My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Hunter P.E.K.K.A Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Hog Rider
Giant Snowball
Skeletons Bats Hog Rider
Zap
Skeletons Bats
Barbarian Barrel
Skeletons Hunter
The Log
Skeletons Hog Rider Hunter
Earthquake
Skeletons Hog Rider
Arrows
Skeletons Bats
Royal Delivery
Skeletons Bats Hog Rider Hunter P.E.K.K.A
Fireball
Hog Rider Hunter
Poison
Bats Hunter
Lightning
Hunter Monk
Rocket
Hog Rider Hunter

Against air swarms

Spells and units that can counter air swarms.

Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats The Log Earthquake Hog Rider Hunter Monk P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats The Log Earthquake

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Hog Rider P.E.K.K.A
Earthquake
Hog Rider Hunter P.E.K.K.A The Log
Hog Rider
Bats Earthquake The Log Hunter
Hunter
Earthquake Hog Rider P.E.K.K.A
P.E.K.K.A
Bats Earthquake Hunter The Log
The Log
Hog Rider Earthquake P.E.K.K.A
Monk

Defense Synergies 1 13

Skeletons
Bats Earthquake Hunter P.E.K.K.A The Log Monk
Bats
Skeletons Earthquake Hunter P.E.K.K.A The Log
Earthquake
Skeletons Bats The Log
Hog Rider
Hunter
Skeletons Bats P.E.K.K.A The Log
P.E.K.K.A
The Log Skeletons Bats Hunter
The Log
P.E.K.K.A Skeletons Bats Earthquake Hunter
Monk
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake The Log
Hunter P.E.K.K.A Skeletons Bats The Log Monk
Hunter P.E.K.K.A Skeletons Bats
Hunter P.E.K.K.A Skeletons Bats Monk
Earthquake P.E.K.K.A The Log Monk
The Log Skeletons Bats Earthquake Hunter
Bats Hunter
Earthquake P.E.K.K.A The Log Monk
Hunter P.E.K.K.A Skeletons
Skeletons Hunter
Bats Skeletons Earthquake Hunter The Log
Hunter Bats
Hunter P.E.K.K.A Skeletons Bats Earthquake The Log
Bats Earthquake Hunter P.E.K.K.A The Log
P.E.K.K.A Hunter
Monk Hunter P.E.K.K.A The Log
Skeletons Bats Hunter P.E.K.K.A
Bats Hunter The Log
Earthquake Hunter The Log Bats
P.E.K.K.A Hunter
Bats Earthquake Hunter P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons P.E.K.K.A
Hunter The Log Monk
P.E.K.K.A Skeletons Bats Hunter The Log
Hunter P.E.K.K.A Bats The Log Monk
P.E.K.K.A Skeletons Hunter
Skeletons Bats Hunter Monk
P.E.K.K.A Skeletons Bats Hunter
P.E.K.K.A Hunter
P.E.K.K.A Skeletons Bats The Log Monk
P.E.K.K.A Skeletons
P.E.K.K.A Bats Hunter
P.E.K.K.A Monk The Log
P.E.K.K.A Skeletons Hunter
Skeletons Bats Hunter P.E.K.K.A The Log Monk
Bats Earthquake Hunter P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake The Log Monk
Monk The Log
Earthquake The Log
Earthquake The Log
Earthquake The Log
Bats Hunter Monk
Earthquake The Log
Earthquake The Log Hunter
The Log Monk
Bats
Monk Earthquake The Log
Monk
Earthquake Hunter The Log
Earthquake Monk
Earthquake The Log
Earthquake Hunter The Log
Earthquake The Log
Monk Earthquake
Bats
Earthquake Hunter The Log Monk
Earthquake The Log Monk
Earthquake The Log Monk
The Log Monk
Earthquake The Log Monk
Earthquake The Log Hunter
The Log Earthquake Hunter Monk
The Log Monk
The Log
Bats Hunter
Bats
Earthquake Hunter The Log
Monk
P.E.K.K.A
Earthquake The Log Monk
Earthquake Bats
Hunter Monk
The Log
Hunter
The Log Earthquake
Monk
P.E.K.K.A
Bats The Log
Bats
The Log Monk

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