My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Battle Ram Royal Hogs
Giant Snowball
Skeletons Bats Battle Ram Royal Hogs
Zap
Skeletons Bats Firecracker Battle Ram Royal Hogs
Barbarian Barrel
Skeletons Firecracker Battle Ram Royal Hogs
The Log
Skeletons Firecracker Mini P.E.K.K.A Battle Ram Royal Hogs
Earthquake
Skeletons Firecracker Royal Hogs
Arrows
Skeletons Bats Firecracker Royal Hogs
Royal Delivery
Skeletons Bats Firecracker Mini P.E.K.K.A Battle Ram Royal Hogs
Fireball
Firecracker Battle Ram Royal Hogs
Poison
Bats Firecracker Royal Hogs
Lightning
Mini P.E.K.K.A Battle Ram
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Battle Ram

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats The Log Firecracker Void Mini P.E.K.K.A Battle Ram Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats The Log Firecracker

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Firecracker Mini P.E.K.K.A Battle Ram Royal Hogs
Firecracker
Bats Mini P.E.K.K.A Battle Ram Royal Hogs
Mini P.E.K.K.A
Bats Firecracker Royal Hogs The Log
Battle Ram
The Log Bats Firecracker Royal Hogs
Royal Hogs
Bats Firecracker Mini P.E.K.K.A Battle Ram The Log
Void
The Log
Battle Ram Mini P.E.K.K.A Royal Hogs

Defense Synergies 2 8

Skeletons
Bats Firecracker Mini P.E.K.K.A The Log
Bats
Skeletons Firecracker Mini P.E.K.K.A The Log
Firecracker
The Log Skeletons Bats Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Skeletons Bats Firecracker
Battle Ram
Royal Hogs
Void
The Log
Firecracker Mini P.E.K.K.A Skeletons Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Void The Log
Mini P.E.K.K.A Skeletons Bats Firecracker The Log
Mini P.E.K.K.A Skeletons Bats Void
Mini P.E.K.K.A Skeletons Bats Firecracker
Firecracker Mini P.E.K.K.A The Log
The Log Skeletons Bats Firecracker
Bats Firecracker Void
Void The Log
Mini P.E.K.K.A Skeletons
Skeletons Firecracker Mini P.E.K.K.A
Bats Skeletons Firecracker The Log
Bats Firecracker
Mini P.E.K.K.A Skeletons Bats The Log
Bats Firecracker Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Mini P.E.K.K.A The Log
Skeletons Bats Firecracker Mini P.E.K.K.A
Bats Firecracker The Log
The Log Bats Firecracker
Mini P.E.K.K.A
Bats Firecracker Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Void
Void Firecracker Mini P.E.K.K.A The Log
Skeletons Bats Mini P.E.K.K.A The Log
Mini P.E.K.K.A Bats The Log
Skeletons Mini P.E.K.K.A
Firecracker Skeletons Bats
Mini P.E.K.K.A Skeletons Bats Void
Mini P.E.K.K.A
Void Skeletons Bats Firecracker Mini P.E.K.K.A The Log
Skeletons
Bats Mini P.E.K.K.A
Void The Log
Mini P.E.K.K.A Skeletons
Firecracker
Skeletons Bats Firecracker Mini P.E.K.K.A The Log
Bats Firecracker Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker The Log
Firecracker Void The Log
Void The Log
Firecracker Void The Log
Firecracker The Log
Firecracker Bats
Firecracker The Log
The Log Firecracker
Void The Log Firecracker
Bats Mini P.E.K.K.A Void
Firecracker Void The Log
Void Firecracker
Firecracker Void The Log
Firecracker Void
Firecracker The Log
Firecracker The Log
Firecracker The Log
Bats Mini P.E.K.K.A
Void Firecracker Mini P.E.K.K.A The Log
Firecracker The Log
Void The Log
Void
Void The Log
Void The Log
Firecracker The Log
Firecracker Void The Log
Void The Log
Void Firecracker The Log
Bats Firecracker
Bats Firecracker Void
Mini P.E.K.K.A Void
Void The Log
Void Firecracker
Firecracker The Log
Bats Void
Firecracker
The Log
Void Firecracker Mini P.E.K.K.A
The Log Firecracker
Void
Firecracker
Bats Firecracker The Log
Firecracker Bats Void
Void Firecracker The Log

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