My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Electro Giant Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Firecracker Ice Wizard
The Log
Skeletons Firecracker Mini P.E.K.K.A
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Mini P.E.K.K.A Ice Wizard
Fireball
Firecracker Ice Wizard
Poison
Firecracker Ice Wizard
Lightning
Mini P.E.K.K.A Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket Tornado Poison Electro Giant Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Rocket Tornado Poison Electro Giant Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Tornado Poison Electro Giant Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Firecracker Tornado Ice Wizard Mini P.E.K.K.A Poison Rocket Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Firecracker Tornado Ice Wizard

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Mini P.E.K.K.A Tornado
Mini P.E.K.K.A
Firecracker Tornado Electro Giant Ice Wizard
Rocket
Tornado Electro Giant
Tornado
Rocket Electro Giant Firecracker Mini P.E.K.K.A Poison Ice Wizard
Poison
Tornado
Electro Giant
Tornado Mini P.E.K.K.A Rocket
Ice Wizard
Mini P.E.K.K.A Tornado

Defense Synergies 2 15

Skeletons
Firecracker Mini P.E.K.K.A Tornado Poison Ice Wizard
Firecracker
Skeletons Mini P.E.K.K.A Tornado Ice Wizard
Mini P.E.K.K.A
Skeletons Firecracker Tornado Electro Giant Ice Wizard
Rocket
Tornado
Tornado
Rocket Ice Wizard Skeletons Firecracker Mini P.E.K.K.A Poison Electro Giant
Poison
Skeletons Tornado Ice Wizard
Electro Giant
Mini P.E.K.K.A Tornado Ice Wizard
Ice Wizard
Tornado Skeletons Firecracker Mini P.E.K.K.A Poison Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker
Mini P.E.K.K.A Skeletons Firecracker Ice Wizard
Mini P.E.K.K.A Rocket Tornado Skeletons Ice Wizard
Mini P.E.K.K.A Skeletons Firecracker Ice Wizard
Firecracker Mini P.E.K.K.A Rocket Tornado Poison
Tornado Skeletons Firecracker Ice Wizard
Rocket Tornado Firecracker Poison Ice Wizard
Rocket Poison Electro Giant
Mini P.E.K.K.A Skeletons Tornado Ice Wizard
Tornado Skeletons Firecracker Mini P.E.K.K.A Ice Wizard
Poison Ice Wizard Skeletons Firecracker Tornado Electro Giant
Firecracker Tornado Poison Ice Wizard
Mini P.E.K.K.A Skeletons Rocket Ice Wizard
Rocket Firecracker Mini P.E.K.K.A Tornado Poison
Mini P.E.K.K.A
Rocket Tornado Mini P.E.K.K.A Electro Giant
Skeletons Firecracker Mini P.E.K.K.A Tornado Poison
Firecracker Tornado Ice Wizard
Tornado Poison Firecracker Ice Wizard
Mini P.E.K.K.A Tornado
Firecracker Mini P.E.K.K.A Poison Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Electro Giant
Poison Firecracker Mini P.E.K.K.A Rocket
Skeletons Mini P.E.K.K.A Rocket
Mini P.E.K.K.A Rocket Tornado
Skeletons Mini P.E.K.K.A
Firecracker Rocket Poison Electro Giant Skeletons Tornado Ice Wizard
Mini P.E.K.K.A Rocket Skeletons Ice Wizard
Mini P.E.K.K.A
Rocket Skeletons Firecracker Mini P.E.K.K.A Tornado Poison
Skeletons
Mini P.E.K.K.A
Rocket Tornado Poison Electro Giant
Mini P.E.K.K.A Rocket Skeletons
Firecracker Electro Giant
Electro Giant Skeletons Firecracker Mini P.E.K.K.A Rocket Tornado Poison
Poison Firecracker Mini P.E.K.K.A Electro Giant Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Rocket
Firecracker Poison Tornado Ice Wizard
Rocket Poison
Firecracker Rocket Poison
Rocket Poison Firecracker
Firecracker Poison Electro Giant Rocket Tornado Ice Wizard
Firecracker Tornado Poison
Poison Firecracker Tornado Ice Wizard
Poison Firecracker Tornado
Rocket Mini P.E.K.K.A Tornado Poison
Firecracker Rocket Poison Tornado
Poison Firecracker Rocket Tornado
Rocket Poison Firecracker
Firecracker Rocket Poison
Firecracker Poison
Rocket Firecracker Poison
Firecracker Rocket Poison
Rocket Tornado Poison
Mini P.E.K.K.A Rocket
Rocket Firecracker Mini P.E.K.K.A Poison
Rocket Firecracker Tornado Poison Electro Giant
Rocket Poison
Rocket Tornado Poison
Rocket Tornado
Rocket Poison
Firecracker Tornado Poison Electro Giant Ice Wizard
Firecracker Poison Tornado Ice Wizard
Tornado Poison
Rocket Poison Firecracker Tornado
Poison Firecracker Tornado Electro Giant Ice Wizard
Rocket Firecracker Poison Electro Giant
Mini P.E.K.K.A
Poison Rocket
Rocket Firecracker Poison
Rocket Firecracker Poison
Rocket
Rocket Poison Firecracker Tornado Ice Wizard
Poison Firecracker Mini P.E.K.K.A Rocket
Firecracker Poison
Rocket Tornado Poison Electro Giant
Firecracker
Electro Giant Firecracker Rocket Tornado Poison
Firecracker Rocket Tornado Poison
Poison Firecracker Rocket Tornado Electro Giant

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: