My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel Miner
Giant Snowball
Skeletons Fire Spirit Dart Goblin Goblin Barrel Witch Miner
Zap
Skeletons Fire Spirit Dart Goblin Goblin Barrel Witch
Barbarian Barrel
Skeletons Fire Spirit Dart Goblin Goblin Barrel Witch
The Log
Skeletons Fire Spirit Dart Goblin Goblin Barrel Witch
Earthquake
Skeletons Goblin Barrel Witch
Arrows
Skeletons Fire Spirit Dart Goblin Goblin Barrel Witch
Royal Delivery
Skeletons Fire Spirit Dart Goblin Goblin Barrel Witch Miner
Fireball
Dart Goblin Goblin Barrel Witch
Poison
Dart Goblin Witch
Lightning
Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Poison Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Poison Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Dart Goblin Goblin Barrel Miner Poison Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Fire Spirit Dart Goblin Goblin Barrel

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Miner Goblin Barrel
Dart Goblin
Goblin Barrel Miner Mega Knight
Goblin Barrel
Dart Goblin Fire Spirit Miner Mega Knight
Poison
Miner Mega Knight
Witch
Miner Mega Knight
Miner
Fire Spirit Dart Goblin Poison Goblin Barrel Witch Mega Knight
Mega Knight
Dart Goblin Goblin Barrel Poison Witch Miner

Defense Synergies 1 8

Skeletons
Dart Goblin Fire Spirit Poison Witch
Fire Spirit
Skeletons
Dart Goblin
Skeletons Miner Mega Knight
Goblin Barrel
Poison
Skeletons Mega Knight
Witch
Skeletons Mega Knight
Miner
Dart Goblin Mega Knight
Mega Knight
Dart Goblin Poison Witch Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin
Skeletons Dart Goblin Witch Mega Knight
Witch Mega Knight Skeletons Fire Spirit Dart Goblin
Witch Skeletons Dart Goblin Mega Knight
Poison Mega Knight
Skeletons Fire Spirit Dart Goblin Mega Knight
Dart Goblin Fire Spirit Poison Witch
Dart Goblin Poison Mega Knight
Witch Skeletons
Skeletons Fire Spirit Dart Goblin Miner Mega Knight
Dart Goblin Poison Witch Skeletons Mega Knight
Dart Goblin Poison Witch
Mega Knight Skeletons Fire Spirit Witch
Fire Spirit Mega Knight Dart Goblin Poison Witch
Mega Knight
Mega Knight
Mega Knight Skeletons Poison Witch
Fire Spirit Mega Knight Dart Goblin Witch
Poison Witch Fire Spirit Dart Goblin Mega Knight
Dart Goblin
Mega Knight Fire Spirit Dart Goblin Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Witch
Poison Miner Mega Knight
Mega Knight Skeletons Witch
Mega Knight
Skeletons Witch Mega Knight
Fire Spirit Poison Skeletons Dart Goblin Witch
Skeletons Dart Goblin Witch
Mega Knight
Mega Knight Skeletons Poison Witch
Witch Skeletons Dart Goblin
Mega Knight Dart Goblin Witch
Mega Knight Poison
Mega Knight Skeletons Witch
Dart Goblin Witch Mega Knight
Witch Skeletons Dart Goblin Poison
Poison Mega Knight Dart Goblin Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Dart Goblin
Poison Dart Goblin Miner
Dart Goblin Poison Miner
Dart Goblin Poison
Poison Fire Spirit Mega Knight
Poison Fire Spirit Dart Goblin Witch
Fire Spirit Dart Goblin Poison Witch
Poison Fire Spirit Dart Goblin
Poison Miner Dart Goblin
Fire Spirit Poison
Poison Miner Dart Goblin
Poison Fire Spirit Dart Goblin
Poison Fire Spirit Dart Goblin Miner
Dart Goblin Poison
Dart Goblin Poison
Dart Goblin Poison Witch
Dart Goblin Poison Mega Knight
Poison
Fire Spirit Dart Goblin Poison Mega Knight
Fire Spirit Dart Goblin Poison Witch Miner Mega Knight
Poison Mega Knight
Poison
Poison
Poison Fire Spirit Witch Mega Knight
Witch
Poison Miner Dart Goblin Witch
Poison Witch Miner Mega Knight
Poison Miner Dart Goblin
Poison Fire Spirit Dart Goblin Witch
Dart Goblin Poison Witch
Poison Dart Goblin Miner Mega Knight
Poison
Mega Knight
Poison
Fire Spirit Dart Goblin Witch
Poison Fire Spirit Dart Goblin Witch
Poison Miner Dart Goblin Mega Knight
Dart Goblin Poison
Poison
Dart Goblin Mega Knight
Dart Goblin Poison Witch
Dart Goblin Poison Witch
Poison Dart Goblin Witch Miner Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: