherman Inferno Dragon
Rocket
Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Earthquake Tornado Fisherman Inferno Dragon Giant Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Earthquake Tornado Fisherman

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Royal Giant
Earthquake Fisherman Tornado Witch
Earthquake
Royal Giant Giant Tornado
Giant
Earthquake Tornado Witch Fisherman
Tornado
Royal Giant Earthquake Giant Witch
Witch
Royal Giant Giant Tornado
Fisherman
Royal Giant Giant
Inferno Dragon

Defense Synergies 1 8

Skeletons
Fisherman Earthquake Tornado Witch Inferno Dragon
Royal Giant
Earthquake
Skeletons Tornado
Giant
Tornado
Skeletons Earthquake Witch Inferno Dragon
Witch
Skeletons Tornado Fisherman
Fisherman
Skeletons Witch
Inferno Dragon
Skeletons Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake
Inferno Dragon Skeletons Witch Fisherman
Tornado Witch Fisherman Skeletons Inferno Dragon
Witch Inferno Dragon Skeletons Fisherman
Earthquake Tornado
Tornado Skeletons Earthquake
Tornado Inferno Dragon Witch
Earthquake
Witch Inferno Dragon Skeletons Tornado Fisherman
Tornado Skeletons Fisherman
Witch Skeletons Earthquake Tornado Fisherman
Inferno Dragon Tornado Witch
Skeletons Earthquake Witch
Earthquake Tornado Witch
Inferno Dragon
Tornado Fisherman Inferno Dragon
Skeletons Tornado Witch Fisherman
Tornado Witch Fisherman
Earthquake Tornado Witch Fisherman Inferno Dragon
Tornado Fisherman Inferno Dragon
Earthquake Witch Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Witch Fisherman
Fisherman Inferno Dragon
Skeletons Witch Fisherman
Tornado Fisherman
Skeletons Witch Fisherman Inferno Dragon
Skeletons Tornado Witch
Skeletons Witch
Fisherman Inferno Dragon
Skeletons Tornado Witch Inferno Dragon
Witch Skeletons Inferno Dragon
Inferno Dragon Witch
Tornado
Skeletons Witch
Witch
Witch Skeletons Tornado Fisherman Inferno Dragon
Earthquake Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake
Tornado Fisherman
Earthquake
Earthquake
Earthquake
Tornado Witch
Earthquake Tornado Witch
Earthquake Tornado
Tornado Fisherman
Tornado Fisherman
Earthquake Tornado Fisherman
Tornado
Earthquake Fisherman
Earthquake Fisherman
Earthquake Fisherman
Earthquake Witch
Earthquake
Earthquake Tornado
Fisherman
Earthquake Fisherman
Earthquake Tornado Witch
Earthquake
Tornado
Tornado Fisherman
Earthquake
Earthquake Tornado Witch
Witch Fisherman Inferno Dragon
Earthquake Tornado Witch Fisherman
Tornado Witch Fisherman
Tornado Fisherman
Tornado Witch
Witch
Earthquake
Earthquake
Earthquake Witch
Tornado Witch
Earthquake
Tornado
Tornado Witch
Tornado Witch
Tornado Witch

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