My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Musketeer Goblin Cage Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Wall Breakers Goblin Barrel
Giant Snowball
Skeletons Bats Musketeer Wall Breakers Goblin Barrel
Zap
Skeletons Bats Wall Breakers Goblin Barrel
Barbarian Barrel
Skeletons Musketeer Goblin Cage Valkyrie Wall Breakers Goblin Barrel
The Log
Skeletons Musketeer Goblin Cage Wall Breakers Goblin Barrel
Earthquake
Skeletons Goblin Cage Goblin Barrel
Arrows
Skeletons Bats Wall Breakers Goblin Barrel
Royal Delivery
Skeletons Bats Musketeer Goblin Cage Valkyrie Wall Breakers Goblin Barrel
Fireball
Musketeer Goblin Cage Wall Breakers Goblin Barrel
Poison
Bats Musketeer Goblin Cage
Lightning
Musketeer Goblin Cage Valkyrie
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Wall Breakers The Log Goblin Barrel Musketeer Goblin Cage Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Bats Wall Breakers The Log

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Valkyrie Goblin Cage Wall Breakers Goblin Barrel
Musketeer
Valkyrie Goblin Cage The Log
Goblin Cage
Bats Musketeer Wall Breakers Goblin Barrel The Log
Valkyrie
Bats Musketeer Goblin Barrel Wall Breakers
Wall Breakers
Bats Goblin Cage Valkyrie The Log
Goblin Barrel
Valkyrie Bats Goblin Cage
The Log
Musketeer Goblin Cage Wall Breakers

Defense Synergies 4 9

Skeletons
Musketeer Goblin Cage Bats The Log
Bats
Skeletons Musketeer Goblin Cage Valkyrie The Log
Musketeer
Skeletons Valkyrie The Log Bats Goblin Cage
Goblin Cage
Skeletons Bats Musketeer The Log
Valkyrie
Musketeer Bats The Log
Wall Breakers
Goblin Barrel
The Log
Musketeer Skeletons Bats Goblin Cage Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Goblin Cage Valkyrie The Log
Skeletons Bats Musketeer Goblin Cage Valkyrie The Log
Goblin Cage Skeletons Bats Musketeer Valkyrie
Goblin Cage Skeletons Bats Musketeer Valkyrie
Goblin Cage Valkyrie The Log
The Log Skeletons Bats Musketeer Valkyrie
Bats Musketeer Goblin Cage
Musketeer Goblin Cage Valkyrie The Log
Skeletons Musketeer Goblin Cage
Skeletons Musketeer Valkyrie
Bats Valkyrie Skeletons Musketeer The Log
Musketeer Bats
Goblin Cage Skeletons Bats Musketeer Valkyrie The Log
Valkyrie Bats Goblin Cage The Log
Goblin Cage
Goblin Cage The Log
Skeletons Bats Musketeer Goblin Cage Valkyrie
Goblin Cage Bats Musketeer Valkyrie The Log
Goblin Cage Valkyrie The Log Bats Musketeer
Musketeer Goblin Cage
Valkyrie Bats Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Goblin Cage
Musketeer Valkyrie The Log
Skeletons Bats Musketeer Goblin Cage Valkyrie The Log
Valkyrie Bats Musketeer Goblin Cage The Log
Skeletons Musketeer Goblin Cage Valkyrie
Skeletons Bats Musketeer
Skeletons Bats Musketeer Goblin Cage Valkyrie
Goblin Cage Valkyrie
Goblin Cage Skeletons Bats Valkyrie The Log
Skeletons Musketeer Goblin Cage
Bats Musketeer Goblin Cage Valkyrie
Goblin Cage Valkyrie The Log
Skeletons Goblin Cage Valkyrie
Musketeer Goblin Cage Valkyrie
Skeletons Bats Musketeer Goblin Cage Valkyrie The Log
Bats Valkyrie Musketeer Goblin Cage The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie The Log
Musketeer The Log
The Log
Musketeer Valkyrie The Log
Valkyrie The Log
Bats Musketeer
Musketeer The Log
The Log
The Log
Bats Musketeer
Musketeer Valkyrie The Log
Musketeer
Musketeer The Log
Musketeer
Musketeer The Log
Musketeer The Log
Musketeer The Log
Bats
Musketeer The Log
Valkyrie The Log
Musketeer The Log
Musketeer The Log
Musketeer The Log
The Log Valkyrie
The Log Musketeer
Musketeer The Log
Musketeer The Log
Bats Musketeer
Bats Musketeer
Musketeer The Log
The Log
Bats Musketeer
Musketeer
The Log
Musketeer Valkyrie
The Log Musketeer
Musketeer
Bats Musketeer The Log
Bats Musketeer
Musketeer The Log

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