My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Royal Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Royal Giant
Giant Snowball
Skeletons Bats
Zap
Skeletons Bats Firecracker Royal Giant Inferno Tower
Barbarian Barrel
Skeletons Firecracker Inferno Tower
The Log
Skeletons Firecracker Royal Giant
Earthquake
Skeletons Firecracker Inferno Tower
Arrows
Skeletons Bats Firecracker
Royal Delivery
Skeletons Bats Firecracker
Fireball
Firecracker Inferno Tower
Poison
Bats Firecracker Inferno Tower
Lightning
Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Royal Delivery Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Delivery Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Delivery Inferno Tower Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats The Log Firecracker Royal Delivery Poison Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats The Log Firecracker

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Royal Giant Firecracker
Firecracker
Royal Giant Bats
Royal Delivery
Royal Giant
Bats Firecracker Poison The Log
Inferno Tower
Poison
Royal Giant The Log
The Log
Royal Giant Poison

Defense Synergies 3 15

Skeletons
Bats Firecracker Royal Delivery Inferno Tower Poison The Log
Bats
Skeletons Firecracker Royal Delivery Inferno Tower The Log
Firecracker
The Log Skeletons Bats Royal Delivery Inferno Tower
Royal Delivery
Inferno Tower Skeletons Bats Firecracker The Log
Royal Giant
Inferno Tower
Royal Delivery The Log Skeletons Bats Firecracker Poison
Poison
Skeletons Inferno Tower The Log
The Log
Firecracker Inferno Tower Skeletons Bats Royal Delivery Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower The Log
Inferno Tower Skeletons Bats Firecracker Royal Delivery The Log
Inferno Tower Skeletons Bats Royal Delivery
Inferno Tower Skeletons Bats Firecracker
Firecracker Royal Delivery Poison The Log
Royal Delivery The Log Skeletons Bats Firecracker
Bats Inferno Tower Firecracker Royal Delivery Poison
Inferno Tower Poison The Log
Inferno Tower Skeletons
Skeletons Firecracker Royal Delivery Inferno Tower
Bats Poison Skeletons Firecracker Royal Delivery The Log
Inferno Tower Bats Firecracker Royal Delivery Poison
Inferno Tower Skeletons Bats Royal Delivery The Log
Bats Firecracker Royal Delivery Poison The Log
Inferno Tower
Inferno Tower Royal Delivery The Log
Skeletons Bats Firecracker Royal Delivery Inferno Tower Poison
Royal Delivery Bats Firecracker The Log
Royal Delivery Poison The Log Bats Firecracker
Inferno Tower
Bats Firecracker Royal Delivery Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Royal Delivery Inferno Tower
Royal Delivery Poison Firecracker The Log
Royal Delivery Skeletons Bats Inferno Tower The Log
Bats Royal Delivery Inferno Tower The Log
Inferno Tower Skeletons Royal Delivery
Firecracker Royal Delivery Poison Skeletons Bats
Royal Delivery Skeletons Bats Inferno Tower
Inferno Tower Royal Delivery
Royal Delivery Skeletons Bats Firecracker Inferno Tower Poison The Log
Inferno Tower Skeletons Royal Delivery
Bats Inferno Tower
Royal Delivery Poison The Log
Royal Delivery Skeletons Inferno Tower
Firecracker
Inferno Tower Skeletons Bats Firecracker Royal Delivery Poison The Log
Bats Poison Firecracker Royal Delivery Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker The Log
Firecracker Poison The Log
Poison The Log
Firecracker Poison The Log
Poison Firecracker The Log
Firecracker Poison Bats
Firecracker Poison The Log
Poison The Log Firecracker
Poison The Log Firecracker
Bats Poison
Firecracker Poison The Log
Poison Firecracker
Poison Firecracker The Log
Firecracker Poison
Firecracker Poison The Log
Firecracker Poison The Log
Firecracker Poison The Log
Poison
Bats
Firecracker Poison The Log
Firecracker Poison The Log
Poison The Log
Poison
The Log
Poison The Log
Firecracker Poison The Log
Firecracker Poison The Log
Poison The Log
Poison Firecracker The Log
Poison Bats Firecracker
Bats Firecracker Poison
Poison The Log
Firecracker Poison
Firecracker Poison The Log
Bats
Poison Firecracker
The Log
Poison Firecracker
The Log Firecracker Poison
Poison
Firecracker
Bats Firecracker Poison The Log
Firecracker Bats Poison
Poison Firecracker The Log

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