My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Executioner P.E.K.K.A Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Skeleton Army
Giant Snowball
Skeletons Bats Skeleton Army
Zap
Skeletons Bats Skeleton Army
Barbarian Barrel
Skeletons Skeleton Army Executioner Ice Wizard Electro Wizard
The Log
Skeletons Skeleton Army
Earthquake
Skeletons Skeleton Army
Arrows
Skeletons Bats Skeleton Army
Royal Delivery
Skeletons Bats Skeleton Army Executioner P.E.K.K.A Ice Wizard Electro Wizard
Fireball
Skeleton Army Executioner Ice Wizard Electro Wizard
Poison
Bats Skeleton Army Executioner Ice Wizard Electro Wizard
Lightning
Executioner Ice Wizard Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Executioner P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Skeleton Army Ice Wizard Electro Wizard Executioner Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Bats Skeleton Army Ice Wizard

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
P.E.K.K.A
Skeleton Army
Executioner
P.E.K.K.A
Lightning
P.E.K.K.A
Electro Wizard Bats Executioner Ice Wizard
Ice Wizard
P.E.K.K.A
Electro Wizard
P.E.K.K.A

Defense Synergies 0 13

Skeletons
Bats Executioner P.E.K.K.A Ice Wizard Electro Wizard
Bats
Skeletons P.E.K.K.A Ice Wizard Electro Wizard
Skeleton Army
Executioner Ice Wizard Electro Wizard
Executioner
Skeletons Skeleton Army
Lightning
P.E.K.K.A
Skeletons Bats Ice Wizard Electro Wizard
Ice Wizard
Skeletons Bats Skeleton Army P.E.K.K.A
Electro Wizard
Skeletons Bats Skeleton Army P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Executioner Electro Wizard
Skeleton Army P.E.K.K.A Skeletons Bats Executioner Ice Wizard Electro Wizard
Skeleton Army P.E.K.K.A Skeletons Bats Executioner Lightning Ice Wizard Electro Wizard
Skeleton Army P.E.K.K.A Skeletons Bats Ice Wizard Electro Wizard
Lightning Skeleton Army P.E.K.K.A
Skeleton Army Skeletons Bats Executioner Ice Wizard Electro Wizard
Bats Lightning Electro Wizard Executioner Ice Wizard
Lightning P.E.K.K.A Electro Wizard
P.E.K.K.A Skeletons Skeleton Army Ice Wizard
Skeleton Army Skeletons Ice Wizard Electro Wizard
Bats Skeleton Army Executioner Ice Wizard Electro Wizard Skeletons
Executioner Bats Ice Wizard Electro Wizard
Skeleton Army P.E.K.K.A Skeletons Bats Lightning Ice Wizard Electro Wizard
Skeleton Army Executioner Bats P.E.K.K.A Electro Wizard
Skeleton Army P.E.K.K.A Electro Wizard
Skeleton Army Lightning P.E.K.K.A Electro Wizard
Skeletons Bats Skeleton Army Executioner P.E.K.K.A Electro Wizard
Bats Skeleton Army Executioner Ice Wizard Electro Wizard
Executioner Bats Ice Wizard Electro Wizard
P.E.K.K.A Electro Wizard
Skeleton Army Bats Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Skeletons P.E.K.K.A Electro Wizard
Electro Wizard Executioner Lightning
Skeleton Army P.E.K.K.A Skeletons Bats Lightning Electro Wizard
Skeleton Army Lightning P.E.K.K.A Bats Electro Wizard
P.E.K.K.A Skeletons Skeleton Army Executioner
Executioner Skeletons Bats Ice Wizard Electro Wizard
Skeleton Army P.E.K.K.A Skeletons Bats Lightning Ice Wizard Electro Wizard
P.E.K.K.A Skeleton Army
Lightning P.E.K.K.A Electro Wizard Skeletons Bats Skeleton Army
P.E.K.K.A Skeletons Skeleton Army
P.E.K.K.A Bats
Skeleton Army Lightning P.E.K.K.A Electro Wizard
Skeleton Army Lightning P.E.K.K.A Skeletons Executioner
Skeleton Army Executioner
Skeleton Army Electro Wizard Skeletons Bats Executioner Lightning P.E.K.K.A
Bats Executioner P.E.K.K.A Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Executioner Ice Wizard Electro Wizard
Lightning
Lightning
Executioner
Executioner Bats Ice Wizard
Executioner
Executioner Lightning Ice Wizard
Lightning
Lightning Bats Electro Wizard
Lightning Electro Wizard
Lightning Executioner
Lightning Executioner
Lightning
Lightning
Lightning Executioner
Lightning Executioner
Lightning
Bats Lightning
Lightning Executioner Electro Wizard
Lightning
Lightning
Lightning
Lightning
Lightning
Executioner Ice Wizard
Executioner Lightning Ice Wizard Electro Wizard
Lightning
Lightning
Lightning Bats Executioner Ice Wizard Electro Wizard
Lightning Electro Wizard Bats
Lightning
Lightning
Lightning Electro Wizard
P.E.K.K.A
Lightning
Lightning Electro Wizard Bats Skeleton Army
Lightning Executioner Ice Wizard Electro Wizard
Lightning Executioner Electro Wizard
Executioner Lightning
Lightning
Executioner P.E.K.K.A
Bats Lightning Electro Wizard
Bats Executioner Lightning Electro Wizard
Lightning Executioner Electro Wizard

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