My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Hunter Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Hunter Cannon Cart Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Cannon Cart Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Cannon Cart Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Cannon Cart Ram Rider
Giant Snowball
Skeletons Ram Rider
Zap
Skeletons Firecracker Cannon Cart Ram Rider
Barbarian Barrel
Skeletons Firecracker Hunter Cannon Cart
The Log
Skeletons Firecracker Mini P.E.K.K.A Hunter Cannon Cart Ram Rider
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Mini P.E.K.K.A Hunter Cannon Cart Ram Rider
Fireball
Firecracker Hunter Cannon Cart Ram Rider
Poison
Firecracker Hunter
Lightning
Mini P.E.K.K.A Hunter Cannon Cart Ram Rider
Rocket
Hunter Cannon Cart Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Firecracker Fireball Mini P.E.K.K.A Hunter Cannon Cart Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Firecracker Fireball

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Mini P.E.K.K.A Cannon Cart Ram Rider
Fireball
The Log Ram Rider
Mini P.E.K.K.A
Firecracker Hunter The Log Ram Rider
Hunter
Mini P.E.K.K.A Cannon Cart Ram Rider
Cannon Cart
The Log Firecracker Hunter Ram Rider
The Log
Cannon Cart Fireball Mini P.E.K.K.A Ram Rider
Ram Rider
Firecracker Fireball Mini P.E.K.K.A Hunter Cannon Cart The Log

Defense Synergies 3 17

Skeletons
Firecracker Mini P.E.K.K.A Hunter Cannon Cart The Log Ram Rider
Firecracker
The Log Skeletons Mini P.E.K.K.A Hunter
Fireball
The Log Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A
The Log Skeletons Firecracker Fireball Hunter Cannon Cart Ram Rider
Hunter
Skeletons Firecracker Mini P.E.K.K.A Cannon Cart The Log Ram Rider
Cannon Cart
Skeletons Mini P.E.K.K.A Hunter
The Log
Firecracker Fireball Mini P.E.K.K.A Skeletons Hunter Ram Rider
Ram Rider
Skeletons Fireball Mini P.E.K.K.A Hunter The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Firecracker Fireball The Log Ram Rider
Mini P.E.K.K.A Hunter Skeletons Firecracker Cannon Cart The Log Ram Rider
Mini P.E.K.K.A Hunter Ram Rider Skeletons Cannon Cart
Mini P.E.K.K.A Hunter Skeletons Firecracker Cannon Cart Ram Rider
Firecracker Fireball Mini P.E.K.K.A The Log
Fireball The Log Skeletons Firecracker Hunter Cannon Cart
Hunter Ram Rider Firecracker Fireball
Fireball Cannon Cart The Log Ram Rider
Mini P.E.K.K.A Hunter Skeletons
Skeletons Firecracker Mini P.E.K.K.A Hunter Cannon Cart
Skeletons Firecracker Fireball Hunter Cannon Cart The Log Ram Rider
Hunter Firecracker Fireball Ram Rider
Mini P.E.K.K.A Hunter Skeletons Fireball Cannon Cart The Log Ram Rider
Fireball Firecracker Mini P.E.K.K.A Hunter Cannon Cart The Log
Mini P.E.K.K.A Hunter Cannon Cart Ram Rider
Fireball Mini P.E.K.K.A Hunter The Log Ram Rider
Skeletons Firecracker Fireball Mini P.E.K.K.A Hunter Cannon Cart
Fireball Firecracker Hunter Cannon Cart The Log Ram Rider
Hunter The Log Firecracker Fireball Cannon Cart Ram Rider
Mini P.E.K.K.A Hunter Cannon Cart Ram Rider
Firecracker Fireball Mini P.E.K.K.A Hunter Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Fireball Cannon Cart
Fireball Firecracker Mini P.E.K.K.A Hunter Cannon Cart The Log
Skeletons Mini P.E.K.K.A Hunter Cannon Cart The Log Ram Rider
Mini P.E.K.K.A Hunter Fireball Cannon Cart The Log Ram Rider
Skeletons Mini P.E.K.K.A Hunter Cannon Cart Ram Rider
Firecracker Fireball Skeletons Hunter Ram Rider
Mini P.E.K.K.A Skeletons Fireball Hunter Cannon Cart Ram Rider
Mini P.E.K.K.A Hunter Cannon Cart
Skeletons Firecracker Fireball Mini P.E.K.K.A Cannon Cart The Log
Skeletons
Mini P.E.K.K.A Hunter Cannon Cart
Fireball The Log
Mini P.E.K.K.A Cannon Cart Skeletons Fireball Hunter Ram Rider
Firecracker Fireball Cannon Cart
Skeletons Firecracker Fireball Mini P.E.K.K.A Hunter Cannon Cart The Log
Firecracker Fireball Mini P.E.K.K.A Hunter Cannon Cart The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log Ram Rider
Fireball Cannon Cart The Log
Cannon Cart Firecracker Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Hunter Ram Rider
Firecracker The Log
Fireball The Log Firecracker Hunter Ram Rider
Fireball The Log Firecracker Ram Rider
Fireball Mini P.E.K.K.A
Firecracker Fireball Cannon Cart The Log Ram Rider
Fireball Firecracker
Firecracker Fireball Hunter Cannon Cart The Log
Firecracker Fireball Cannon Cart
Firecracker Fireball Cannon Cart The Log
Firecracker Fireball Hunter Cannon Cart The Log
Firecracker Fireball Cannon Cart The Log
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Hunter The Log
Firecracker Fireball The Log
Fireball The Log
Fireball
The Log
Fireball Cannon Cart The Log
Firecracker The Log Fireball Hunter
Firecracker Fireball The Log Hunter Ram Rider
Fireball The Log Ram Rider
Fireball Firecracker The Log
Firecracker Fireball Hunter
Firecracker Fireball
Fireball Mini P.E.K.K.A
Fireball Hunter The Log
Firecracker Fireball
Firecracker Fireball The Log
Fireball Cannon Cart
Fireball Firecracker Hunter Ram Rider
The Log Fireball
Fireball Firecracker Mini P.E.K.K.A Hunter Cannon Cart
The Log Firecracker Fireball
Fireball
Firecracker Cannon Cart
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball Cannon Cart The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: